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TheMuse Since: Aug, 2011 Relationship Status: Browsing the selection
#1: Oct 7th 2013 at 6:05:31 AM

Does anyone know where I could find some good online map making programs? Ones that are free perferably and if they don't require the downloading of any speciifc software, that'd be great.

philosopher The thing with the red gold crown. from Behind the Wall Since: Jan, 2011
The thing with the red gold crown.
#2: Oct 10th 2013 at 10:04:29 PM

When I've made maps I use gimp, but that isn't what you want, correct.

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KillerClowns Since: Jan, 2001
#3: Oct 11th 2013 at 8:50:16 AM

Do you have a map planned, and just need to get it formalized, or are you starting more or less from nothing and looking to make sure you avert Patchwork Map?

TheMuse Since: Aug, 2011 Relationship Status: Browsing the selection
CrystalGlacia from at least we're not detroit Since: May, 2009
#5: Oct 11th 2013 at 12:49:26 PM

I found this not long ago googling 'map generator'. I'm not sure how accurate it is, but it's worth playing around with.

edited 11th Oct '13 12:49:47 PM by CrystalGlacia

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Meklar from Milky Way Since: Dec, 2012 Relationship Status: RelationshipOutOfBoundsException: 1
#6: Oct 16th 2013 at 6:52:40 PM

@OP: Are you talking about a map generator, or a program for 'drawing' a map by hand? Or some combination of the two?

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TheMuse Since: Aug, 2011 Relationship Status: Browsing the selection
#7: Oct 17th 2013 at 6:23:49 AM

Either, but the former particuarly

Meklar from Milky Way Since: Dec, 2012 Relationship Status: RelationshipOutOfBoundsException: 1
#8: Oct 17th 2013 at 12:44:45 PM

Hmm. That's more within my realm of experience; I've already made two map generators for WarCraft 2 and one for Half-Life, and implemented Perlin noise in three languages.

Depending on the features you want, some tools can be hard to implement on the Web, because image processing with Javascript is slow unless you use WebGL (and I don't yet know any form of GPU programming). Vector processing is faster though. What features are you thinking of?

edited 17th Oct '13 12:44:52 PM by Meklar

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TheMuse Since: Aug, 2011 Relationship Status: Browsing the selection
#9: Oct 17th 2013 at 1:14:51 PM

Having some degree of controlling the shapes/locations of the landmasses, how many 'islands' (I mean continents), and ratio of water to land. Stuff like markers for mountains,plain, deserts would be nice but aren't necessary.

Meklar from Milky Way Since: Dec, 2012 Relationship Status: RelationshipOutOfBoundsException: 1
#10: Oct 21st 2013 at 10:57:03 AM

Hmm. What kind of map size/shape are you thinking of? A finite-sized flat square (wrapping or otherwise), an infinite flat plane, a sphere, or something else?

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TheMuse Since: Aug, 2011 Relationship Status: Browsing the selection
#11: Oct 21st 2013 at 11:32:07 AM

Just a flat, finite style one.

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