I think players should be able to choose if they want to be a part of a faction, or just some guy.
Also, there should be mutant monsters that are all snow and winter based, like giant owls and wolves and polar bears.
Hmm, alright, I'll just the players pick whichever origins they want.
As for the second point, I guess that'll be cool to add monsters in it. I'll just write down that the radiation have transformed most of the animals at most zoos to become either monsters or some weird domesticated animals. I was thinking about making the New York Zoo to containing the most dangerous and diverse wildlife in the region, what do you guys think?
http://www.last.fm/user/sgtpendulum Yo, check out what I'm listening, it'll be heat, brah :^)Fall out in the snow?
I'm interested. I take it there are a lot of doomsday cults and such?
Good to be backNew Wave Dragoons
Trained out of an old biofuel motorcycle factory, the New Wave Dragoons are a clan of classical mounted combatants on modern mounts. Inspired by the uptempo beats of New Order and Blondie, the New Wave Dragoons move fast and fight fast in order to preserve their own little piece of sanity. The Dragoons are structured much like an old feudal house of knights, taking in new trainees young and raising them to fight for the enclave and surrounding loyal plots of land. In exchange, they receive yearly tributes of food from the outlying peasantries. Typically armed with a stock of pikes and lances, Dragoons can take on much larger forces through surprise and evasion, staying mobile and whittling down anyone who tries to claim their territory.
Actually, I already brewing an idea in my head about a doomsday cult, excepts it's a goth group that's pretty much already accepted their fate, they're just using as an opportunity to free their soul, not necessarily pessimistic but open-mindedness and dark sense of humour. That's not to say some members are peacful...
Also, that's a good bit of lore, I'll add it in once I'm finished with class.
http://www.last.fm/user/sgtpendulum Yo, check out what I'm listening, it'll be heat, brah :^)Hang on, is this like Brutal Legends but with post punk?
Good to be backI am probably going to get a no for it.
But would it be possible if this is going to be a Punk Style Apocalyptic RP, could I play a Robot Cowboy?
Just asking, cause if not I am cool with that.
@Hawk Kinda is, but I'm aiming for the atmosphere of a gloomy, sombre tone of post-punk rather than a full blown army and architecture explicitly going for the post-punk aesthetics. Like I said, no actual musical knowledge is needed to contribute to worldbuilding nor playing the RP itself, just make it fit the atmosphere.
Yeah, go ahead if you can explain why is there a robot cowboy.
http://www.last.fm/user/sgtpendulum Yo, check out what I'm listening, it'll be heat, brah :^)Android that gained sentience, lost skin layer, and took to wearing what clothes he could find, making him look like a cowboy.
And where the androids come from? How are they made?
http://www.last.fm/user/sgtpendulum Yo, check out what I'm listening, it'll be heat, brah :^)[bold]Xal'Gorak[/bold]
Xal'Gorak has done a lot - no one really knows what he/she/it is. Some people think Xal is just a really smart guy using a hologram, others say he is a holographic AI. Some believe he is a mutant of some kind. A few think he may be an alien (also using hologram). But the really crazy people consider him to be some kind of cosmic force. Whatever the hell he is, he has done a lot of stuff, and can do much more. He predicted the end of the world with eerie accuracy, and provided a select few with obscure scientific knowledge
"Yeah, kiddo, just one missile, what could go wrong? Those assholes already destroyed it all, just adding one more to the pile couldn't make anything worse"
edited 29th Oct '15 1:26:58 AM by ThisGuy481
Please expand further on that idea.
http://www.last.fm/user/sgtpendulum Yo, check out what I'm listening, it'll be heat, brah :^)The Androids would be constructed by New Wave as personal servants, with the android character being a runner who got away and has been living on it's own ever since.
This sounds damn cool. I was thinking of playing a loner who was the last person who remembered certain esoteric songs, and was trying to spread knowledge of them around the world, so that when they die, knowledge of the songs isn't lost forever.
“Not a promise, not an oath, or a malediction or a curse. Inevitable." - Taylor HebertI like this idea. Especially since I kind of like No Wave Music. Since the No Wave people are against creating civilization, what if there was a Hashashin equivalent for the No Waves? A sort of Drugged-out group of Assassins who kept disorder in the area, and their members would leave after serving for a year?
