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Ori and The Blind Forest

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LE0Night Since: Jul, 2011
#1: Sep 18th 2014 at 2:36:26 PM

Nobody made this thread after E3? Shame on ye all. Due for release on Xbox One and PC and probably PS 4 eventually sometime in the latter parts of 2014, the quality levels of the visuals and animations are just ridiculous.

AnotherGuy Since: Aug, 2013 Relationship Status: [TOP SECRET]
#2: Mar 14th 2015 at 4:36:27 PM

The game is getting rave previews on stuff like Eat Sleep Game. It's a Metroid-style platformer with extremely precise control and absolutely gorgeous graphics and animation.

AnotherGuy Since: Aug, 2013 Relationship Status: [TOP SECRET]
#3: Mar 16th 2015 at 5:03:08 PM

Hey, it's on Steam for $20.

ArbitraryValues Since: Aug, 2014
#4: Jul 24th 2016 at 5:40:14 PM

Forgive the necro, don't know if that is taboo here.

I've played virtually no games in the genre. Just finished this game yesterday. Can someone more experienced with the genre tell how difficult this game is relative to similar games you've played? Just curious.

Nintendork64 Since: Jul, 2011
#5: Jul 26th 2016 at 4:37:55 AM

[up]Platformer veteran here. Assuming you're playing on normal, it's on the tricky side, but no where near the hardest ones. If you're looking for other platformers around this difficulty, Shovel Knight is a great one.

theLibrarian That all you got? from his own little world Since: Jul, 2009
That all you got?
#7: Jun 11th 2017 at 3:55:27 PM

So that owl thing isn't like the bird from the first game, right?

That is the face of a man who just ate a kitten. Raw.
Wispy Since: Feb, 2017
#8: Jul 17th 2017 at 4:00:26 AM

[up]It looks like he or she is Kuro's last child yeah. Although all those bodies of Kuro's kind has some....disturbing implications....

edited 17th Jul '17 4:13:10 AM by Wispy

TotemicHero No longer a forum herald from the next level Since: Dec, 2009
No longer a forum herald
#9: Aug 6th 2017 at 5:08:21 PM

Randomly popping in to let you know that the guy behind Another Metroid 2 Remake has joined the dev team of Ori and the Will of the Wisps.

Expergiscēre cras, medior quam hodie. (Awaken tomorrow, better than today.)
micpap25 Since: Jul, 2017 Relationship Status: You cannot grasp the true form
#10: Aug 12th 2017 at 12:16:35 PM

What do you guys think the songs will be like in Will of the Wisps? Very similar style or unique? Reprises or no reprises? Honestly, I really hope they reuse some of the songs... nothing can top the original OST.

Druplesnubb Editor of Posts Since: Dec, 2013
Editor of Posts
#11: Aug 12th 2017 at 1:30:37 PM

The trailer theme is already a remix of the first game's leitmotif.

scionofgrace from the depths of my brain Since: Jan, 2001 Relationship Status: Non-Canon
#12: Apr 4th 2020 at 2:15:01 PM

I finally beat this game! I died well over 300 times, and once put the game down for more than a month because I just couldn't wrap my head around some of the challenges. But I did it!

What a beautiful game! Tough as it was, it's just so nice to look at and the music is so lovely. I'll have to go back and finish some of the stuff I missed just to hang around in Nibel a little longer.

Druplesnubb Editor of Posts Since: Dec, 2013
Editor of Posts
#13: Apr 4th 2020 at 3:40:29 PM

Do you know about the sequel?

scionofgrace from the depths of my brain Since: Jan, 2001 Relationship Status: Non-Canon
#14: Apr 4th 2020 at 6:59:38 PM

Yep. I hope I don't have to wait too long before it's released for Switch.

onyhow Too much adorableness from Land of the headpats Since: Jan, 2001 Relationship Status: Squeeeeeeeeeeeee!
Too much adorableness
#15: Apr 4th 2020 at 9:51:26 PM

Yeah, beat it too a week or 2 ago. The chase sequence can be hell, and I got stuck trying to get to Ginso Tree for a while because I didn't know I can still move around the rock even when it was in that pit...

