Yeah. I don't know how to show you the code without making it happen itself.
I find that making it so that the next line coming after say
Ohp nevermind. Also editing
edited 16th May '15 11:02:41 PM by f1r3lemon
всегда веренDone editing,how he looks?
всегда веренHe looks good.
So, as cool as my old goddess was, I'm not really feeling it anymore. I'm trying to come up with a new one, but I might not be able to participate. Sorry.
It's kind of funny. Sufficiently advanced stupidity is like sufficiently advanced science; eventually, you find something you can't solve.Ah, sucks to hear that. Hope you find inspiration, although with all the fantasy R Ps around I understand if you don't.
Hmm, OK, I have the beginnings of an idea here, so:
- God Sheet:
- Name and Aliases: Iskraleth, The Star-eyed, Queen of Wanderers, Pathmaker, the Lady of the Lantern
- Depiction: Iskraleth is, in the artwork of her faithful, depicted as a tall, simply dressed woman carrying a bright lantern with a long tendril heading from the handle up her sleeve, whose clothes will be speckled with star patterns. If she is not hooded, then she will have long hair that, upon closer inspection, is in fact a collection of long spines, and her teeth are needle-sharp and entirely the wrong shape for a human mouth. Her true form is a massive creature that looks a great deal like a kraken crossed with every glowing predator fish of the abyss, whose skin appears to be the night sky.
- Legend: Iskraleth is most often seen by wanderers and travelers. If she meets with a child, or someone who offers her their food, or someone who can tell her a story or joke she's never heard before, then she'll let them pass without harm, or lead them to a safe place; her worshipers are mostly made up of those that have met her before. However, others she might decide to lead hopelessly astray, or flat-out eat. Whether there is any rhyme or reason to those she decides to not favor is debatable; occasionally she'll decide to spare a servant of her enemies is entirely variable - sometimes she'll do so just to make that person mistrusted by their cohorts, or to build sympathy among her enemies, or just because she wants to see what will happen.
- Theme: Traveling - whether to escape someplace, to find someone, to go adventuring, or just because.
- Boons: Iskraleth's faithful are given the gift of knowing paths. If you were to drop one of them in the middle of the jungle blindfolded, then as long as that person knew their endpoint or even had the idea that they wanted to end up 'somewhere safe' then they would be able to find a way to that place (whether or not they would be eaten by a wild animal on the way or starve or fall ill on the way is another matter entirely.)
- Ascension: When Iskraleth was defeated, the light was stolen out of her lantern and extinguished, and the source of it ground into dust. If the lantern is lit by some unearthly light source, then Iskraleth will be returned to power.
- Mortal Sheet:
- Name and Aliases: Irina Photine
- Deity: Iskraleth
- Species: Human
- Appearance:This, sans tattoo.◊
- Personality: Irina was a rather normal kid - quiet, thoughtful, prone to considering life while herding sheep (it leaves lots of time for navelgazing.) She tries to be good, kind, and thoughtful towards others, though she has a bit of a vengeful streak that she's rather worried about.
- Background: Irina was the daughter of a widow, whose husband was a Starborn Knight that died in battle. She spent her days herding sheep on the side of Goldwing Peak, until one day, a vicious storm rolled down from the mountain without warning. She fell through a sinkhole and ended up in the caverns under the mountains. There, in the pitch blackness, she saw tiny flecks of light along the bottom of a thin stream. She followed the stream to a pool under the mountain, where a cracked lantern lay. She dove in and pulled it out, but when her hand touched it, a cord hanging from the handle wound itself around her arm. That night, while she waited out the storm, Iskraleth spoke into her mind and convinced her to carry forth the lantern.
- Powers and abilities: Irina has an excellent knowledge of the plants and animals native to the Goldwing areas, and a decent skill for medical care (admittedly it's medical care for sheep and sheepdogs, but some of the principles are universal.) She is also very agile and quick on her feet, and knows the terrain around the Peak and the Vale well. Finally, years of wrangling ornery sheep have given her quite good strength - nothing supernatural, but she's tough and knows how to use what she has.
