Is this Hyrule Hystoria, or was it that other LOZ book that I think was supposed to have come out?
One Strip! One Strip!I think Hyrule Encyclopedia is an updated Hyrule Historia but I may be wrong about that.
I do recall hearing about something like that. I think it was even on this thread.
One Strip! One Strip!I... don't really see how that retcons what WW said regarding the Triforce of Courage at all.
Eating a Vanilluxe will give you frostbite.You completely misunderstood what I said. He didn't take the Triforce of Courage back with him, it was left behind in the adult timeline for Link in Wind Waker to find. What OoT Link took back in time with him was essentially his "worthiness" or "right" to the Triforce of Courage. So when he was sent back to before the Door of Time was opened, the child timeline's Triforce of Courage sensed him and left the Sacred Realm to come into his possession. This broke the Triforce up without anyone actually going to the Sacred Realm to try and get it, and caused the Triforces of Wisdom and Power to move to their most worthy people, Zelda and Ganondorf. The Triforces of Wisdom and Courage then seemingly moved down Zelda and Link's descendents until Twilight Princess Zelda and Link had them.
So if I go by what you are saying the Triforce is confirmed to be cross-temporal. There is no point talking about "multiple" Triforces because the thing just reacts to itself in other timelines.
And it makes OOT Zelda look like a huge asshole for endangering the past by sending Link back. Way to go Princess.
I doubt she knew that would happen.
Which seems to be the overall theme of OOT Zelda: good intentions, consistently bad results.
One Strip! One Strip!So it's less that he brought the Triforce of Courage with him, and more that his Triforce of Courage license was still valid even in a different timeline.
You cannot firmly grasp the true form of Squidward's technique!Isn't TP Ganondorf supposed to be the same as OoT Ganondorf?
Let the joy of love give you an answer! Check out my book!OOT, TP and WW Ganondorf are all the exact same dude yes (with the last one being the same dude from a a different timeline).
One Strip! One Strip!Not to mention WW Ganondorf is somewhat wiser than TP Ganondorf as WW Ganondorf had time to reflect on his mistakes and he became more strategic. What WW Ganondorf did not do is move on from the past.
"We are just like Irregular Data. And that applies to you too, Ri CO. And as for you, Player... your job is to correct Irregular Data."As someone who likes SS gameplay, I found SS Zelda and most of the SS plot to be boring. Extremely obvious Love Interest of a Childhood Friend, half the game spent chasing an icon on the map that just keeps running away, getting scolded for 'being late' and thus obviously weak even though I don't have teleportation powers and had to go through all of the temples manually. The Song of Hero part of the game didn't have any Zelda, and wasn't quite as bothersome. Then I got to the bits where Zelda goes on about their childhood totally not a romance and how she's sorry for the stuff her previous incarnation did to Link. Unlike my friends who cried at the scene, I couldn't really bring myself to care about anything she mentioned, and saw Zelda as a Damsel in Distress who's an object to chase and pity. I'm a big fat crier, so I'm not sure why this one had no impact on me.
edited 5th Aug '17 1:22:16 AM by hellomoto
I honestly think SS Zelda is one of the best ones. The absolute best is ST Zelda, though.
Let the joy of love give you an answer! Check out my book!edited 5th Aug '17 3:27:30 AM by hellomoto
I'm not sure what I think of the DS Zelda games, because Phantom Hourglass I feel drags on for too long with too many dungeons, and Spirit Tracks I think is way too short with not enough dungeons.
If everyone were normal, the world would be a dull place. Like reality television.Six dungeons is not enough? Okay then.
Song of the SirensThe spirit tower doesn't feel like a proper dungeon, more like a hub dungeon.
Then again, it might just be that it felt too short compared with the hub dungeon of PH.
If everyone were normal, the world would be a dull place. Like reality television.That's because you didn't have to do the whole thing over and over and over and over and over and over again.
Song of the SirensYeah, but what made that fun was that it introduced shortcuts to find.
I recall the puzzle of one floor could be completely bypassed by the grappling hook, saving time. And once you made it through about 3/4 of the dungeon, it gave you a teleport that would save your best time.
Made pointless in Spirit Tracks since there wasn't a time limit anymore, so cutting out earlier floors was a good idea... but it still felt like that game was overall shorter.
If everyone were normal, the world would be a dull place. Like reality television.Oh god it's Porky Minch.
You cannot firmly grasp the true form of Squidward's technique!Yeah, some of the A Ltt P sprites were a bit funky. I'm still not sure if the King of Hyrule has been reduced to a skeleton in the intro, or if the white part is just his beard, and the rest of his face is shrouded in darkness. His hands looking white like those of a skeleton's also don't exactly help
He's definitely a skeleton in the intro. You can see the king alive during the credits.
Isn't the Hyrule Encyclopedia the one that did the bullshit "Majora's Mask was All Just a Dream" thing? I really don't care what it has to say about anything.