Give me cute or give me...something?
Lyendith I'm not insane, I'm not… not insane! from Bègles, France Since: Mar, 2011 Relationship Status: Buried in snow, waiting for spring
I'm not insane, I'm not… not insane!
#16: Aug 1st 2020 at 5:37:18 PM

I started this game a few days ago, expecting an easygoing and relaxing experience, but man did the difficulty catch me off-guard in some parts. This is basically "What if Super Meat Boy was made by Studio Ghibli?" evil grin Okay, it’s not that hard, but the controls are very reminiscent.

I particularly loved the part when I brought back water in the spirit tree and was rewarded… with a long, no-check-point ’escape the flood’ sequence where I coughed blood for half-an-hour!

Seriously, though, I had not been this immersed in a game’s atmosphere since Okami; the work on visuals, music and sound design is seriously impressive. I’m at the entrance of the Heat level right now.

I just have two questions:

  • When I bought the game on Steam, I got the "definitive edition" but also the "original edition" offered with it (which I didn’t install). What’s the difference between the two?
  • I unlocked a skill that allows me to "sprint in mid-air"… but how do I do that? There’s apparently a "sprint button" on RB but it does nothing…

Edited by Lyendith on Aug 1st 2020 at 2:50:06 PM

Flippé de participer à ce grand souper, je veux juste m'occuper de taper mon propre tempo.
TheCuriousFan from Australia Since: Jan, 2011 Relationship Status: Barbecuing
#17: Aug 1st 2020 at 11:04:38 PM

That tree sequence was funny as hell when you see the achievement giving you some great advice just as the water gets going and then you die a dozen times.

I have no idea how there are people who no-death run this. Do they just make sure they can run through everything perfectly five times in a row on a separate hard mode save before trying it on their one life save?

As for sprint, that's a skill unlocked in the DLC areas, the entrance to which is near one of the early save nexus things. You get two skills from the dlc, Sprint and Light Orb.

Edited by TheCuriousFan on Aug 2nd 2020 at 4:05:59 AM

I need a new sig.
Lyendith I'm not insane, I'm not… not insane! from Bègles, France Since: Mar, 2011 Relationship Status: Buried in snow, waiting for spring
I'm not insane, I'm not… not insane!
#18: Aug 2nd 2020 at 6:25:38 PM

[up] …Wait, they are DLC? I just went to those areas after getting lost and I thought they were just part of the normal route. >.>

Err, anyway, it’s a bit weird to unlock a derivative of a skill before the main skill, but I have it now. evil grin

Flippé de participer à ce grand souper, je veux juste m'occuper de taper mon propre tempo.
TheGunheart Some nights I rule the world... from on the street. Since: Jan, 2001
Some nights I rule the world...
#19: Aug 2nd 2020 at 8:02:00 PM

Well, "Definitive Edition" areas, not really "DLC" areas.

"If you're out here why do I miss you so much?"
Lyendith I'm not insane, I'm not… not insane! from Bègles, France Since: Mar, 2011 Relationship Status: Buried in snow, waiting for spring
I'm not insane, I'm not… not insane!
#20: Aug 3rd 2020 at 7:05:27 PM

[up] So the path to take was a little different in the original edition?

…I now finished the Gumon area. The final escape was still hard as fuck but I died fewer times than in the Ginso tree flood… I think? evil grin I also thought the gravity puzzles were gonna make me trhow my controler out the window… but they weren’t so bad once I got the hang of it. I daresay pretty clever, even.

But man, I didn’t think Gumo’s story was so tragic. sad I don’t know how they did the voices exactly, but it’s nice how you can hear the sadness in Seyn’s voice even in simlish.

Flippé de participer à ce grand souper, je veux juste m'occuper de taper mon propre tempo.
Lyendith I'm not insane, I'm not… not insane! from Bègles, France Since: Mar, 2011 Relationship Status: Buried in snow, waiting for spring
I'm not insane, I'm not… not insane!
#21: Aug 5th 2020 at 8:45:57 AM

…So apparently when you push a monster off a cliff it does a Wilhelm Scream. evil grin That’s one hell of an easter egg.

Flippé de participer à ce grand souper, je veux juste m'occuper de taper mon propre tempo.
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