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Ryuhza from San Diego County, California Since: Feb, 2012 Relationship Status: Tongue-tied
#1801: May 24th 2014 at 12:44:20 AM

How very Gears.

I heard Ready At Dawn were using their experience with the Go W franchise to include some mildly complex melee sequences. I want to see those ASAP.

The graphics are super good, but I'm hoping Ready at Dawn will show something more interesting about the shooting gameplay than what we've seen from many other 3rd person shooters now and yesterday, or show some of the other stuff they've been talking about— quieter moments, or the murmurs of soft body physics that came about with new details back in October, yet don't seem present in any of the footage we've seen.

As it is, this new clip didn't show us anything about the game that we don't already know.

Oh, and I'm pretty sure one of those melee sequences were shown in the video from February. Sort of a QTE-Plus thing.

edited 24th May '14 12:50:53 AM by Ryuhza

every little word and every little step
Alucard Lazy? from Vancouver, BC Since: Jan, 2011 Relationship Status: Showing feelings of an almost human nature
Lazy?
#1802: May 24th 2014 at 2:12:43 AM

I was actually talking about the creative director's claims in this interview here.

Shooters have a tendency to be very light or canned on melee. We wanted to find new ways of introducing it that would keep you feeling you were in a shooter that’s evolved into something else, rather than been segmented. It started with us trying to figure out how we balance the two, shooter and melee, but then it evolved into us making this shooter with different melee systems.

I'm staying skeptical on this one. Most developers would like to innovate in some way, and most of them fail. If their entire system rests on pseudo-Press X to Not Die segments, I can't imagine how banal the rest of the game might turn out.

edited 24th May '14 2:15:05 AM by Alucard

LordofLore Since: Jun, 2012 Relationship Status: Consider his love an honor
joeyjojo Happy New Year! from South Sydney: go the bunnies! Since: Jan, 2001
Happy New Year!
#1804: May 25th 2014 at 5:32:53 PM

^^^ I guess that minor neck wound was more serious then that other guy's lung and stomach injuries, eh?

I think a Quick Time Event is all you really need for close combat in a shooting game. The important thing is to make it feel present without overshadowing the main game play. Bio Shock 2 to for example remove the 'pipedream hacking mini game' for Quick Time Event which critics generally agreed suited the gameplay more.

microsoft-admits-defeat-xbox-one-without-kinect-coming-june-9-for-400

It looks like Sony made the right saw choice making their motion control an optional add-on rather then an intricate part of game console.

edited 25th May '14 5:33:24 PM by joeyjojo

hashtagsarestupid
Alucard Lazy? from Vancouver, BC Since: Jan, 2011 Relationship Status: Showing feelings of an almost human nature
Lazy?
#1805: May 26th 2014 at 5:53:39 AM

[up][up]I love that news.

[up]Even then, I wouldn't call a QTE in a shooter an "evolution" by any stretch. They want the melee and shooting elements to blend together seamlessly, and I'd rather see how they're going to do that over more of these shooting demos.


http://www.gamespot.com/articles/playstation-coming-to-china/1100-6419871/

Some believe Sony should follow Nintendo by making an even smaller version of their console for Chinese release. I don't mind that idea, to be honest.

edited 28th May '14 1:02:21 PM by Alucard

Alucard Lazy? from Vancouver, BC Since: Jan, 2011 Relationship Status: Showing feelings of an almost human nature
Lazy?
#1806: May 28th 2014 at 1:07:03 PM

If you live in one of these places, registration is free. I got mine completed grin


Sony is picking up the bill for the indie section at TGS this year (developers won't have to pay for exhibition space). They don't care if it's not on a PS platform, so long as the TGS staff approve it.

"We don’t care if the game is on a PlayStation platform or not. The more indie games, the better! Just bring cool stuff!"

The cynic in my says it's a PR move, but it's still a really nice PR move. The other two console-makers could learn from this kind of good will.

edited 28th May '14 1:08:53 PM by Alucard

BadWolf21 The Fastest Man Alive Since: May, 2010
The Fastest Man Alive
#1807: May 28th 2014 at 6:48:21 PM

Of course it's a PR move. That doesn't make it a bad thing. Keeping indies happy helps Sony in the long run, because last year saw the death of the Double A publisher. A constant flow of creative indie games is vital to a release schedule, so that people always have something to play, even when the next Triple A tentpole title is months down the pipeline. Plus it fosters goodwill with gamers in the short term.

If Sony got nothing out of it at all, they wouldn't do it. But there's basically no downside, so why not?

Alucard Lazy? from Vancouver, BC Since: Jan, 2011 Relationship Status: Showing feelings of an almost human nature
Lazy?
#1808: May 29th 2014 at 6:30:00 AM

[up]I agree with all of that.

It's EA, so you knew it was coming, but I'm still happy to see the PS 4 stealing an exclusive from the Xbox One.

mega-dark Moe Game Console from Planeptune Since: Feb, 2010 Relationship Status: [TOP SECRET]
Moe Game Console
#1809: May 29th 2014 at 7:38:21 AM

Okay I giggled at this gif that was made in predictions to Sony's E3.

