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The Last Purge - A Fantasy God/Eldritch RP Interest Check/Building

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HazzyHaz Slice and Dice Since: Oct, 2011
Slice and Dice
#1: May 14th 2015 at 8:36:58 PM

They were saved.

This land was once home to many so-called gods. These beings craved worship. Demanded blood and sacrifice. Everyone suffered for their caprice and cruelty. Old demons, fallen gods and legendary monsters ruled the hearts and fears of mortals. The land, torn by strife as men waged wars in the name of rival gods and pantheons.

Yet, even in the darkest days, in the fearful night, hope burns ever bright. The stars and the suns heard the unvoiced pleas and yielded a great warrior. A beacon of hope. A symbol for the dispossessed mortals to rally behind and to enact a bloody crusade against these ancient fiends and mighty terrors.

The Starborn.

No more false Gods. No more heretical idols.

After decades of attrition and battle, the dark gods were cast down. Sealed, entombed, scattered, cursed, or destroyed, their foul presence was finally ended. The only beings that have survived bent their knee, renouncing all claims to godhood. They are little more than specters and spirits lurking in the night, their pride broken.

But I have looked into their eyes...

His mission complete, the Starborn left to parts unknown. The world was left to rebuild, free from gods, free from immortal terrors in the night. Those looking to emulate the Starborn's ideals banded together, forming an order of knight errants: The Starborn Covenant.

That was then, many centuries ago. Empires have fallen and risen. Warriors cut from all cloths, from brigands to nobles, quest and journey for wealth or fame. These false icons seem nothing more than a bad dream. Never will we be subject to immortal whims again. The Starborn Covenant are now a great knightly order. When they are not protecting the weak from mortal tyrants, they ensure our freedom, traveling, rooting out any heretical, would-be gods.

...Read the final chapter...

Yet, not all is well.

Keys have been turned. Gates have been opened. Barriers have been shattered. Once-sanctified ruins have been corrupted, haunted by foul magic. You know why. Though you may have been defeated, scattered, your name cast away from written knowledge… you are not conquered. You are not forgotten. For the first time in millennia, you dare to draw breath. Though you may still be weakened, you know that an upheaval is coming. You, and many others. Your sweet song lingers, calling the faithful, those that do not question your right. The time has come.

...And they hate us.


Premise

This RP is structured in two levels of play. The first tier involves broken gods, or at least, godlike beings. Enough time has passed for your shattered forms and psyches to mend. Your song permeates the air. However, your physical presence is weakened, meaning that you cannot reveal yourself lest you get cast down. Your followers, on the other hand, have near-free rein of things. They can carry out your orders and help you restore your former glory, in exchange for boons.

Furthermore, though your body is broken, though you speak to your followers in whispers and howls, you are capable of conversing with other broken gods on an astral plane unhampered by time and space. There, you can ally, plot against others, posture, and so on. You seem to be at full strength there (or is it perhaps your conscience willing it to be so?).

The second tier works on the mortal level. Think fantasy RP setting, with wizards, kings, knights, paladins, cultists, the whole shebang. You can work as an agent of a dark god, whether it is your own or another player's. If you intend to be a follower of another player's god, then you have to work out the details with the god's player.

Alternatively, you can be a knight of the Covenant, working against the revival of the dark gods by securing their old artifacts or other means. Or a mercenary playing both sides, hired by cultists and kings alike. After all... gold talks louder than any prayer of worship.


What is it to be a God?

A question without a single answer. There are many, many ways to be classed as a godlike being, and just as many ways to regain your might. Perhaps you may be a mighty dragon whose greed and hunger knew no bounds, only rivaled by your arcane knowledge. However, you were tricked into stealing a cursed treasure, and tricked into eternal slumber for it. Your revival condition is to have your treasure scattered to the ends of the earth, coveted and kept by the kings and lords of mortals. Another case could be a lying demon whose forked tongue was capable of rewriting reality, until you were torn apart, your lies scattered to the winds. Your followers would have to find the eldritch words and bring them together.

The sky's the limit, really.


Things to Know

The World - Our world is called Ilael. The technology level during the days of the Crusades was equivalent to the Bronze Age. But time goes by. Nowadays, technology is more akin to the Middle Ages, where the most advanced thing would be crossbows. Magic is both danger and privilege, where every human with a spark would be whisked away to study the ways of magic and control until they reach 16. Kingdoms, empires, and republics all exist on equal levels, but it is considered heretical to outright display your worship of beings and Gods - so people merely draw their attention to other things: worship of money, worship of blood, worship of hope...