Damn, that sounds interesting, can't wait to see it. By the way, I'll be opening the sign-up sometime tomorrow, we've waited long enough.
No Wave does not exactly stands for disorder so much as keeping true to the roots. That is no large scale corporate organizations or collective government, though even then such definitions were loosely defined. There are some notable tribes and here's their brief description:
- Chance's Contortions: The atmosphere of this place would be described as jazzy feels to it. The culture likes to mock the capitalistic culture of the past a lot.
- The Anti-Industry: The tribe leader heavily encouraged the DIY aesthetics. They have access to some heavy equipments from the smaller bandit groups who have been 'absorbed' into the tribe. As a result, no two guns, or anything made out of metal, were the same as each other. And if they do, it usually resulted in the two creator having a fight with each other on who thought of the original design better. It also resulted in the area being slowly 'stripmined' of metal debris and looked flatter and more organized than the other settlements. But they make up for it for the constant banging and working of the industrial works and fogging up the land with the smokes.
I've also been brewing an idea in my mind about anarcho-punk: the last known remnant of the 'real' free punk rebels that once roamed this land, though other says otherwise of this idealistic portrayal.
Though, with that being said, let us hear you idea anyway, that might sound cool.
edited 6th Nov '15 6:10:23 AM by sgtpendulum
http://www.last.fm/user/sgtpendulum Yo, check out what I'm listening, it'll be heat, brah :^)Some Ideas
How about the mercenaries? Society has been blown to shit. Remember the golden rule, "He who has the gold makes the rules."
Mercenary Groups
-Some mercs are more famous than your average sellswords.
1. Desert Punks - A tough motorcycle gang armed with 12 gauge shotguns that like it up close and personal. Actually, they're a collection of the gangs that lived through the nuclear bombing. Even with the change of atmosphere it's hard to break old habits.
2. Raynor's Raiders - Fighters of the people, payment consists of a good place to sleep and the local cuisine. Among the mercenaries they are the most popular with the everyday folk, it's hard to imagine them living without the Raiders.
3. Sky Pirates (Optional if there are jets) - A squadron of fighter pilots that sell their skills to the highest bidder.
4. The Prepared - Those little preppers who couldn't wait for the world to end were right all along. They're willing to do a favor if it's worth the risk and well within the price range.
5. Copper Company - A surviving military unit that originally had 150 men assigned to it. Nobody knows what their number is now. What we can be sure of now is that they use whatever military training they got from the army to render their employers their services.
6. Wasteland Raiders - Sometimes they try to kill you, sometimes they kill for you. The anti-thesis of Raynor's Raiders, they pillage entire communities not because they are starving but because they do it for fun.
7. Apocalypse Seekers - Not even the End itself can scare these people. They're crazed maniacs that would destroy a compound if you just pointed at it. How can this menagerie of wild animals stay together while not fighting each other? The answer is their leader, an 8-foot berserker that instills discipline long enough to direct their untamed ferocity at an unsuspecting community.
8. The League of Gentlemen - The world may be wild, but they don't have to be. Their primary goal is to give the boys a good bashing and convert them to the more civilized ways. Now, at times they may be a bit stripped of cash so they take a good walk and occasionally find people who are in need of assistance.
Currency (?)
Personally, I think we should contemplate on whether certain factions will have a currency or not. I doubt that people will see US Dollars as useful when there isn't a stable government to back it up. I think it'll just end up as another scrap of toilet paper, unless of course there is an authority figure that supports the use of paper money.
Possible Currencies:
1. None (Barter System Used)
2. The Dollar
3. Foreign Currencies
4. New Currencies
-Everybody has something to offer, but they have to give it in a way that makes it acceptable to the other guy. Barter won't have the problems of the modern monetary system, but it has unique problems of its own as well.
Link to Understand Barter System: http://www.preservearticles.com/201012271793/barter-system.html
Advantages of Barter System summed up:
1. It's simple, and you trade to just get what you need.
2. Nobody can get rich, because people have to store their commodities. (Ex: Food that has an expiration date.)
-#2 is subjective, look at the disadvantages.
3. Self-sufficiency, because you have to concentrate on your produce
Disadvantages summed up:
1. If you want to exchange your bull for fertilizer (or shit), then you have to find a guy that has a lot of fertilizer (or shit) AND wants a bull.
I call this the Bullshit factor.
