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3of4 Just a harmless giant from a foreign land. from Five Seconds in the Future. Since: Jan, 2010 Relationship Status: GAR for Archer
Just a harmless giant from a foreign land.
#301: Feb 16th 2015 at 2:17:06 AM

...*cough*fanboys*cough*

"You can reply to this Message!"
HazzyHaz Slice and Dice Since: Oct, 2011
Slice and Dice
#302: Feb 16th 2015 at 5:40:01 AM

Figured as much, was worth a try. I'll change it soonish.

[up]Figured it was worth a try since there was a precedent for postdead people in the einherjar. Its not like i was going for Hercules or something

edited 16th Feb '15 5:42:15 AM by HazzyHaz

math792d Since: Jun, 2011 Relationship Status: Drift compatible
#303: Feb 16th 2015 at 6:22:59 AM

[up] Sigurd is comparable in some respects to Heracles, in the sense that both the stories of Heracles and the story of Sigurd are tragedies wrapped up in a heroic narrative, or at least where the hero's failings end up costing them dearly, and the Völsung family as a whole ends up suffering terribly, both before and after the birth and death of Sigurd.

Also in the sense that they had some talented revisionist mythologists and writers lionizing them after their death, only in Sigurd's case it was Wagner tongue

Still not embarrassing enough to stan billionaires or tech companies.
HazzyHaz Slice and Dice Since: Oct, 2011
Slice and Dice
#304: Feb 16th 2015 at 6:30:27 AM

Well, I meant in the case that there is no precedent for Greek postdead pseudo-zombie dudes. I do recognize he's a boss, though.

Tojin Back after a long hiatus from Protectorate SW Headquarters Since: Aug, 2013 Relationship Status: In Lesbians with you
Back after a long hiatus
#305: Feb 16th 2015 at 6:45:07 AM

@3: True. I've changed her casting language to Hebrew.

Yes, Ayda is a focused Practitioner.

And yes, she killed a non-Muggle with the teddy bear. Which just makes it more impressive, in my opinion. tongue

@L Mage: I've changed the boyfriend from White Court to semi-major talent. Better?

EDIT: [down] I know. Ayda's status as an assassin-for-hire means that the White Council is rather annoyed with her, to say the least. Plus her target was a Red Court vampire already wanted by the White Council for a string of murders.

I just wanted the teddy bear thing to be an amusing Noodle Incident, honestly. I didn't think it'd cause such a hubbub. (Even though said hubbub literally is just you asking some valid questions, 3. tongue)

edited 16th Feb '15 8:50:58 AM by Tojin

“Not a promise, not an oath, or a malediction or a curse. Inevitable." - Taylor Hebert
3of4 Just a harmless giant from a foreign land. from Five Seconds in the Future. Since: Jan, 2010 Relationship Status: GAR for Archer
Just a harmless giant from a foreign land.
#306: Feb 16th 2015 at 7:07:24 AM

[up]I assume you mean non-mortal with non-muggle. Magic users still are law protected

"You can reply to this Message!"
Tojin Back after a long hiatus from Protectorate SW Headquarters Since: Aug, 2013 Relationship Status: In Lesbians with you
Back after a long hiatus
#307: Feb 18th 2015 at 10:18:44 PM

I finally finished Ayda's character sheet. Please let me know if there are any holes in her backstory or problems with her character sheet.

“Not a promise, not an oath, or a malediction or a curse. Inevitable." - Taylor Hebert
LMage Scion of the Dragon from Miss Robichaux's Academy Since: May, 2011 Relationship Status: Shipping fictional characters
Scion of the Dragon
#308: Feb 18th 2015 at 11:59:10 PM

Hm. The backstory runs a bit darker than our usual current but it's not stepping wildly outside established bounds. There's issues of how she'll get worked into the plot, but I might be able to handle those.

A few questions:

What exactly form of Sign Language is she using? (I'm actually conversational in ASL myself)

And could you delve a bit more in depth into the dichotomy between the personalities and how strong it is? That's probably where I hesitate the most because while not impossible, extreme cases of that kind of characterization can be difficult to pull off. If it's just "modes" in dealing with the world and still the same person at the core of it, or behind the masks, that's one thing, but a solid case of DID or another dissociative disorder raises questions and concerns.

"You are never taller then when standing up for yourself"
Tojin Back after a long hiatus from Protectorate SW Headquarters Since: Aug, 2013 Relationship Status: In Lesbians with you
Back after a long hiatus
#309: Feb 19th 2015 at 9:05:49 AM

Ayda uses LIS, the Italian sign language. She can also just write something out if needed.

And her "personalities" are just modes that she uses to get through whatever she's doing at the time.

Also, I've added her current age to her sheet under Other.

“Not a promise, not an oath, or a malediction or a curse. Inevitable." - Taylor Hebert
LMage Scion of the Dragon from Miss Robichaux's Academy Since: May, 2011 Relationship Status: Shipping fictional characters
Scion of the Dragon
#310: Feb 22nd 2015 at 12:38:31 AM

Assuming all goes well, I'll probably be posting the prolog, maybe even starting the new arc tomorrow. Anyone that wants to apply should do so before then.

In the mean time I'm accepting Tojin- I think I -might- be able to manage one more if you want to try again Hazy or if anyone wants to throw their hat into the ring, but I'll be judging based on the quality of applications submitted alone and I may decide against anyone if I can't see a possible storyline for any of the applicants. Just putting that out there.