Magic - Vast, near limitless potential. There are many schools and systems to subscribe to, from an innate power to drawing on spirits for fuel. However, distance and time are the greatest limiting factors to it. Teleportation and resurrection are among many things (Read: I'm holding carte blanche on what spells to accept or not) considered impossible. However, it is said that the old Gods were capable of great, wondrous feats, so enterprising and ambitious mages may turn to these dark beings to further their arts...

Spirits - They do exist, and are so long-lived as to be considered near immortal. However, they can be destroyed and killed as easily as any others... well, as easily as a being made of fire or some other concept can be killed. They are incredibly varied, ranging from spirits of fire, spirits of wrath, spirits of cold, spirits of greedy... The closest spirits have come to civilization are generally small, weak ones that elder mages keep as pets. They are often regarded with mistrust, for the line between spirits and gods tend to blur. After all, the most ancient of spirits are likely to be Gods that bent the knee for survival, hidden away.

The Starborn Covenant - The Starborn ensured that there would be no Gods. That there would be a world free from worship. The Covenant exists to ensure this dream. From humble roots at the end of the last crusade, they have expanded to a knightly order with the backing of multiple local lords seeking to cast down would-be tyrants with delusions of godhood before they ever become a problem. In between their Inquisitive duties, they look to eliminate banditry and raise up small towns and villages through charitable acts. However, there are whispers that the Covenant, for all their bluster, are guilty of worship, seeking to raise the Starborn as a God. But they remain just that. Whispers.

Goldwing Vale - Our setting. A simple town far removed from the centers of empires and kingdoms, overseen by the kindly (and somewhat buffoonish) Baron Rofen. It lies in the shadow of Goldwing Peak, a great, rumbling mountain. The Vale is mostly self-sufficient, harvesting their own crops, their own animals. There is a small Starborn presence (Consisting mostly of greenhorns overseen by the occasional veteran) on the outskirts of town, having re-purposed an abandoned farm for barracks. Outside contact comes from the occasional wagon of traders or rotating Starborn garrisons.

  • As of late, the Starborn Covenant is investigating the leadership of the Vale, believing them to have withheld knowledge of the Caverns.

Goldwing Peak - This great, forbidding mountain has stood for eons. There are many fanciful tales surrounding it, the storms that gather at the very top of the mountain. That it was formerly a king's great castle until some capricious god turned him and it to stone. That dragons once laid claim to this mountain and a great hoard laid buried. However, they were just those - unsubstantiated rumors. That is, until a deep cave was found at the summit, laid open after a vicious storm.

Goldwing Caverns - A surprisingly extensive set of twisting tunnels and deep caves. However, it is clear that they were not abandoned. Gatherings of cultists, those that professed worship to Gods, lurk within. But why? And what else lurks within? Monsters? Treasure? The presence of the Old Gods are strong here, drawing in the feebleminded and would-be worshipers.


Sheets

God Sheet:

  • Name and Aliases:
  • Depiction: What do they look like?
  • Legend: Their history? What have they done, and why are they so powerful? Try to put a considerable amount of attention to it.
  • Theme: What kind of god are you? A bloody one? A god of lies? Of the hunt? This matters because it is not likely that stealthy assassins would spring forth from a mad god of war. You essentially start with a single theme, and expand from there. Moreover, though some themes may overlap, there is room for uniqueness. Battle may grow into the pursuit of bloodlust and chaos, or follow the rigid strictures of honor and glory, for example.
  • Boons: This may need some explanation. Every God starts off with one boon. As your power grows, you are allowed to grant more and more to your followers. It's your choice who among your people are given boons. What kind of boons do you grant? Weapons? Magic? Other kinds of power related to your theme?
  • Ascension: What are the conditions that will lead to your rise? What is it that your followers are ultimately looking for? A psychic, unhatched starspawn, for example, may need rituals to hasten its awakening, as well as a suitable body (maybe a slumbering dragon?) to infest.

