It's definitely well intentioned and all encompassing. Good on Microsoft for something like this.
Kind of neat. I recall someone working on a similar device several years back and ran into issues with it was either someone they had hired for advertising or manufacture of a specially designed controller system along similar lines.
Who watches the watchmen?Heard about this, and it’s great. Accessibility is an important issue, and as far as games go, it seems to be getting more attention lately.
I’ve heard that there are a number of third-party controllers and accessories already out there, but it’s a good move on Microsoft’s part to make one themselves.
I knew a guy who had no functioning arms, but he was big on videogames, and had to play with his feet. Something like this is definitely cool for him.
This is actually a very good move from Microsoft, and it's a good move by them as well. I wish them success with this product and hope the folks it's designed to help get the best use from it.
That is really cool, but I'm already seeing that it has functionality beyond just gaming. It's an adaptive mass-produced computer interface system, you can use it with just about any computer program.
You know, this thread should be renamed to Disabilities and Video Games or something. There's a ton of alternative controllers that could be discussed.
AbleGamers.org is a group whom a friend of mine, Mark, is a rep for. They're a constant prescence at E3 and PAX.
Really freaking awesome
I was originally going to post this in the Xbox One thread, but I thought it deserved it's own thread, and I hope other developers come out with their own.
TL;DW: Microsoft made a controller with two large buttons and a d-pad that can not only connect to an Xbox One controller, but also connect to a wide variety of other accessories designed to help those with accessibility issues.
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