Do you need any knowledge of paranoia at all to participate in this? If not, I'd be willing to give it a shot.
EDIT: Got answered. No.
edited 22nd Mar '15 12:45:48 PM by Nickpws
NAME: Silence-R-105 - 1
- VIOLENCE: 1
- Melee:
- Guns: +1
- Athletic:
- Duck:
- MECHANICAL: 3
- Program: +1
- Engineer: +2
- Drive: +3
- Demolition:
- BRAINS:
- Bureacracy: +3
- Science: +2
- Psychology:
- Alpha Complex Knowledge:
- CHUTZPAH:
- Lie:
- Scare:
- Charm:
- Stealth:
- Mutant Power Name: Machine Empathy
- Mutant Power strength: 3
The return of this guy!◊ Who now has the power of the The Engineer.
NAME: WOLF-O-WAG-3
VIOLENCE: 3
Melee: 1 Guns: 2 Athletic: Duck: 1
MECHANICAL:
Program: Engineer: Drive: Demolition:
BRAINS: 3
Bureacracy: Science: 3 Psychology: 3 Alpha Complex Knowledge: 2
CHUTZPAH:
Lie: Scare: Charm: Stealth:
Mutant Power Name: Violence-Mental Blast
Mutant Power strength: 3
((WOLF returns and is ready to twist.))
edited 2nd Apr '15 5:59:05 PM by WolfAmongGods
Saint Laughter- NAME: Swp Kcin - R - RUA - 1 (Reversing because there's not a lot of flexibility with what essentially a shortening of my IRL name.)
- VIOLENCE:
- Melee: +3
- Guns: +-0
- Athletic: +-0
- Duck: +-0
- MECHANICAL:
- Program: +-0
- Engineer: +-0
- Drive: +1
- Demolition: +1
- BRAINS:
- Bureacracy: +2
- Science: +-0
- Psychology: +-0
- Alpha Complex Knowledge: +2
- CHUTZPAH:
- Lie: +3
- Scare: +-0
- Charm: +-0
- Stealth: +-0
- Mutant Power Name: Levitation
- Mutant Power strength: 2
NAME: Teslaa-O-Coi-2
VIOLENCE: 1
Melee: 0
Guns: +1
Athletic: +1
Duck: +1
MECHANICAL: 2
Program: +2
Engineer: +3
Drive: 0
Demolition: 0
BRAINS: 2
Bureacracy: 0
Science: +3
Psychology: 0
Alpha Complex Knowledge: +2
CHUTZPAH: 1
Lie: 0
Scare: 0
Charm: +1
Stealth: 0
Mutant Power: Brains - Hypersenses
Mutant Power Strength: 2
“Isn't it enough to see that a garden is beautiful without having to believe that there are fairies at the bottom of it too?”I will have Lanius's new form up in a dayish. Vacation makes it hard to type up forms, especially since there's no computer access, only phones.
“Not a promise, not an oath, or a malediction or a curse. Inevitable." - Taylor HebertRoleplaying thread: https://tvtropes.org/pmwiki/posts.php?discussion=14270648210A12460300&page=1#1
Discussion thread: https://tvtropes.org/pmwiki/posts.php?discussion=14270531820A67352100&page=1#1
Character Spreadsheet: https://docs.google.com/spreadsheets/d/1FoXFm0_aDr5KQoXE-X0Rccl3d9G4fr95eXMyzsx9yQM/edit?usp=sharing
edited 22nd Mar '15 4:37:31 PM by Nodrog
Paranoia - The Most Fun You Can Have With Deadly Lasers!NAME: Ava-O-ICE-2
VIOLENCE: 1
- Melee: +0
- Guns: +0
- Athletic: +0
- Duck: +2
MECHANICAL: 0
- Program:
- Engineer:
- Drive:
- Demolition:
BRAINS: 2
- Bureacracy: +1
- Science: +0
- Psychology: +1
- Alpha Complex Knowledge: +0
CHUTZPAH: 3
- Lie: +3
- Scare: +0
- Charm: +3
- Stealth: +2
- Chutzpah: Polymorphism
- Mutant Power: +3
This roleplay will be using a homebrew system based on the play test rules for the Paranoia reboot coming out in the summer of 2015.
To create your character, copy the form at the end of this post, fill it out, and paste it to this thread.
Your Trope Complex name will be a first name + the letter R (For Red Clearance) + three letters representing your sector of origin + your clone number. You have six clones, so your first clone number is '1'. When your character dies, it will be replaced by the next clone (2, then 3, then so on) until your last and final clone.
For your skills: Go through and select two skills to be +1, two skills to be +2, and two skills to be +3. The other ten skills will be set as 0. There are sixteen skills, divided into four fields (Violence, Mechanics, Brains, Chutzpah). Next, for each field, count (not add up) the number of skills you have a 1, 2, or 3 in. For VIOLENCE, for example, if you hade Melee 1, guns 2,athletics 0, and duck 0, your VIOLENCE field would be '2' (Melee and Guns).
For your Mutant power: Select a mutant power from the mutant table below. The mutant power should be associated with the field that you have the highest number in. Your mutant ability power is equal to the value of the associated field. For example, if you picked 'Mental Blast', your mutant power is equal to your Violence field.
SKILLS:
MUTANT POWERS
Trouble Shooter Evaluation Form
NAME: ________-R-___ - 1
VIOLENCE:
Melee:
Guns:
Athletic:
Duck:
MECHANICAL:
Program:
Engineer:
Drive:
Demolition:
BRAINS:
Bureacracy:
Science:
Psychology:
Alpha Complex Knowledge:
CHUTZPAH:
Lie:
Scare:
Charm:
Stealth:
Mutant Power Name:
Mutant Power strength:
edited 22nd Mar '15 11:18:04 AM by Nodrog
Paranoia - The Most Fun You Can Have With Deadly Lasers!