Mortal Sheet:

  • Name and Aliases:
  • Deity: Who do you follow? Can be anyone or none. If it's a Player-Character God, you will have to get separate approval on the background and *boon(s). Do note that if you have no deity, you won't be granted boons.
  • Species: Are you a human, a fairy, or what?
  • Appearance:
  • Personality:
  • Background:
  • Powers and abilities:
  • Items and tools of note:
  • Boon: What did your God grant you for your service? I put it separate from powers because this has to be approved content-wise by the player, and then level-wise by me.


Those That Rise and Those that Serve

edited 26th May '15 7:21:57 PM by HazzyHaz

f1r3lemon Duty First from All aboard the fun train Since: Dec, 2014 Relationship Status: Get out of here, STALKER
Duty First
#2: May 14th 2015 at 10:25:18 PM

This is looking to be really interesting!

Say though, if we want to apply, say for a god, what would the character format be?

As in:

  • Name:

  • Powers

  • Etcetc?

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EchoingSilence Since: Jun, 2013
#3: May 15th 2015 at 5:00:25 AM

Totally interested. Got a few divine entities I'd like to use.

HazzyHaz Slice and Dice Since: Oct, 2011
Slice and Dice
#4: May 15th 2015 at 6:30:44 AM

Before I roll in the character sheet, I'd like to see my question answered and to see if there is sufficient interest. It'd suck to make a profile only for it to be closed first.

eldritchseer all the loose ends from Cocytus Since: Mar, 2019
all the loose ends
#5: May 15th 2015 at 6:50:27 AM

i like the cut of this thing's jib

Tojin Back after a long hiatus from Protectorate SW Headquarters Since: Aug, 2013 Relationship Status: In Lesbians with you
Back after a long hiatus
#6: May 15th 2015 at 8:22:21 AM

Interest. Will probably find the old thread and transplant my sheet from there.

“Not a promise, not an oath, or a malediction or a curse. Inevitable." - Taylor Hebert
Dragon573 Sanity not included from Sitting at a bonfire Since: Jun, 2016 Relationship Status: Wishfully thinking
Sanity not included
#7: May 15th 2015 at 10:26:41 AM

Interest!

Yandere goddess of love is ready!

It's kind of funny. Sufficiently advanced stupidity is like sufficiently advanced science; eventually, you find something you can't solve.
wikkit Since: Sep, 2009
f1r3lemon Duty First from All aboard the fun train Since: Dec, 2014 Relationship Status: Get out of here, STALKER
Duty First
#9: May 15th 2015 at 10:32:22 AM

Claiming an interest...!

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HazzyHaz Slice and Dice Since: Oct, 2011
Slice and Dice
#10: May 15th 2015 at 11:00:49 AM

Seems to be a fair amount of interest. Anyone mind looking to the bottom of OP to answer the question?

f1r3lemon Duty First from All aboard the fun train Since: Dec, 2014 Relationship Status: Get out of here, STALKER
Duty First
#11: May 15th 2015 at 11:05:06 AM

I think a small town would do initially.

Then as we get steam, and understand our quirks and the like, we expand to large towns, then to cities, and so on

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wikkit Since: Sep, 2009
#12: May 15th 2015 at 11:05:24 AM

Yeah, starting off in a smaller setting (than say, everyone making their own countries or something) is probably for the best. As it goes along it should probably get bigger in scope.

HazzyHaz Slice and Dice Since: Oct, 2011
Slice and Dice
#13: May 15th 2015 at 11:08:08 AM

Right. I'll get to work on that. Although there are old sheets i think i need to explain a further few things, but sadly I'm at work right now so it may take another 7ish hours for me to do that.

f1r3lemon Duty First from All aboard the fun train Since: Dec, 2014 Relationship Status: Get out of here, STALKER
Duty First
#14: May 15th 2015 at 11:09:01 AM

Its cool, take your time mang

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YOLOisfox Something something DBZ from your closet Since: Mar, 2015 Relationship Status: And here's to you, Mrs. Robinson
Something something DBZ
#15: May 15th 2015 at 12:53:10 PM

I interested

What is a man? A miserable pile of secrets, but enough talk have at you!
Tojin Back after a long hiatus from Protectorate SW Headquarters Since: Aug, 2013 Relationship Status: In Lesbians with you
Back after a long hiatus
#16: May 15th 2015 at 3:59:20 PM

(This post was never here)

edited 16th May '15 7:36:39 AM by Tojin

“Not a promise, not an oath, or a malediction or a curse. Inevitable." - Taylor Hebert
Daydre That's just how it is on this bitch of an earth from the trash Since: Jun, 2014 Relationship Status: Gone fishin'
That's just how it is on this bitch of an earth
#17: May 15th 2015 at 7:36:12 PM

Interested!

off the shits
HazzyHaz Slice and Dice Since: Oct, 2011
Slice and Dice
#19: May 16th 2015 at 7:07:28 AM

[up][up][up]My question here is, how can one assassinate the Cheesemonger if she already has been defeated by the Starborn?

