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omamus Since: Oct, 2009
#1: Jun 13th 2010 at 8:40:45 PM

url=http://wii.ign.com/articles/109/1096857p1.html]E3 2010: Retro Working on Donkey Kong Revival? - Wii News at IGN[/url]

Take it with a grain of salt because it's IGN, but I doubt they'd post a cover story just a day before E3 unless they thought it was 100% true.

HOLY poo if true.

This is just what I wanted.

Some people in the industry at GAF are confirming this news...saying it's been a project since 2006.

Also, Retro's Twitter says we'll go "ape" for their next game.

BattleMage Since: Dec, 1969
#2: Jun 13th 2010 at 8:45:06 PM

IGN's actually pretty good with their news articles. Slow, but good.

FreezairForALimitedTime Responsible adult from Planet Claire Since: Jan, 2001
Responsible adult
#3: Jun 13th 2010 at 9:26:06 PM

I'd love to see a traditional DK platformer again. Jungle Beat is cool, but.. tiring.

"Proto-Indo-European makes the damnedest words related. It's great. It's the Kevin Bacon of etymology." ~Madrugada
Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#5: Jun 13th 2010 at 9:57:28 PM

^That would be great

Oh, and for future reference, Omamus; type this:

[[http://wii.ign.com/articles/109/1096857p1.html E3 2010: Retro Working on Donkey Kong Revival? - Wii News at IGN]]

to get this:

E3 2010: Retro Working on Donkey Kong Revival? - Wii News at IGN

I have a message from another time...
Cider The Final ECW Champion from Not New York Since: May, 2009 Relationship Status: They can't hide forever. We've got satellites.
The Final ECW Champion
#6: Jun 13th 2010 at 10:06:15 PM

Jungle Beat was great. Really though, new play control without bongos?

Jungle Beat actually felt like you were controlling a Gorilla. Yeah, Gorillas can't swim, or preform Parkour but I still like how situations that required careful approach and precise timing were few and far between in Jungle Beat.

Donkey Kong Country had a severe lack of Donkey Kong using strength and aggression to conquer his enemies and so did DK 64 since Chunky stole his thunder. Jungle Beat was the first Donkey Kong game where DK finally got to unleash the incredible Hulk and go Super Smash Bros on the world.

Donkey Kong Country was a classic series, and if a sequel will make the fans happy, so be it. But I think Jungle Beat is just as deserving of a sequel. 64 could be whipped clean and converted into a completely different non Donkey Kong related game that didn't have a Grandfather Clause for collecting bananas, fighting Kremlins, or blasting barrel cannons. It was a decent enough game but every series doesn't to translate into 3D.

Modified Ura-nage, Torture Rack
Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#7: Jun 13th 2010 at 10:18:42 PM

Well, DKC 1 did allow Donkey to Goomba Stomp Elite Mooks that Diddy couldn't touch.

I have a message from another time...
Nexus Mostly A Lurker from The Other Side Since: Jan, 2001 Relationship Status: Singularity
Mostly A Lurker
#8: Jun 13th 2010 at 10:38:23 PM

64 could be whipped clean and converted into a completely different non Donkey Kong related game that didn't have a Grandfather Clause for collecting bananas, fighting Kremlins, or blasting barrel cannons.
.

It was. It was called Banjo-Kazooie.tongue Or rather, B-K was whipped clean and converted into DK 64.

https://www.fanfiction.net/u/548347/
FreezairForALimitedTime Responsible adult from Planet Claire Since: Jan, 2001
Responsible adult
#9: Jun 13th 2010 at 11:08:39 PM

Well, the majority of Rare's output in the 90's on the N64 was something Banjo Kazooie-ish. In addition to Banjo and DK, Jet Force Gemini had aspects of it (mostly in the collection) and so did Conker. Even Diddy Kong Racing had proto-aspects of it. (Again, collection.) The FPS games and Blast Corps were kind of the boddalls.

"Proto-Indo-European makes the damnedest words related. It's great. It's the Kevin Bacon of etymology." ~Madrugada
EddieValiant,Jr. Not Quite Batman from under your bed. Since: Jan, 2010
Not Quite Batman
#10: Jun 15th 2010 at 2:05:16 PM

Well, Donkey Kong Returns announced. Graphics suck and there doesn't seem to be a Kremling in sight, but as a ginormous fan of Rare and the Donkey Kong Country franchise in general, my expectations are high. Retro seems to be mixing and matching both the DKCVerse and elements from Donkey Kong Jungle Beat, and that's a winning combination as far as I'm concerned.