2. Nobody can get rich, because people have to store their commodities.
3. No common measure of value, sorry bud, you'll have to bargain.
4. Difficulty of storing goods. Your "money" is basically your food, so this creates problems for contracts... and what happens if you're in debt and can't pay up? Well, you can become a slave! It's happened before.
edited 7th Nov '15 1:38:31 AM by Victor_Skye
"In the grim darkness of the future, there is only war."
“The world has fallen into nuclear turmoil. The United States have been blasted to bits by their enemies. The country’s reduced to rubbles, blanketed in deadly radiation. Most of the life it hosted is now dead. It’s truly a miracle that any humans survived it at all. And yet, somehow, not only are there people that are alive, but they also managed to be assholes about it too. Riots and thefts were commonplace in areas that not hit by the nukes. Over time, any sense of authority has been overridden, shifting from cops and judges to bandits and warlords. Chaos and drug usage have become commonplace among the wasteland as the numerous tribes wage war over what resources remain.
Yet, after a while, not only have some tribes managed to survive in spite of the chaos, but they have settled down and created some...interesting ideas. They have wiped the wasteland cleaned of any useful resources like food, so they learned how to plant food. Some are more successful than others. Most of the components and ingredients for the old drugs have also run dry, and the tribes have no knowledge of how to reproduce it. Some went crazy with withdrawal and dealt with appropriately, or inappropriately depending on who you ask. Others tried to move on with their lives and families. Most importantly, however, was a revival of arts and culture, risen when a seemingly unimportant gang of four called Joy Division got together in a ruined studio, restoring whatever they could restore and make music.
In a world where survival was the first priority, making music alone seemed very...wasteful... of time, space and property to some people, let alone songs about something existential that these guys were making. Gloomy, sombre, and slow, the lyrics were more internal conflict than something on the more practical side. And yet...it resonated well with the people, really well. To most, it itched what they'd been unconsciously wanting their whole lives, living in shit, just surviving. Soon, this movement created an age of reborn romanticism, of arts and culture. Of course, there are opposing ideologies and cultures, with their own culture and music, but all in all, the tribes have become loosely tied nations. For the most part, they'd rather not fight each other to protect their delicate piece of civilization.
But there is a problem.
It’s starting to snow…
Hey, what’s up, guys, I’m sgtpendulum and this is ‘It's Snowing’, a post-punk post-apocalypse RP. The goal of the RP is simple: you are trying to find a reliable food sources that’s not affected by the nuclear winter. Where are they hidden and which factions hold them is the challenging part. I haven’t quite figured out which is more fun and rewarding; either a citizen of the factions or an outsider coming into the land of relative insanity but that’s why this is a worldbuilding thread.
While the base part of the world was inspired by the real life punk’s transformation into post-punk and its variations, it’s not necessary to have any musical knowledge to play or take part in the worldbuilding process, as long as your ideas kept within the the theme of post-apoc and attempt to make arts. It’s a more talking, exploration and 'what if' type than fighting type of RP. With that being said, here’s the major faction:
As a result, the faction have become the most technologically advanced out of all the factions housing numerous scientists and otherwise intellectuals, though it leaned towards luxuries and music rather than weapons and computers which the original scientist group were originally aiming towards but they believed that it’s a means to an end. With most of the original group that’s responsible for the start of the age of new romanticism plus the prospect of new technology attracted a lot of people to this faction. Of course, when there’s a lot of people, there were some less than pleasant people who were more than willing to capitalize on them.
- New Wave Dragoons
Trained out of an old biofuel motorcycle factory, the New Wave Dragoons are a clan of classical mounted combatants on modern mounts. Inspired by the uptempo beats of New Order and Blondie, the New Wave Dragoons move fast and fight fast in order to preserve their own little piece of sanity. The Dragoons are structured much like an old feudal house of knights, taking in new trainees young and raising them to fight for the enclave and surrounding loyal plots of land. In exchange, they receive yearly tributes of food from the outlying peasantries. Typically armed with a stock of pikes and lances, Dragoons can take on much larger forces through surprise and evasion, staying mobile and whittling down anyone who tries to claim their territory.edited 28th Oct '15 7:49:54 AM by sgtpendulum
http://www.last.fm/user/sgtpendulum Yo, check out what I'm listening, it'll be heat, brah :^)