- Items and tools of note: The Lantern of Iskraleth. During daily life, it resembles a thin cord wrapped around her forearm that ends in a tiny bead of strange, white, softly-glowing material, but it can be transformed into a lantern at need. Also, Irina has her shepherding crook, which, while not magical, is made of sturdy wood and is well-cared-for.
- Boon: Irina can transform the dust of the lantern's light into tiny will-o'-the-wisps. They can whisper into the ears of others, see and hear what's around them, and direct people to a safe destination or get them completely lost and out of sorts.
I'll fill it out later...
edited 25th May '15 8:21:29 PM by KarrinBlue
Exist, pursued by bearName and Aliases: Czernobog, the Black God
- Depiction: This, aha, handsome◊ devil◊.
- Legend: The Black God was one of the most feared and hated of the dark powers prior to the fall. And when he was finally overcome, he crashed to earth upon a lonely mountain, obliterating its summit. Before the final blow was struck, he cast a powerful spell upon himself, wrapping himself in his wings and turning his body to a stone as hard and enduring as the mountain itself. Though the story is now long-forgotten, the villages that have sprung up in the Bald Mountain's shadow know it as a cursed place, inhabited by savage beasts. Only madmen and truly desperate criminals, will go there, hounded by their dreams or by the law, for a mighty guardian protects it from intrusion.
- Theme: Death, possibly war. Those who live only to cause destruction sometimes pray to him for assistance, and he has been known to answer, either by sending his champion Koschei to their side, or by bestowing on them a pale shade of his hellish powers.
- Boons: Czernobog grants immortality to his servants by ripping their soul from their body and hiding it away in a secure location. He may also channel a fraction of his vast powers through them, letting them command hellfire, demons and the dead.
- Ascension: Czernobog exists only to torment the dead and the living, and with every soul sent by his servants he grows in power. His ultimate goal is for the entire earth to be shrouded in darkness, where the living will join the ranks of the dead to forever dance, make war and be tormented by demons for his amusement.
Mortal Sheet:
- Name and Aliases: Koschei the Deathless
- Deity: Czernobog
- Species: Human, long ago.
- Appearance: Guy on the left is close enough.◊
- Personality: Centuries of service to an unpleasable master have left Koschei with no regard for social niceties, and he speaks little when not needed. In battle he throws himself into the fray with the wild abandon of those who cannot die.
- Background: For reasons he himself has long forgotten, Koschei made a deal with the Black God when his power was supreme, sentencing himself to an eternity of servitude in exchange for immortality. Czernobog took away his soul and hid it away with many magical defenses, while Koschei was to roam the earth carrying out his master's will, mostly by slaughtering vast amounts of mortals and sending their souls to the Black God, though occasionally by providing aid to those who might prove useful to his master. After the fall, Koschei fell into a torpor by the foot of the Bald Mountain, rousing only to kill the occasional intruder and contributing not a little to its cursed reputation.
- Powers and abilities:
- Koschei possesses strength and fortitude beyond mortals, shrugging off blows that would stun an ox. While his soul is still hidden away, he cannot be truly killed, though grievous injuries will certainly stop him.
- His skill with weapons is unmatched, having mastered them all over centuries of war.
- Items and tools of note:
- Koschei's soul was taken by Czernobog and placed inside a needle, itself inside an egg, which is in a duck, which is in a salmon, which is in a hare, which is in an iron chest, which is buried under a green oak tree, which is on a demon-guarded island in the ocean. To be truly killed, his soul must be found and captured to after it escapes, and the needle smashed on Koschei's head.
- He carries an enormous sword on his back, forged from the metal armors of those he has killed in service to Czernobog.
- Boon: When he sees fit, Czernobog acts through Koschei, allowing the god to project his powers. However the difference in power between the two is such that he cannot cast spells at full power without destroying his servant's mind and body, and thus only weakened versions are available to him.
Possible replacement for healing: instead of repairing the body, Czernobog only intervenes when the champion's body is close to death, by transferring his spirit to a fresh corpse, which slowly turns into the body of the champion, a process that takes a long time.
Name and Aliases: Inferinuious the Flaming Rage of War
Depiction: He normally takes the form of a giant flaming warrior to his foes. To his worshipers he takes the form of a man in red armor with flowing brown hair and crystal blue eyes and a handsome face.
