I vote for the vorcha. In a schoolgirl outfit.
Hitokiri in the streets, daishouri in the sheets.Question is, what colour is the icing......
Ok that was mean. Anyway, i hope when we do get to Mars, that Prothean data site gets PROPERLY researched... I mean, what, we've got how many commercial space agencies working at it now?
edited 12th Apr '16 3:38:24 AM by JerekLaz
As a total tech geek, I just want my omni-tool, damn it.
Hitokiri in the streets, daishouri in the sheets.Yeah I'd be down with that.... Maybe tweak it so we don't have to have it as neon orange... But the whole holo displays thing has to be on the way... better than a VR setup surely?
I'd be interested in changing the color of the Omni-Tool too. I always recolored my Shepard's armor with a Blue stripe instead of a Red one and it would have been nice to continue the theme.
"Sure, it's a remarkable, revolutionary piece of technology . . . but can I get it in white?"
I joke. Customizable omni-tools would be cool.
X-Men X-Pert, my blog where I talk about X-Men comics.Well, in universe, I don't see why it would be impossible. Its just light and digital interface, isn't it? Why wouldn't you be able to change the color of it?
Realistically, it shouldn't be that difficult at all.
Comedically, nope, you've gotta wait for Omni-Tool 3S White. It costs an extra 50 credits, but what a status symbol!
X-Men X-Pert, my blog where I talk about X-Men comics.Plus, almost any other color other than orange would make omni-blades look so much more badass. Sure would love a lightning blue omni-tool, that's for sure.
Hitokiri in the streets, daishouri in the sheets.I'mma go with black for that darksaber aesthetic.
PSN ID: FateSeraph | Switch friendcode: SW-0145-8835-0610 Congratulations! She/Theyedited 28th Apr '16 3:55:34 AM by LordofLore
So the delay to 2017 is official. Fine by me. 5 years after Mass Effect 3 is a good time to allow until the next chapter in Mass Effect starts.
Yeah I'm in no hurry, really. The more time they have to polish up the game, the better. (Not too long though, hopefully)
No problem with that. After the Mass Effect 3 mess it's nice to see the devs and publisher deciding to take their time.
"Yeah, it's a shame. Here we are in an underground cave with all these lasers, and instead of having a rave we're using it for evil."Agreed. And given who Bioware are I doubt its going to turn into another Mighty No 9.
I find it annoying. I wasn't going to buy it at launch anyway (because games cost $80 in Canada now, for some reason), but after several years of seemingly every major game being delayed from its original release date, you realize there is something extremely broken about how games are promoted, and the system needs to change. Release dates should really be the last thing announced.
Well, yes. It gets down to being a pretty fickle thing.
The Marketing Department wants to get on the hype train as soon as they possibly can so they can compete with other games that are coming out at the same time. If Tomb Raider 3 and Dishonored 2 are coming out on the same day, then its possible that getting the advertisements going for TR 3 before DH 2 will result in TR 3 being the bigger success.
At the same time, its INCREDIBLY difficult to know when a game will be officially ready until pretty late into development. Mass Effect 3 is a good example of this since the game was midway through development and they had to rewrite the entire game from ground up and still tried to meet the original deadline. ME 3 absolutely needed a longer development time than it originally got and even more than the second dev. schedule. Even late into development, Inquisition got pushed back a month.
Video Games can be pretty fickle. It can try to be the cleanest game it can possibly be, but it might not meet the release date it wanted and that can upset the fanbase a bit in terms of 'We've had 3 years of hype and gotten nothing on release date'. Meanwhile, if they try to hit that date no matter what, the best case situation is that there will only be some bugs and the game needs a little polish here and there. Worst case, the game will have countless plot issues and the scars of cut content will show their ugly heads and the fanbase will... be pretty upset.
KOTOR II and it's ridiculously short development cycle is a good example of the latter, but what saved it was that it had some really good writing and characters. Otherwise, it would've been remembered only as a glitchy, unfinished piece of crap.
As long as they can make a good game, that's fine. The only thing that bugged me was the emptiness of the release - lots of buzzwords and hype sentences, but no real substance. Froth, basically.
Declaring a "new seamless world" conjours interesting images, but it builds an expectation that risks translating to the Molyneux Scale of Hype.
We haven't seen any real gameplay footage recently, no indication of how the RP side works, no idea of whether this is a set inventory, or if we're looking at futuristic RDR, or ME 1, or DA:I.
I hope we see something at E3.
Me, personally? I'm hoping they find a sweet spot between Mass Effect's classes and RPG mechanics, Metal Gear Solid V's open world, huge amounts of guns, gadgets, and unique buddies, and No Man's Sky and it's seamless exploration between planets and space.
It'd be nice. I'm worried we'll have a sprawling overmap which we shuttle between, with third person linear corridors, with some large "towns" in areas, from which the various missions are essentially branches.
I would love it if we could walk down the decks to our shuttle, get in, fly to the planet's surface, then get out, without seeing a single loading screen. That would REALLY help sell the size.
The jetpack they've been showing gives maybe a bit more verticality in level design, which could be good. And they seem to be aiming for a more wild west theme - which is what has me. A big sucker for sci-fi western...
Agree with you on the inventory side of things, definitely.
My biggest fear is that they fall prey to the "MMO"- ification that plagued Dragon Age: Inquisition.
I really enjoyed that games's story and characters, but the gameplay really rubbed me the wrong way. It's overeliance on fetch quests and repetitive mechanics really distracted from what was otherwise a really good game.
I really hope that Andromeda has a more organic feel to it's quests.
edited 13th May '16 7:15:39 AM by GutstheBerserker
I vote Tali