God Sheet:

  • Name and Aliases:
  • Depiction: What do they look like?
  • Legend: Their history? What have they done, and why are they so powerful? Try to put a considerable amount of attention to it.
  • Theme: What kind of god are you? A bloody one? A god of lies? Of the hunt? This matters because it is not likely that stealthy assassins would spring forth from a mad god of war. You essentially start with a single theme, and expand from there. Moreover, though some themes may overlap, there is room for uniqueness. Battle may grow into the pursuit of bloodlust and chaos, or follow the rigid strictures of honor and glory, for example.
  • Boons: This may need some explanation. Every God starts off with one boon. As your power grows, you are allowed to grant more and more to your followers. It's your choice who among your people are given boons. What kind of boons do you grant? Weapons? Magic? Other kinds of power related to your theme?
  • Ascension: What are the conditions that will lead to your rise? What is it that your followers are ultimately looking for? A psychic, unhatched starspawn, for example, may need rituals to hasten its awakening, as well as a suitable body (maybe a slumbering dragon?) to infest.

Mortal Sheet:

  • Name and Aliases:
  • Deity: Who do you follow? Can be anyone or none. If it's a Player-Character God, you will have to get separate approval on the background and *boon(s). Do note that if you have no deity, you won't be granted boons.
  • Species: Are you a human, a fairy, or what?
  • Appearance:
  • Personality:
  • Background:
  • Powers and abilities:
  • Items and tools of note:
  • Boon: What did your God grant you for your service? I put it separate from powers because this has to be approved content-wise by the player, and then level-wise by me.

Something to get started on. A spooky skeltal sheet to work with. I have quite a bit more to work on and to elaborate on the Boons system. Things will be subject to change after I hash out the setting properly.

edited 16th May '15 7:10:00 AM by HazzyHaz

Tojin Back after a long hiatus from Protectorate SW Headquarters Since: Aug, 2013 Relationship Status: In Lesbians with you
Back after a long hiatus
#20: May 16th 2015 at 7:36:01 AM

Oh. Whoops. Right, gimme a bit and I'll change her sheet to fit.

“Not a promise, not an oath, or a malediction or a curse. Inevitable." - Taylor Hebert
wikkit Since: Sep, 2009
#21: May 16th 2015 at 4:45:16 PM

Sheet of Godly Description

  • Name: Umdulivaris, The Ebony Spear, Plumb-Line of the Heavens, Plague-God and Savior of Civilizations
  • Description: He is traditionally depicted as a very odd being, a black shape like a triangular robe with dangling stick-like appendages. For a face, a clean avian skull sits in the middle of his man-sized frame, which seems to bend in odd directions no matter where one views it from (that is, if one viewed him head on, it could appear that his beak was pointing downwards, to the side, at him or all three). Being one to never disappoint, Umdulivaris appears just like his worshipers expect him to.
  • Legend: The exact details and location of his origins have been debated among the few clerical scholars he has garnered. Some say he a manifest collection of spirits, brought on by a particularly virulent plague in antiquity. Some say he represent some outworldly authority that invented disease in the first place, while others insist that it isn't a good idea to think about it too much. All they can agree upon is that he's called Umdulivaris. He is both seen as a foul god of curses by some (for sending plagues unto their houses), and prayed to by others (as he is also a God of Cures). There are also a much smaller sect, reviled by those who know them but unheard of by most. The Yeomen, as they call themselves, pray to him to cast down plagues on their enemies and offer themselves in a bizarre ritual infection of their own members. All three denominations, of course, were all but completely dissolved out when the Starborn did his work.

