(Impressed whistle)
"Cheery disposition" sounds about right. (Not really, but I get how you were being sarcastic. Nice touch. )
So based on what game play we've seen, it looks to follow Super Meat Boy, but with the backtracking of Wario Land: Shake It! and 8-bit-styled classical music (unless that was made for the trailer only).
I'm interested, but what happened to that weird cat game they were making? And that thing called "The Legend of Bum-bo"?
Mew-genics, the cat game, is on indefinite hold. Bum-bo is still in development, from what I can tell.
This looks pretty good, and that trailer perfectly captures the feel of an old cartridge game crapping out on you.
First gameplay preview. Beyond the new climbing ability the key difference from Super Meat Boy seems to be that it's got an Another World / Limbo-ish kind of seamless progression instead of a bunch of separate one-screen levels. And that the regeneration is even more smooth than before.
Also yeah, according to Eurogamer, apparently those floating collectibles are corpse-parts. That are you are collecting to, uh... "make a friend".
:/
This is out now! Surprising absolutely no one it is indeed hilariously brutal but it's just as fun as Meat Boy was. The lead character is adorably pathetic, I hope his true ending is less depressing than Isaac's but holding your breath for that probably wouldn't be the best idea.
And oh, yeah, the main menu theme of the game is this, of all things.
I don't think this is Super Meat Boy spiritual sequel even though its hard platformer game .-. I mean, mechanics are really different from what I've seen
I don't think Rich Evans was a good choice for narrator.
From the creator of Super Meat Boy and Binding of Isaac, with the design of the former and the cheery disposition of the latter, judging by the (delightfully meta) trailer. Coming to Steam and Switch on July 12, and probably more consoles down the line.
edited 7th Jun '17 3:03:41 PM by LE0Night