Not sure if I'm actually going to watch it. I've already played the game, and when I watch an adaptation of a work I'm already familiar with, bitching about all the thing the original did better tends to take priority over actually enjoying the show.
Though I am rather curious how they'll portray the main character.
I'm actually not too worried about it; DS2 translates much better to anime format than Persona 4 does, and that one was still pretty good. It would take a massive fumble to screw this up.
edited 3rd Apr '13 1:41:17 AM by Savoie
I'm interested in it. Largely because I got stuck on a boss and haven't been able to work up the motivation to grind
Yep, that's the nature of SMT games without Beginner mode.
Loves feel-good animation a whole lot.Judging by the manga that's out at the moment they're not doing a straight, scene-by-scene adaptation like what Persona 4 was, which is good. There's a lot of episodic downtime in the game, so I hope they can come up with good ways to link everything together smoothly. Hibiki openly showing emotion is a welcome sign to me after how robotic I felt Yuu often came off as.
My Megaman and MegaTen liveblogsUmm, you don't really need to grind for bosses... You just need to select good skills and good monsters with good skills.
You have no idea how hard it was to get some of my classmates to understand that.
Classmates?
Anyway, while there ARE jrpg that can be honestly beaten only with grinding, quote lot of them do have enough strategic elements(even the ones that aren't SRPG) that you can beat them without it. Thats just something that isn't apparent to a lot of players, then again it doesn't help that Useless Useful Spell exist.
edited 3rd Apr '13 7:46:57 AM by SpookyMask
I think Dragon Quest is the only series where grinding is consistently necessary.
The only SMT game where I really went out of my way to grind was Digital Devil Saga 1 and that was so I could get the null everything but almighty ability.
Not Three Laws compliant.Definitely interested in this one. In fact, I decided to play the game just two days ago(Didn't have much time though. Still on Day 1).
Mohiro Kitoh does the monster designs? Yep this is going to be legitimately surreal. His Bokurano was one of my favorite anime titles ever.
"And you must be Jonathan Joestar!" - Suex5 So instead of grinding you need to read pages and pages of guides until you can achieve or fuse the right demons and skills. Right?
edited 3rd Apr '13 9:35:07 AM by Ruise
Loves feel-good animation a whole lot.Crunchyroll will be streaming starting tomorrow.
Not Three Laws compliant.Yes... but when you fused all of your demons so that they have the wrong skills for the boss, what you need to do to correct that strongly resembles grinding
Man, this remember I have to actually go back and finish the game!
Will pick this one up, for certainty. Haven't been watching anime lately, but I can't miss this one.
I should probably go back to the game one of these days as well. I remember getting a pretty crappy ending. Congratulations! You killed God and earned humanity's freedom. Too bad that 99% of said humanity, as well as most of the planet's surface have been unmade in the process.
Hmm, either way, I did struggle through a lot of bosses without bothering to restart chapter so it is possible even if its frustratingly hard.
Then again, I did always make sure I got every skill for the characters from monsters on non story maps and such..*shrugs*
@Ruise: Well, you don't really need PAGES of them, just what makes up the high level ones you can get. See, they usually already have some useful skills plus some items you get from maps enable you to inherit them with useful skills they normally wouldn't be able to get.
edited 3rd Apr '13 7:46:36 PM by SpookyMask
You don't even need guides for fusion — the game provides it for you with the catalog feature. They tell you all the demons available and at what level, what abilities they have, what demons you need to make them... Just check the listing every time you level, grab the ones that look good, and keep a variety. Most bosses can be taken down with two teams and the other two on anti-mob support, so having a wide selection means your anti-boss groups can get the best demons for that situation. If that isn't enough, then peek at the boss and fuse demons that resist the attacks they use; proper defenses often matter more than strong skills, especially since it helps you keep them from getting extra turns.
DS 2 isn't easy, but it isn't hard either. Just be methodical and you'll get through, even against the stronger challenges.
^That too
Subs are up and... damn. This is gonna be one slick production. Even the OP and ED are standouts.
In DS 2 I kind of accidentally ended up overpowered and invincible by the end. I think the demon fusion codex thing helps a lot. Although usually I was so attached to some particular demon ability that I just used the elemental fusion to rank them up without changing their abilities.
Just watched it. Also taking a look at the manga, and seen a few clips of the game on youtube.
I'm hoping to find time to watch more of the latter, since I want to have a better idea of what is going to happen.
I do wonder why they skipped the Original Devil Survivor and jumped straight to Devil Survivor 2 however? Was it too late to make an anime of the original? Is the sequel more popular? Or is it due to Devil Survivor 2: Break Code for the Nintendo 3 DS?
Whatever the case, it's here now.
One Strip! One Strip!It's pretty much a combination of all three, the same reason it was P4 and not P3 (or P1 & P2!) that got an anime last year.
So, that was okay. Animation quality is about average. Taking some major liberties with the story, some more reasonable than others
Probably just because it's the most recent. And I really don't see the original turning into an interesting anime
All right, all right, I'm going to buy this game ASAP. You win, marketing via anime adaptation!
Loves feel-good animation a whole lot.
Yo, Devil Survivor 2 is airing on the 4th and it will be awesome. Story by Atlus, moster designs by Mohiro Kitoh, and a seven-day plot that lends itself well towards adaptation.
Expect greatness.
edited 3rd Apr '13 12:42:52 AM by Savoie