If it was also Strange quality, something I forgot to mention in the previous post, then probably in the area of five dollars or something. That's about what my Crossbow cost and I don't mind paying extra for the sake of avoiding the hassle of making one my own.
I'm not an expert though, maybe I just found a steal of a weapon.
edited 3rd Jul '14 11:14:01 PM by HeavyDDR
I'm pretty sure the concept of Law having limits was a translation error. -WanderlustwarriorSo Unusual Taunts are a thing, right? How do they work?
You cannot firmly grasp the true form of Squidward's technique!@The Albino Primid: Probably at least $20
I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serial^^ Effects applied when taunting....that's about it.
Give me cute or give me...something?I have a named knife. "Gentleman's backscratcher" "for all those hard to reach places"
"Coffee! Coffeecoffeecoffee! Coffee! Not as strong as Meth-amphetamine, but it lets you keep your teeth!"How much is a Strange Tomislav worth?
http://h0useb0und.tumblr.com/@Ike & Mike
You can base yourself on websites such as these for prices of things.
They are sometimes wrong but there is nothing bad with having an idea of how much things can cost.
For more unusual stuff in pricing, another good idea is to take a look at the TF 2 community market. http://steamcommunity.com/market/search?q=appid%3A440
For example let us say someone was trying to sell something. Let us go with the "Professional Killstreak Ubersaw Kit" someone mentioned before. If you search for that item on the community market, you will find that the prices for them start at $9.37. With keys being worth 2.50, you could say that the worth of a kit like that could be less than 4 keys, but more than 3 keys.
just another different way of finding out prices. You can use it for Unusual items too, or you can use http://backpack.tf/unusuals for unusuals pricing.
Up to you. I am just pointing out several ways to find a standard to start from.
It has always been the prerogative of children and half-wits to point out that the emperor has no clothesAlright, thanks Aszur.
http://h0useb0und.tumblr.com/I made a graph◊ comparing the damage a Minigun now does point-blank to what it did before the Love & War update.
Starting from the instant it starts shooting?
Dopants: He meant what he said and he said what he meant, a Ninety is faithful 100%.Yes, 0 seconds is when spin up finishes. I could have made a huge blank section for the .82 second windup, but didn't see much of a point.
edited 4th Jul '14 11:45:19 AM by thatother1dude
Wow, those numbers are... drastic.
I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serialWait, the final damage number is lower? I thought the time it takes to reach full power was just increased, not overall damage decreased.
You cannot firmly grasp the true form of Squidward's technique!...meanwhile Demo is enjoying his unnerfed stickies.
Dopants: He meant what he said and he said what he meant, a Ninety is faithful 100%.It only covers the lapse of one second.
...meaning you can kill most classes in less than half that at point blank.
It has always been the prerogative of children and half-wits to point out that the emperor has no clothes@KSPAM and Anomalocaris: I think you guys are misreading the graph: it's a plot of accumulated damage over time, not damage per shot. Every time one of the lines jumps up is when the damage from a new shot is added.
Damage per shot just starts at 50% of the pre-nerf value and goes up linearly to 100% over the next one second of firing.
For example, the first shot would originally do 54 pointblank, now it does half of that—27. Since the minigun fires at ten times a second, the next shot with will one tenth of the way to full power, thus 55%. 55% of 54, rounded up, is 30 damage.
The time is takes for a minigun that just revved up to kill each class at point blank range before and after nerf:
- Scout, Engineer, Sniper, Spy, Medic: .2 seconds -> .4 seconds
- Pyro, Demoman, Soldier: .3 seconds -> .5 seconds
- Heavy: .5 seconds -> .8 seconds
If you want it included the rev up time, just add .82 to all of those numbers.
edited 4th Jul '14 12:21:57 PM by thatother1dude
.82 is for Sasha, yes? Out of curiosity, what are the spinup times for the other miniguns?
You cannot firmly grasp the true form of Squidward's technique!Yes. Natascha is 1.16, Brass Beast 1.31, Tomislav .783.
Apparently my strange Tomislav is nigh worthless. Figures.
http://h0useb0und.tumblr.com/Thanks.
When does the Bread Box recipe expire, again? I'd like to make one last one before they're gone.
edited 4th Jul '14 12:35:25 PM by Anomalocaris20
You cannot firmly grasp the true form of Squidward's technique!Without burning hats I like there's no way I'll get enough scrap together to make another breadbox. My only item was for /scout/ my last favorite class *sigh* are there any spy or engie bread items? Ooooo snack attack. I'd love a strange sapper
edited 4th Jul '14 1:24:45 PM by Lanceleoghauni
"Coffee! Coffeecoffeecoffee! Coffee! Not as strong as Meth-amphetamine, but it lets you keep your teeth!"I am pretty sure Spy has a bread sapper
It has always been the prerogative of children and half-wits to point out that the emperor has no clothesI have two Pomade Princes, by the way. If anyone wants to trade me one for an Eye-Catcher, I'll do that, otherwise I'll probably use one as Bread Box fodder.
You cannot firmly grasp the true form of Squidward's technique!
Very good. The Reel's only worth about 2 ref now.
If a majority agree, does it make it right? If a murderer is acquitted by the masses, is their crime vindicated?