"Religion isn't the cause of wars, it's the excuse." —Mycroft Next
Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#11: Jun 15th 2010 at 2:10:53 PM

Graphics suck and there doesn't seem to be a Kremling in sight

Graphics suck

Graphics
suck

?

I have a message from another time...
Mammalsauce Since: Mar, 2010
#12: Jun 15th 2010 at 2:30:56 PM

Eh, it could be fun, but 2.5D platformers really leave a bad taste in my mouth. I'd rather they went the full 2D route with hand-drawn pixel art instead of hastily animated polygons.

I wouldn't mind a 3D title either, DK 64 had a lot of problems but it had a lot of good qualities as well.

Shale Mighty pirate! from Int'l House of Mojo Since: Jan, 2001 Relationship Status: You cannot grasp the true form
Mighty pirate!
#13: Jun 15th 2010 at 2:35:56 PM

When has DKC ever involved hand-drawn pixel art?

FreezairForALimitedTime Responsible adult from Planet Claire Since: Jan, 2001
Responsible adult
#14: Jun 15th 2010 at 2:46:51 PM

HELL YES.

My hope: Some musical remixes of the Donkey Kong Land-exclusive chiptunes. Pretty please with sugar on top?

"Proto-Indo-European makes the damnedest words related. It's great. It's the Kevin Bacon of etymology." ~Madrugada
BLOODPOUCH The Ugly Barnacle Since: Dec, 1969
#15: Jun 15th 2010 at 2:51:06 PM

Needs more pirates.

Looks fun, though.

edited 15th Jun '10 2:52:48 PM by BLOODPOUCH

BetaRay Web Slinger/Hope Bringer Since: Jun, 2009 Relationship Status: Can't buy me love
Web Slinger/Hope Bringer
#16: Jun 15th 2010 at 2:51:19 PM

Game looks fucking amazing. Love it.

You are not alone, and you are not strange. You are you, and everyone has damage. Be the better person.
Mammalsauce Since: Mar, 2010
#17: Jun 15th 2010 at 2:52:00 PM

^Never, but I was talking about 2.5D platformers in general.

RhymeBeat Bird mom from Eastern Standard Since: Aug, 2009 Relationship Status: In Lesbians with you
Bird mom
#18: Jun 15th 2010 at 2:55:02 PM

Has Retro ever done a 2D game before. Give them credit for agreeing to work on a mostly 2D game. I find it odd that the went from Space to the Jungle.

The Crystal Caverns A bird's gotta sing.
Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#19: Jun 15th 2010 at 2:57:07 PM

^^^^ I'm pretty sure that octopus was in the process of creating less pirates, but...

I have a message from another time...
Mammalsauce Since: Mar, 2010
#20: Jun 15th 2010 at 3:00:25 PM

They are professionals, I don't have to give them credit for anything but making a good game.

CTM Only Sane Man from Connecticut Since: Jan, 2010
#21: Jun 15th 2010 at 6:01:50 PM

It's so beautiful... I honestly would have preferred DK's return be in a 3D game, but, I'll take what I can get. This looks great, easily my most anticipated upcoming game.

Easy street has no parking signs.
EddieValiant,Jr. Not Quite Batman from under your bed. Since: Jan, 2010
Not Quite Batman
#22: Jun 15th 2010 at 6:19:18 PM

I don't know why I thought the graphics were bad before. Must have been a shoddy video. It now looks great!

I still miss those Kremlings, though. But, hey, it does have DK and Diddy vs. the reek. I honestly never thought I'd see the day.

"Religion isn't the cause of wars, it's the excuse." —Mycroft Next
Cider The Final ECW Champion from Not New York Since: May, 2009 Relationship Status: They can't hide forever. We've got satellites.
The Final ECW Champion
#23: Jun 15th 2010 at 6:36:44 PM

Something tells me this game is going to be Nintendo hard.

Two hearts? How much junk is going on that Retro expects you to get hit more than twice?

Maybe they reduced the number of DK barrels?

edited 15th Jun '10 6:38:14 PM by Cider

Modified Ura-nage, Torture Rack
FreezairForALimitedTime Responsible adult from Planet Claire Since: Jan, 2001
Responsible adult
#24: Jun 15th 2010 at 6:41:34 PM

In the original games, the Kongs were One-Hit-Point Wonder-kind, and your only hope was to rescue your fellow Kong from a DK barrel. Two hearts seems pretty generous, considering that.

"Proto-Indo-European makes the damnedest words related. It's great. It's the Kevin Bacon of etymology." ~Madrugada
KnownUnknown Since: Jan, 2001
#25: Jun 15th 2010 at 6:56:22 PM

YES!

"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.

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