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Ghilz Perpetually Confused from Yeeted at Relativistic Velocities Since: Jan, 2001 Relationship Status: Barbecuing
Perpetually Confused
#2: Mar 28th 2013 at 4:58:45 PM

"I wanted to make a game that is not for right now, that I will never play," said Rohrer onstage at this year's Game Developers Conference, "and nobody now living would ever play."

Pfff, the guy behind FATAL beat him to it long, long ago.

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