Personally I just make a trick entrance and fill it with retracted wooden spikes. when enemies turn up they trigger the pressure pad to close off the real entrance and open the fake one, I then pull a lever to lock them in and repetitively raise/lower the spikes. The best part is the wooden spikes can't pierce metal so any goblins stuck in there just have every bone in their bodies broken instead.
I think there's no point in signatures.I made my drop pit easily accessible to a squad of danger room trained soldiers, and I'd using feel like going all gladiator on them, the pit also filled with magma and had a fast drain for flash frying.
"Never let the truth get in the way of a good story." Twitteri dont have magma available right now, but i do have water. if i filled the pit with water would most enemies drown?
I'm not sure what their swimming skillsre, but I did have a depot that flooded with water ad I got then allot drown by having a ceiling so there was nowhere to get air.
"Never let the truth get in the way of a good story." Twitteroh, heres an idea: if i fail to drop the rest of the enemies into the pit with the initial bridge retraction, would a river flow flooding the entrance push them into the pit?
Not exactly sure how the physics of that work, but it might.
Try it, for !!science!!.
Not nearly a good enough singer for the Choir Invisible, and the Basement Room With A Synth Invisible is much less prestigious.If they can swim at all they will go no where or resist the push enough to escape falling into the pit. The only time I have seen water push anything around is when you suddenly release a lot of water.
Who watches the watchmen?Yeah my boat idea just stayed still in a fast moving river. On another note I found out what happened to that stolen dog. The Kobold raws were corrupted so Kobolds would try to steal stuff even if their arms were being ripped off by giant squirrels. This one decided it was a good idea to steal the dogs restraint so she untied the dog and the dog chased her. Oh and sorry to say but I didn't save the corrupted raws before fixing them so my Kobolds are now irreversibly normal.
I think there's no point in signatures.Finally gave this game a try after being turned off by it for years.
Not bad so far. I'm still kind of lost, but everything's coming to me via trial and error.
ALL CREATURE WILL DIE AND ALL THE THINGS WILL BE BROKEN. THAT'S THE LAW OF SAMURAI.Tutorials are surprisingly helpful, though if you can do it by trial and error then go on. Game isn't really as hard as people claim, I mean, it is hard, but interface while confusing isn't really uber godly hard.
schitzo; Trial and error is pretty much one of the most interesting aspects of the game.
Who watches the watchmen?Nothing interesting's happened yet so far, though. When do I get raped horribly by mountain lions?
ALL CREATURE WILL DIE AND ALL THE THINGS WILL BE BROKEN. THAT'S THE LAW OF SAMURAI.once you have enough money such that the mountain lions find you attractive.
"Never let the truth get in the way of a good story." Twitter^^Eh, you are more likely to die in siege or forbidden beasts once you have access to them. Really, wild animal fortress deaths aren't that common to me, maybe they were more common in older versions
The only real fortress-slaying wild animal in 34.11 that I can think of is the giant kea.
Or, you know, anything in a reanimating biome.
edited 22nd Aug '12 11:41:18 AM by fishsicles
Not nearly a good enough singer for the Choir Invisible, and the Basement Room With A Synth Invisible is much less prestigious.those fucking obnoxious, wheelbarrow stealing, task cancelling, huge fuck off birds...!
edited 22nd Aug '12 11:40:47 AM by Tarsen
Mundane animals that will destroy your fort
- Giant keas, which will take anything that is not nailed down*
- Giant wolverines and variants, which will ruthlessly maul anything that gets too close*
- Grey langurs
Oh right, forgot about the child-murdering monkey beasts.*
edited 22nd Aug '12 12:55:01 PM by fishsicles
Not nearly a good enough singer for the Choir Invisible, and the Basement Room With A Synth Invisible is much less prestigious.There's nothing quite like creatures that can cause tantrums before your first migrant wave by stealing the mugs you intended to sell to the first caravan.
Plus, y'know, randomly kill children. But everything does that.
I'm still trying to find a way to make a fluid-logic engine run on the blood of children.
"Coffee! Coffeecoffeecoffee! Coffee! Not as strong as Meth-amphetamine, but it lets you keep your teeth!"You guys forgot murderous fish, crocodiles/alligators...and sponges.
edited 22nd Aug '12 10:36:48 PM by TuefelHundenIV
Who watches the watchmen?are zombie sponges mobile?
"Coffee! Coffeecoffeecoffee! Coffee! Not as strong as Meth-amphetamine, but it lets you keep your teeth!"No idea time to test.
Testing Result is no.
edited 22nd Aug '12 11:27:28 PM by TuefelHundenIV
Who watches the watchmen?Fluid logic does not work with blood since blood is a contaminant, not a fluid, under the current DF laws of physics.
Maybe Toady will get around to it in the future, though.
...I am really unsure if that would be a good or a bad thing...
edited 23rd Aug '12 5:57:02 AM by fishsicles
Not nearly a good enough singer for the Choir Invisible, and the Basement Room With A Synth Invisible is much less prestigious.
Or covering the impact floor with weapon traps and watch any survivors get blended.
Who watches the watchmen?