So - you're tapping off of a layer of energy, but in order to keep that layer in equilibrium, random photons will pop out of normal space and into that layer to replenish it.
Well, photons are generated somehow. So in essence, you have a really roundabout way to capture photon energy, but not in a way that involves solar cells, basically.
If the process results in photons (and their energy) being removed from nomral space and into the layer - wait, here's a question. Rig up your generator to a huge searchlight or other photon generator. Turn them on. Will the amount of photons you generate be equal to the amount of photons that have to be dumped into the layer to make up the difference? Will inefficiencies of the system result in waste heat being generated? (nvmd, you sort of answered that.)
Make it so that the process is inherently inefficient? Limit the system to an area of space where more photons are available to replenish the layer (so the layer recharges faster)? If too much energy is pulled out of the layer at once and in the same area, have diminishing returns after a time as the layer is depleted faster than it can be recharged?
Neat idea, though.
edited 8th Oct '10 10:29:43 AM by pvtnum11
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