  • Some doctors still practice, usually under their breath and in private places, a set of prayers to Umdulivaris to ward themselves and their patients from disease. They also carry the collection of legends, which claimed that one of His spears was cast down into the bowels of a mountain; either hidden by His followers as a last resort, or to bind the Plague-God in a place where he could never regain form.
  • Theme: Disease, both spreading and curing it. He also claims to represent Spears, but it's more of a thematic thing.
  • Boons: His followers have in the past gained immunity to the symptoms of diseases, supernatural aid in cleansing them from themselves and their loved ones, and bountiful knowledge in the world of Medicine.
  • Ascension: If his followers could attribute a major outbreak, or the cessation of one, to Umdulivaris, then the newfound followers he would gain would most likely bring him back into working order.

Sheet of Mortal Men

  • Name: Raymundo Gregario
  • Deity: Umdulivaris
  • Species: Human
  • Appearance: He is a man that appears to be in his late thirties, skin deeply tanned from constant travel under the sun. He sports a balding head of thin, curling black hair and a beard to match. His wrinkled skin is usually covered by a thick layer of robes, worn from travel and none-too decorative, but very sturdy. He carries a simple walking staff along with him, and stands at about 5'5".
  • Personality: Despite his knowledge and training he is a simple man, unassuming in more ways than one. Though he has traveled to a number of countries and lands and experienced his fair share of treachery, he rarely doesn't implicitly trust others that aren't immediately hostile to him. Raymundo ultimately seeks to help others, as his family has done for generations.
  • Background: His line is one of doctors and physicians, those who have carried their medicinal knowledge from age to age in an assortment of journals. Any of that heritage that take up the trade (and indeed, most are expected to do so) add new developments and experiences to these tomes so that their children will be able to learn. Being the only child of his line nowadays, Raymundo carries all 4 great books with him as he continues to travel and heal, as his father did before him.

  • His journey has brought him to the outskirts of a hamlet named Goldwing Vale to treat a small outbreak of dysentery. He is aware that his family were devoted followers of Umdulivaris, and while he does believe in Him he rarely spends much time thinking about it.
  • Powers and Abilities: He is a trained doctor, capable of both practicing using traditional herbal medicines as well as the more advanced techniques that recent advances that civilizations have brought. While he certainly is a competent doctor, he is also getting a bit along in his years and is ultimately human.
  • Items and Tools of note: A selection of herbs, antidotes and more sparsely a selection of magical potions intended to cure what ails you. He carries those, along with his tomes of ancestral knowledge and other items he needs to practice on the backs of a pair of mules.
  • Boon: Though he isn't privy to the true nature, a good amount of the knowledge in his tomes are supposedly dictated by Umdulivaris himself and cover the more arcane and rare diseases that plagued humanity in ages gone by. He also doesn't notice that despite working with the sick on a regular basis, he never seems to contract any disease or parasite.

edited 16th May '15 4:49:40 PM by wikkit

f1r3lemon Duty First from All aboard the fun train Since: Dec, 2014 Relationship Status: Get out of here, STALKER
Duty First
#22: May 16th 2015 at 5:38:19 PM

God proposal

  • Name: Uredaj, Patron of Progress, The Builder, The Constructor, The Broken God
  • Description:
Depiction of him differs from sect to sect; for one, He, if can be called and referred as such is depicted as a humanoid in a suit of armor, native to the viewer's culture with what appears to be a mass of runes and rock inside it. When the armor moves, or makes a motion, cracks and thumps akin to rock cracking and forming resounds in the head of sentient beings within the armor's vicinity. One other more commonly accepted depiction is that of a gigantic cube; made of runes and sectioned off rock formations, in constant motions that doesn't seem to serve any other purposes. According to the Broken God Sect, Uredaj is a set of golem components, that when complete will form the more common 'Rock cube' depiction of Uredaj.
  • Legend:
Unlike his depiction differing from sect to sects however, his myth is rather unified in their story. It is said that Uredaj began life as a clay construct in an academic college, a proof of concept of a thinking golem. One that could think for itself. As he was taught, and learnt from the brightest of the college, he sought to learn more and create. And then one day, he journeyed to far away lands, to learn and observe. Such was his diligence, that nothing was too beneath him; to him, all the process of creation and progress was equal. Such was his devotion, that when others would stopped, he would trundle on. And one day, a plague arrived that wiped all others. But not him, for he is not alive in the first place.

Alone, desolate, and most importantly, he is now lost. Due to the plague, he lost humanity, to which he saw as the one that taught him progress, to create and to innovate, from where there was none. But now these mentor figures are dead, what would he do?

