There are board clears for rogue like Fan of Knives or Dark Iron Skulker.What rogue is missing is GOOD board clears.
No, let me rephrase that. The game lacks efficient board clears altogether
edited 27th Oct '16 6:59:28 PM by fasoman1996
Uni catPriest and Rogue though desperately need at least decent ones.
The main way you win is by setting up a tempo swing or a threat that the opponent can't deal with efficiently. Sometimes this might mean using Prep and single-target removal to ensure that you're ahead on board: other times you might conceal a high-priority target like a Questing or Auctioneer (in Miracle Rogue) in order to make their removal as awkward as possible with the threat of snowballing next turn.
edited 27th Oct '16 9:33:18 PM by Pyrite
Not a substitute for a formal medical consultation.Not really for a Thief / Deathrattle rogue, its a straight up Curvestone tempo deck.
My bad, I just saw the decklist. Previous Burgle lists I've seen ran Prep and sometimes Auctioneers.
edited 28th Oct '16 2:02:27 AM by Pyrite
Not a substitute for a formal medical consultation.More from the Gadgetzan Gazette.
WE'RE HAMMERING DOWN PRICES ON LIGHTLY USED FLAMETONGUE TOTEMS, MANA TIDE TOTEMS, AND TOTEM GOLEMS
edited 28th Oct '16 9:05:37 AM by Blueeyedrat
"I've come to the conclusion that this is a very stupid idea."Before I forget: Weird Al to close out Blizzcon.
In the spirit of WOTOG, new Legendary in next expansion: Weird Alexstrasza.
Not a substitute for a formal medical consultation.So I just played TB druid vs warrior. Not only did he get brawl twice, he got literally the best possible outcome both times. 1/5 chance the first time around, 1/8 the second time.
Why do I even try?
Join my forum game!Yeah, classes with good removal really have an advantage in this brawl. I tried to play Rogue to get my quest done - in the end I replaced the quest and just went Mage instead after getting my face beaten in. :/
Welcome to Estalia, gentlemen.Well that sucked and really pointless, no packs for me and I am rather mad.
I think you get at least one pack for choosing a champion.
Welcome to Estalia, gentlemen.Man i also chose Thjis.
Maybe this Pick a champion thing got him really nervous. Well at least i get the pity pack :v
Uni catI'm in the same boat.
The pressure might have been a factor, but not because of the card packs. If you follow the tournament scene, Thijs hasn't had the best run of results since the Spring Champs. The problem is that it's hard to assess how well most of the other players have been doing outside of the Seasonal Championships, especially those who qualified through open cups, so that's another reason for the odds being a bit of a crapshoot.
Regardless, you still got a free pack for clicking a button. Probably one of the easiest packs of your life... even if it's a TGT pack.
(Also, in the words of a venerable sage...)
edited 29th Oct '16 5:59:45 PM by Pyrite
Not a substitute for a formal medical consultation.Today I got Jaraxxus as a minion rather than a hero, after my opponent played Ancestral Call.
Yeah, that can happen with bane of doom as well.
Join my forum game!Guys, guys, I just got my first 12 win Arena...
\o/
edited 30th Oct '16 11:25:58 AM by Elle
The next teaser is up. "Mysteries of Pandaria", huh... Nice wordplay.
edited 1st Nov '16 10:14:30 AM by Pyrite
Not a substitute for a formal medical consultation.Along with #8, seems I might have been right about this being a Tanaris themed expansion.
I am wondering if we are going to get like a soft Siege of Orgrimmar xpac with cards focusing on exotic stuff like Thok, Silthid, treasures of Pandaria and such.
If I have the first level of Blackrock Mountain, but dont purchase or play later levels until that adventure is retired, do I still get cards as rewards?
You should, but I can't find confirmation.
EDIT: This week's Brawl: Yellow-Brick Brawl. Both players get Dorothee (Untargetable minion: Cards on the left get Charge, Cards on the right get Taunt), and you construct a deck with 3 copies of 10 cards each. You also start with 10 Armour on top of 40 Health. No idea how this works, but heeeeyyyy...
EDIT: Well, the good old Resurrect-Divine Spirit-Inner Fire Priest did it for me, but I probably won't get so lucky next time. If there is a next time.
edited 2nd Nov '16 9:35:30 AM by Pyrite
Not a substitute for a formal medical consultation.Surprising absolutely nobody, putting Dreadsteeds and an invincible charge/taunt provider together is an incredibly broken combination. Here's the deck I settled on using. Deck
Mudkip's final evolution is in fact NOT Mudkipperino.I played Shaman for my first try and put in all Windfury minions. Worked pretty darn well. But Dreadsteed is broken as hell, isn't it, since it infinitely respawns as a taunter. You can literally never get through it without spells or silence. Goddamn...
edited 2nd Nov '16 12:05:59 PM by Fighteer
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"
Rogues not having board clears or heals are really their biggest weakness right now, when standard hit they made the class weakness more defined.
You might like this thief rogue build. You could replace a Shifter for another Farseer or sap.
edited 27th Oct '16 6:59:18 PM by Memers