> Buy more gerbils
Oh, gerbils? You have plenty.
Now back under the bed with ya rascals!
>Find someone to talk to
> Buy tiny hats for your Gerbils.
> Find someone to talk to
Hey, Mark!
What?
This guy wants to talk to you!
...Okay.
You and Mark are currently making friendly conversation.
> Buy tiny hats for your gerbils
You know what those gerbils need? Some tiny pilgrim hats, that's what.
Sorry. Your last endeavor into the world of hats has drained most of your admittedly tiny income. Let's just say there's a reason why you don't open the foyer closet...
>Find the most stylish hat in the foyer
>Find the most stylish hat in the foyer.
Suddenly, you have a sudden urge to open the foyer closet door and take a hat for yourself. You eye the door, it's lustrious finish shining in the light of the sun. Beads of sweat roll down your face, and you keep staring at the—
The fuck're you staring at?
The foyer closet, you say. You know you mustn't open it, yet it's so very enticing...
>Be Mark.
i think i mostly want to see what happens when this whole place breaks apart> Be Mark
You are now Mark. Seems your new friend is working up a sweat over the foyer door. A single gerbil tugs at your pantsleg. Upon looking down, you see two sitting by your feet.
> eat the gerbils.
Something something Arena.> Eat the gerbils
Gerbil? Really? You were always more of a guinea pig guy yourself...
>Mark, you have a very important task ahead of you.
>The day you will open the door is both very far and very near.
i think i mostly want to see what happens when this whole place breaks apart> Befriend the Gerbils and give them names.
>obtain balut and eat it.
Something something Arena.>Find someone else to talk with
>Offer balut to foyer door
Lovepilled and Hopemaxxing> Mark, you have a very important task ahead of you. > The day you will open the door is both very far and very near.
Suddenly, you start to share the same urge to open the door your new friend had.
Oh, hey, gerbils! Those aren't foyer doors!
> Befriend the gerbils and give them names.
You are Castor, and you are Pollux.
Obtained [2] gerbils
> Obtain balut and eat it
Boiled duck embryo? Ooh, boy! Your favorite!
Hm... Any Filipino vendors in the world market today?
> Find someone else to talk to
At the vendor, when you purchase your balut, you see someone. You strike up a conversation with her, revealing her name to be Fritz.
Baluts? Eh, I prefer haggis.
You speak with Fritz about foreign food for about an hour.
> Offer balut to foyer door
Arriving at your new friend's home, you eye the foyer door once again. Wanting to get that sinking feeling out of your head, you place the balut at the door and go attend to Castor and Pollux. When you look back at the door, the balut is gone...
>Don't be afraid.
>You have the most powerful weapon of all.
>And don't forget.
>You are the one who will open the door.
i think i mostly want to see what happens when this whole place breaks apart> You are the one who will open the door
You still have that itching feeling. That same itching feeling you get when your little sister gets that mischievous grin while she holds up a highlighter and one of your mother's many pillows. That same itching feeling when the sun is just right and you're in the park, too dark to see if anyone's coming to kill you, but it's light enough to where when you know, you'll know. That same itching feeling when you go into Black Ops armed with a pistol and a low-level machine gun when all the other players have sniper rifles.
What could be inside, you wonder.
Slowly, almost as if you're in a trance, you stand up and saunter towards the foyer closet. Your new friend then shoots up and shouts, No, don't, but you're too far away to hear. It feels the room is warping and stretching around you, hurtling through space until you reach the singularity and gain a view of all around you.
At the door, you stop.
You've crossed the event horizon. There's no going back.
Slowly, you turn the knob, your friend rushing over to stop you...
>Don't be afraid.
>Your heart is the most powerful weapon of all.
>And don't forget.
>You are the one who will open the door to the light.
i think i mostly want to see what happens when this whole place breaks apart> You are the one who will open the door to the light.
You open the door.
A intensely bright light shines through the house, blinding you and your new friend.
>Both: Enter.
i think i mostly want to see what happens when this whole place breaks apart>Both: Enter
The two of you enter...
> Don't forget to bring your new gerbil friends.
> More balut!
Something something Arena.
> Buy more gerbils.