Last update is they will be having a rally on February 2nd.
None of the game publishers targeted have budged.
Well that's depressing to hear. I thought at least some progress would've been made by this point.
I already covered why the strike isn't going to get immediate results here, just so you know.
Expergiscēre cras, medior quam hodie. (Awaken tomorrow, better than today.)A few quick updates:
- March 30, 2017 - Union voice actors were approached by casting directors to work for one of the struck companies
- If the hyperlink doesn't work, copy-paste this link: https://www.sagaftra.org/don%E2%80%99t-scab-struck-video-game-employers
- April 25, 2017 - SAG/AFTRA reports they have signed 31 games from 24 companies under their new contracts
- May 25, 2017 - An article showing that the strike is still on-going. Otherwise, nothing we haven't heard before.
Edited by PSColdFire on Dec 31st 2018 at 11:31:10 AM
Thank you, I was wondering about it last week.
Thanks for the update. I was actually wondering about this the other day, but didn't want to necro the thread.
No problem. SAG-AFTRA posts updates on the strike about once a month on their main website, but you might have a hard time finding those. You can also get email/text updates on the strike here, though I wouldn't expect anything major at least for the next few months.
SAG-AFTRA didn't get the royalty payments they wanted, but they did win pay increases based on number of sessions and voice actors will now be able to learn about what projects they are working on.
Very limited information, thankfully. Just code names, genres and if they're reprising an old role, plus if anything unusual will be required of them.
Why is limited information good?
I think the idea is that game devs don't want to chance story spoilers leaking out.
edited 25th Sep '17 4:21:58 PM by Karxrida
If a tree falls in the forest and nobody remembers it, who else will you have ice cream with?That exactly. The voice actors brought the tight lips onto themselves by being such a constant source of leaks, so I found it very hypocritical of them to then complain about it.
It's a decent comprise I guess. Just enough information that ensures they do their job effectively, but not so much that they might end up spoiling something.
It's one thing to make a spectacle. It's another to make a difference.I guess something is better than nothing, but that doesn't seem like a whole lot.
Visit my Tumblr! I may say things. The Bureau ProjectWhen you strike or try to make deals in general you shouldn't expect to get absolutely everything you ask for. It can happen, but you still have to consider the other side and need to be ready to compromise.
They got pay raises for more sessions and more info to make their jobs easier, which is good.
edited 25th Sep '17 6:50:47 PM by Karxrida
If a tree falls in the forest and nobody remembers it, who else will you have ice cream with?Who won?
Mileena MadnessSAG-AFTRA. They didn't get everything they wanted, but the corporations weren't able to impose stricter labor practices like they were threatening to do.
I don't why you're framing labor rights as "winners vs. losers."
I wasn't? I just wanted to know the outcome...
Mileena MadnessGiven just how damn long they held out for those residuals, I'm going to say there was a loser here.
@lrrose: no residual though...wasn't that like one of the big thing they want?
^ The fact that they did get other compensations means they don't completely lost tho...completely lost is the video game companies refusing to give in on any point.
edited 26th Sep '17 9:43:00 AM by onyhow
Give me cute or give me...something?Today's the day union members vote to ratify the new agreement.
It's not a complete loss as the union at least got secondary payments, transparency, and most of all, didn't lose major work to non-union actors (except, y'know...).
The main things not addressed are the issues of vocal stress and stunt coordinators (though "The deal also contains an employer commitment to continue working with SAG-AFTRA on the issue of vocal stress")
Keep in mind that SAG-AFTRA's other video game contracts (w/ back-end payments) are still in play. Game companies big and small don't have to use the compromised agreement.
(Alright, #200! Nice round number, eh Biggus?)
Edited by PSColdFire on Oct 2nd 2018 at 9:31:14 AM
Anything new on the voice actor strike? Haven't heard any news on the topic for some time, and it doesn't look like any recent releases were heavily impacted.