He would create. He would use what he learned, to create more of himself. He would use what he have, to repair and maintain what was built. He would learn, and dedicate towards improving himself, adding to himself. Day and night, automatons, golems, would dig and build and plant and learn and research and create.

And after such a long time, he grew lonely. Even if all his erstwhile younger siblings are mere extension of himself, a shadow of those beings he truly held dear. And so he planned. He planned and planned and learnt more and more.

Till one day, he had a breakthrough.

From the soils and minerals, he would make the base and core of the beings which he loved. From the plants and animals, he would mend flesh and skin, with giant tubes and runes and pipes. And altogether, he would imbue them with intelligence. The desire to think, and to feel. Just as those he loved would.

He planted them, set them in cities to which he maintained with utmost care. He would guide them with golems and automatons, he would teach them agriculture, how to make golems themselves and cities of stone in which they would be safe.

But his creation, it was not perfect. They would soon come to head against each other. Greed, fickle emotions, love, hate. They would murder and kill. They would lie and cheat.

This, Uredaj thought, is not what he wanted. This is not what he intended to create.

He tried. Again and again, he tried to teach them the wonder of progress. And time and time again, his teachings was rejected.

It broke his heart, if there is any, and it broke his will, from which it was once bountiful.

To most, it was from that point, he faded. It was said that he buried himself deep down within the cradle of the ground, from which he would not need to witness progress and creation being abandoned in the name of destruction.

But to the Sect of the Broken God, his last command was for his golems and automatons and other creations to break him apart. Such that only those, truly devoted to him and creation and progress would be able to make him whole again. And when he is whole, he will bring those who followed him to utopia, and clean the whole world anew.

However version you believe in, before his disappearance, he left numerous devices and artifacts well beyond the concepts of common sense. Such was his mind, that he made devices that bends time and space. A cube that forms a gravity well, a never ending bucket of liquid, a device that would allow its user to manipulate the workings of the earth, the finders of these devices would be a force to be reckoned with.

  • Theme: Creation and Progress, whether through arcane means or technological means, Uredaj is a patron of either. Rock pieces and runic symbols, as well as clays are often linked to him, due to what he is, and was.
  • Boons:
Devotees would receive wisdoms; as the dormant Creator god sleeps and hides, his mind would often dream up of machine and concepts too foreign to process, which Devotees would receive in a prophetic dream. Often, these devices are random in nature, able to work in ways that should break the Laws of Nature, seemingly constructed by the particular devotee in a mad spark of innovation.

However, while devotees would find themselves having an accelerated learning process for anything, they would still need to first and foremost, learn.

As the Broken God is made whole piece by piece, the boons would move on to construction. They would find that parts of their bodies are replaced by golemic parts, slowly petrifying and becoming harder, yet intricate. Becoming more nimble, yet graceful. This are usually welcomed by devotees of the Creator god as to them, they are becoming closer and closer to Him.

  • Ascension: Should several world changing creation are made by the devotees, Uredaj would grow hopeful once more, and begin to wake and show himself to the world. Another possible ascension is from the Broken God Sect; He will ascend and wake once more should all His pieces are found and assembled, and He is made whole again.

edited 16th May '15 11:08:20 PM by f1r3lemon

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HazzyHaz Slice and Dice Since: Oct, 2011
Slice and Dice
#23: May 16th 2015 at 10:55:54 PM

Alright guys, I've updated the OP to reflect the setting.

Plumb-Line of the Heavens

heh

Umdulivaris and senor Raymundo both look good.

As for Uredaj... well I like the idea, but unfortunately, I don't think we can go for a mechanical being. That's my fault for not explaining the setting. What if he were a golem? Also I think you could format the thing better. What if you were to make a line break between the Legend header and the meat of the legend itself, and quoteblock it?

f1r3lemon Duty First from All aboard the fun train Since: Dec, 2014 Relationship Status: Get out of here, STALKER
Duty First
#24: May 16th 2015 at 10:57:53 PM

Of course, Of course, no probs

How do you do quoteblock and legend though?

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HazzyHaz Slice and Dice Since: Oct, 2011
Slice and Dice
#25: May 16th 2015 at 10:59:18 PM

Basically,

  • Legend

[[quoteblock]]stuff[[close the quoteblock]]


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