Legend: His legend starts in a small village where he visited in his peaceful form to find some women to have sex with he slept with all the women in the town until the chief challenged him he accepted and was confident he would win which he was until his challenger saw his weak point. He used his wive to distract Inferinuious and when he was distracted the chief stabbed him. In a fit of rage Inderinuious killed everyone in the village and burnt it down. That village held the mothers of 8 of his children his kids also died. Then he took the dead bodies of his kids stuffed their bodies in some bears and leading them to raid village. His rage was so uncontrollable that he created a volcano to kill his enemies in. He is inside that volcano.
Theme: A raging lust filled war god.
Boons: He grants weapons.
Ascension: First a whole village must be slaughtered then the blood must be poured on the killer. After the blood is poured the killer must be burned after that he will be ascended.
edited 19th May '15 10:43:52 AM by YOLOisfox
What is a man? A miserable pile of secrets, but enough talk have at you!The setting is currently limited to Goldwing Vale and the neighboring peak. So Chernabog and Koschei would be quite far from the going ons of the RP if they're at a different mountain. Moreover, I'm not feeling the channeling part of his boon right now. Maybe later, should the Gods get stronger.
As for Kos, the channeling qualms aside, the whole phylactery deal would fall under boons.
Uh... I'm not sure where to start with this. The legend is quite incomprehensible at a first read. Dude's like "fuck bitches get swag" until he died as he lived. But what makes him so special? Murder is not some great feat.
edited 18th May '15 9:08:51 PM by HazzyHaz
Channeling: Fair enough, I wasn't really counting on it immediately.
As for the starting location, maybe Koschei was ordered to head there before Chernabog's ability to give telepathic commands gave out, so when Chernabog wakes up (along with the other gods), Koschei does as well? He could easily pass for a mercenary, which is more or less his job anyway.
Again, this does present a problem with how Chernabog will exert an influence when he himself is hundreds (?) of miles away from the setting.
well he is a war god so murder is his forte
What is a man? A miserable pile of secrets, but enough talk have at you!As far as I can tell, he was a regular guy that somehow became a god? Your profile doesn't exactly inspire confidence in your capabilities.
Telepathy as his sole ability, getting more powers back as time goes on. He'd basically be reduced to a Voice with an Internet Connection most of the time (can't see him getting off that mountain, for starters), with projecting his powers through his servants only being possible once he has enough power built up.
Sorry he was god when he killed those people
What is a man? A miserable pile of secrets, but enough talk have at you!OK, so, his legend is that... he screwed a bunch of different women in some backwoods village, then they all died? That's not much of a legend for an eldritch god.
Exist, pursued by bearWe'll I need some suggestions for a better legend
What is a man? A miserable pile of secrets, but enough talk have at you!Dude, it's your character. If you can't come up with a good one, you probably won't be able to RP a good one.
The voice of thy brother's blood crieth unto me from the groundWait a second I got an idea I edited
edited 19th May '15 10:44:20 AM by YOLOisfox
What is a man? A miserable pile of secrets, but enough talk have at you!I'll be honest here. Your grammar and initial legend don't give me a lot of confidence in your writing skills. Gods are supposed to be these vast, magnificent beings, yet you've only given a small, unimpressive short blurb of one of his exploits.
You haven't given me a measure of what kind of being he is, maybe that he's capricious but nothing else. It's a bit like trying to submit Zeus but only using the Philomen and Baucis story as a legend to talk him up as king of gods, mighty among mighty, and so on.
Your grammar is a mess as well. There's a lot going on here that makes me feel you're not quite up for handling a God.
But I might be wrong. But I'll have to ask for you to submit a writing sample to prove me wrong. Otherwise I'll have to limit you to a mortal character for now.
It's cool I will play a mortal wait can I be a bear
What is a man? A miserable pile of secrets, but enough talk have at you!Dude, where's your punctuation.
The voice of thy brother's blood crieth unto me from the groundBah, I can't think of a good idea for my character(s). I'm gonna drop out for now. Good luck to the rest of you!
“Not a promise, not an oath, or a malediction or a curse. Inevitable." - Taylor Hebert
Closing in as in [[/quoteblock]] ?
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