We played a post-Return campaign, focused on the support the New Jedi order would need in it's infancy. The party was composed of a Guardian, a Consular, a Soldier, and a Scoundrel, with a Noble showing up whenever our 5th could make it.
A lot of that campaign became running jokes on how much of a dick Kyle Katarn is (he couldn't the party when they reached out to him, for understandable and legitimate reasons, but that's not going to stop any of us players ripping on him), how little Luke actually does in favour of his desk job and getting it on with Mara Jade, and how Corran Horn should be the new de-facto Chancellor of the Republic or whatever (he had this awesome tendency to roll crits almost all the time, even if the GM just included him in a scene for a few turns. Seriously, even his skill checks were natural 20s).
It was all cool, fairly low-import jobbing.
Then the Vong showed up.
Was a good campaign, if a little short for our tastes.
I was prepping a droid character for our campaign that never was and may never be. I think I got a little carried away, honestly. It has four arms, four normal pistols, four pistols on his wrists and four vibroblades hidden in his chassis.
Automatic Multidexterity is awesome.
Droids are so stupidly broken in this system its not even funny.
Politics is the skilled use of blunt objects.I figured that out.
If we ever play, I intend to take full advantage of that.
The name of the game will be more dakka.
Played it once, as a wookie. The game wound up ending with everyone wandering around temple/spaceship surrounded by bull rancors.
There are at least two versions of Star Wars RPG that use d20. I'm used to Saga, myself. The system's not perfect, but it blends in just enough elements from DnD 4e to be good while avoiding the really stupid stuff (IIRC). Then again, I might be biased because I'm in a campaign with an epically awesome GM—the best GM I've ever worked with, in fact.
The other, Edge of the Empire, I know less about, but there's the fact that you need special dice for it, which is a major turn-off already.
Charlie Stross's cheerful, optimistic predictions for 2017, part one of three.I've run a few games of Edge of the Empire myself.
The custom dice work really well and I really like the system.
Also, it doesn't use d20, IIRC.
edited 11th May '14 4:44:22 AM by Rosvo1
It doesn't use d20?
Heresy.
Charlie Stross's cheerful, optimistic predictions for 2017, part one of three.It uses d6, d8 and d12.
With no numbers, I do love the system of narrative gameplay they are pushing for though.
I actually picked up the Age of Rebellion starter today; I'll run my group through the intro soon enough and do a major campaign once the core book is out. It focuses on my favorite aspect of the universe, so I'm pumped for this.
The dice are rather expensive though... 15$ CDN for a set and to keep things moving quick you need at least 2 (one for the GM and one for the players); ideally every player has one.
Overall though I find Edge/Rebellion more engrossing and far more balanced then D20; and this is coming from someone who loves that system (overpowered skills, force users and droids and all).
edited 11th May '14 4:42:30 PM by Rationalinsanity
Politics is the skilled use of blunt objects.
I searched for it, but couldn't find a thread for this game.
So, my group planned to pick this up on May the fourth. The movies ended up taking all of our time, so we never got much further than chatacter concepts.
Honestly, the game seems pretty bare-bones, but I am looking forward to playing it.
Anybody have any stories/ideas/game breaks/etc?
edited 7th May '14 6:57:00 PM by zeromaeus