Hyped for Hyperdimension Neptunia V 2
LeGarcon Blowout soon fellow Stalker from Skadovsk Since: Aug, 2013 Relationship Status: Gay for Big Boss
Blowout soon fellow Stalker
#1811: May 29th 2014 at 1:44:59 PM

Wooooo!

Oh really when?
Alucard Lazy? from Vancouver, BC Since: Jan, 2011 Relationship Status: Showing feelings of an almost human nature
Lazy?
#1812: Jun 1st 2014 at 5:33:34 AM

http://www.nytimes.com/2014/06/01/arts/video-games/talented-designers-stream-into-mfa-video-game-programs.html?_r=1

So, it turns out Sony is growing another studio made up of students out of NYU's game program, which is how they scouted and subsequently signed their 3-game deals with Giant Sparrow and Thatgamecompany. This new group is called Pixelopus, they'll apparently be 1st-party, and their first game will be debuting at this E3.

Hoping for more artsy games. Thatgamecompany's next title will probably be multi-plat, so there'll be a shortage experimental exclusives for a bit.

LordofLore Since: Jun, 2012 Relationship Status: Consider his love an honor
phoenixdaughterAM Since: Jan, 2010
#1814: Jun 3rd 2014 at 12:18:21 PM

And I only got a few games for my PSP. Most of which are already on my Vita. Except Birth By Sleep for some reason.

Nettacki Since: Jan, 2010
#1815: Jun 3rd 2014 at 11:59:03 PM

I've built a large collection of PSP games over the years, both digital and physical. It's had its ups and downs, but in the end I still love the thing.

Alucard Lazy? from Vancouver, BC Since: Jan, 2011 Relationship Status: Showing feelings of an almost human nature
Lazy?
#1816: Jun 4th 2014 at 2:09:06 PM

Bad news.

Media Molecule and Guerrilla Games won't be at E3.

I think Sony might be putting more faith in Gamescom at this point.

Ryuhza from San Diego County, California Since: Feb, 2012 Relationship Status: Tongue-tied
#1817: Jun 4th 2014 at 3:03:28 PM

Disappointing. I thought Media Molecule would be at this E3 for sure after their concept demo at the PS 4 reveal last year. In fact, they were just about the only thing I was really looking forward to. Hope Sony has some good surprises up their sleeves. All these delays are making 2014 look barren.

every little word and every little step
Lionheart0 Since: Oct, 2009 Relationship Status: I'm just a hunk-a, hunk-a burnin' love
#1818: Jun 4th 2014 at 3:35:22 PM

Don't be so down chums, just more time for the HD HD port of The Last Of Us.

Ryuhza from San Diego County, California Since: Feb, 2012 Relationship Status: Tongue-tied
#1819: Jun 4th 2014 at 6:14:06 PM

I already played The Last of Us. It was phenomenal, but I can't get excited about the same thing at a higher resolution/framerate. I want to see something amazing and new.

every little word and every little step
TamH70 Since: Nov, 2011 Relationship Status: Faithful to 2D
#1820: Jun 4th 2014 at 6:16:26 PM

Agreed. I like new stuff, not rehashed versions of stuff I have already played, unless it's actually better than that previously played stuff and not just graphically.

Ryuhza from San Diego County, California Since: Feb, 2012 Relationship Status: Tongue-tied
#1821: Jun 4th 2014 at 6:21:43 PM

Well, an improved framerate might make it more responsive.

every little word and every little step
DragonGeyser The Chew Toy of Gaming from a computer, DUH. Since: Dec, 2010
The Chew Toy of Gaming
#1822: Jun 4th 2014 at 8:00:28 PM

Has there ever been a console and handheld bundle before? Because if there isn't, Amazon may have leaked the first, and it's a PS 4 and Vita bundle.

Lampshade Hanging: It's a lifestyle.
BadWolf21 The Fastest Man Alive Since: May, 2010
The Fastest Man Alive
#1823: Jun 4th 2014 at 9:54:09 PM

Pretty sure there was a PS 3/Vita bundle last year.

As for The Last of Us Remastered, don't think of it as a rehash. Think of it as a Game of the Year edition that got a facelift to cross gens. Because that's what it is.

Alucard Lazy? from Vancouver, BC Since: Jan, 2011 Relationship Status: Showing feelings of an almost human nature
Lazy?
#1824: Jun 8th 2014 at 6:13:41 AM

Sony is back on top.


Morpheus on the Tonight Show (skip to 1:47)

Lionheart0 Since: Oct, 2009 Relationship Status: I'm just a hunk-a, hunk-a burnin' love
#1825: Jun 9th 2014 at 7:40:44 PM

I never seen a Conference 180 so quickly from being captivating to "WTF are you guys thinkiing?!"

Sony did show a few cool new exclusives and some really awesome looking Indie PSN titles. And I won't like, I've been waiting for Vita/Playstation TV to get announced.


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