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Kim Kardashian mobile game

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VeryMelon Since: Jul, 2011 Relationship Status: Anime is my true love
#1: Jul 31st 2014 at 8:03:32 AM

http://money.cnn.com/2014/07/30/technology/kardashian-app-game/index.html?iid=HP_LN&hpt=hp_t2

"If sales continue at their current rate, the game will gross $200 million in its first year, according to Doug Creutz, an analyst at Cowen and Company. That would put "Kim Kardashian: Hollywood" in the big leagues with smash-hit mobile games such as Candy Crush.

Creutz estimates there are only about seven other apps in the world that are pulling in more money right now. And Kardashian's is one of the top five most downloaded apps in Apple's store. "I don't even know what genre to call it, but people are taken with it," he said."

Discuss.

SaintDeltora The Mistress from The Land Of Corruption and Debauchery Since: Aug, 2012 Relationship Status: I'm just high on the world
The Mistress
#2: Jul 31st 2014 at 8:07:41 AM

First!

"Please crush me with your heels Esdeath-sama!
joesolo Indiana Solo Since: Dec, 2010 Relationship Status: watch?v=dQw4w9WgXcQ
Indiana Solo
Customer Since: Sep, 2009
#4: Jul 31st 2014 at 8:27:54 AM

I don't even know who that is, but the genre sounds like a relatively bare-bones "Life Sim" type game where you're a celebrity.

I did find this tidbit interesting though:

The mobile game market is expanding rapidly. The trick is to get more people comfortable with spending money on purchases within games that they downloaded for free. Right now, less than 3% of gamers do so.

Not sure what they can do alleviate this to be honest. Part of the problem may be because many people see paying for things in a mobile game as scams.

edited 31st Jul '14 8:29:19 AM by Customer

Grounder Main Character Since: Aug, 2013 Relationship Status: All is for my lord
Main Character
#5: Jul 31st 2014 at 9:19:07 AM

Well, they aren't exactly wrong.

theLibrarian Since: Jul, 2009
#6: Jul 31st 2014 at 9:30:33 AM

Especially when it's for stupid stuff like clothing or (like Dungeon Master) mining.

edited 31st Jul '14 9:30:42 AM by theLibrarian

Customer Since: Sep, 2009
#7: Jul 31st 2014 at 9:43:58 AM

[up][up]Well yeah, of course they aren't wrong, it's just that the system needs to be changed so that people don't feel that way.

[up]The amount of mobile games that abuse the Allegedly Free Game trope need to be taken care of too, since that's part of the problem. There's no real consistency between the games that provide "reasonable" bonuses for extra money and the ones that outright want you to pay out the ass for some of the stuff you would need to finish or make any sort of progress in them.

edited 31st Jul '14 9:44:22 AM by Customer

Thnikkafan ? from Faroe Islands (not really) Since: Jan, 2001 Relationship Status: I made a point to burn all of the photographs
?
#8: Jul 31st 2014 at 10:36:02 AM

[up] Couldn't they just make games that just have a flat fee and then you can play as much as you like without paying any more?

You know, like how most actual games work?

Anyone who assigns themselves loads of character tropes is someone to be worried about.
Schitzo HIGH IMPACT SEXUAL VIOLENCE from Akumajou Dracula Since: May, 2009 Relationship Status: LA Woman, you're my woman
HIGH IMPACT SEXUAL VIOLENCE
#9: Jul 31st 2014 at 9:07:18 PM

ALL CREATURE WILL DIE AND ALL THE THINGS WILL BE BROKEN. THAT'S THE LAW OF SAMURAI.
Bleddyn Since: Feb, 2014
#10: Jul 31st 2014 at 11:05:00 PM

Ugh seriously? Words can not describe my disdain for the fact that there would be that many people buying that...

Willbyr Hi (Y2K) Relationship Status: With my statistically significant other
Hi
#11: Aug 1st 2014 at 6:27:09 AM

If you want to discuss the merits/implications/economic factors/etc. of the genre, make a general thread for it. Locking this one for being too much of a complaint thread.

edited 1st Aug '14 6:27:44 AM by Willbyr

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