"You are never taller then when standing up for yourself"
deathpigeon Since: Jan, 2001 Relationship Status: One True Dodecahedron
#311: Feb 22nd 2015 at 1:38:51 PM

[up] What of my character? Is he accepted?

LMage Scion of the Dragon from Miss Robichaux's Academy Since: May, 2011 Relationship Status: Shipping fictional characters
Scion of the Dragon
#312: Feb 22nd 2015 at 1:55:03 PM

Yuppers. I may he to tone down certain elements in the meta narrative but it should be workable.

"You are never taller then when standing up for yourself"
3of4 Just a harmless giant from a foreign land. from Five Seconds in the Future. Since: Jan, 2010 Relationship Status: GAR for Archer
Just a harmless giant from a foreign land.
#313: Feb 22nd 2015 at 2:30:29 PM

Repost for the new arc:

Name: Timotheus Johann Georg von Hochberg

High Concept: White Council Librarian

Trouble: ...For Good Men To Do Nothing

Character

Background: Timotheus, or rather Tim, hails from Germany, to be more specific Freiburg im Breisgau near the Black Forest. His family has a long history of scholars and academics, which is descendent from Albertus Magnus. As Council files show Magnus, a catholic Priest, scholar and Wizard in his time struck a nerve in the then early Inquisition which purged every of his descendants who showed talent for magic. This means that Tim might actually be the first of his family to show (or survive) magic talent in centuries. When his talents were discovered one of the german wizards offered to teach him and inducted him to magic and the White Council, a offer the youth took up very enthusiastically. While studying magic, he also spend time at the University, attending a diverse number of lectures. After he became a full Wizard in his own right he joined the archivists and bibliothecaries of the Council, those who care for the collected lore of wizardry and magic. As the new Guy he was thus forced to, walk the Earth (or rather America) and track down lost tomes and the like, try to collect Data on the experiments done by various Wizards and not get killed. After a few years of doing this, and getting roped by a certain infamous Warden into supporting the Paranet occasionally, he has found it more rewarding than sitting in the Council Archives all day and continues to do so.

Personality: Tim has a calm personality, though prone to snark. Some could say he is cliche bookish, as he has a great love of reading and aquiring new knowledge. Born out of this, and discovered family history, he has little to no patience with those who try to supress knowledge out of political reasons. He tries, generally, to be as polite as possible as he was raised, but sometime his snark gets the better of him. As a academic's child, he also tends to be more analytical and rational than emotional and very focused when pondering a mental problem. The exception to that are certain groups, like the Red Court and the Nazi's which he dislikes with a passion. If flustered he tends to curse and talk in German. As a member of the "young generation" of the Council, he tends to be more liberal, but with a clear commitment to it.

Appearance: Tall (2 Meter), not remarkably looking and appearing a bit scatterbrained sometimes, with occasionally uncut dark blond hair and grey eyes behind (purely aesthetical) glasses. Has fair skin, which has the tendency to tan very fast. His eyebrow hides a small scar, courtesy of the war with the Red Court. He also sports an sharply trimmed Henriquarte beard. Wears mostly sneakers, a black leather longcoat over a black suit with blue tie, with a simple black felt fedora hat and a leather postbag containing reagents, Noteblocks and the like. He is also known to smoke the occasional cigar.

Skills:

Job Class/Expertise: White Council Wizard
Skill Strengths: Tim is a well above average gifted Wizard, with a broad basis of magic and academic knowledge. Thus he is very skilled at magical research, analysis and working out spells. While he is at best in ritual magic, he is well skilled in evocation, provided he has not to do it spontaneously and without a moment of preparation. As consequence of that, he exhibits a great deal of fine control in his spellcasting, which allows him to do limited multitasking while evoking.
He also has a tendency to plan ahead and think strategically.
His magic system revolves around a combination of the "classical" elements (Fire, Air, Water, Earth and the "scientific" Elements, the basic Interaction of the Universe (Gravity, Electromagnetism, Strong and Weak force) and is an experimental evolution of classic wizard teachings.
Though by training a generalist, his prefered way to use magic in combat is either Light (or rather, the Electromagnetic Spectrum), Gravity or sometimes raw Force/Spirit. Though he has some other tricks up his sleeve...When he is not simply trying to get a ward up and get the hell out of there...
Recently, he has started an Advanced Education in Oslo with so far unseen results
Skill Weakness: Tim's greatest weakness is his lack of improvisations capability. He has a tendency to think rather than act, which goes with that in tandem. His exhibited fine control in magic also leaves him highly unwilling to use brute force approaches. All of this means he is not at home on a battlefield. Though this official estimation may be quite outdated.

Powers/Abilities:

Spells:
His preferred language for magic is faux quenya and faux sindarin.
Catch-all Terms, meaning general spells for specific schools, with sole specifications for some spells;
Eglain - Electromagnetic Spectrum, or "Light", Spells
Eglain Gail - Xaser level beam spell.
Eglain Galad - Graser level beam spell.
Calad - Light/Holographic Spells
Calad Rinde - Creates a Light Circle
Caun - Gravity Spells
Caun Hathol - Gravity Blade spell.
Caun Maetha - Gravitomancy spell.
Alagos - Electric Spells
Glaur - Fire Spells (New Variant)
Godref - Strong Force Spells
Niras - Force Spells
Ruivé - Fire Spells
Kemen - Earth Spells
Gwaeren - Air Spells
Heleg - Water Spells
Hûr - Spirit Spells
Crebain - A Conjuration
Sandastan - Shield and Ward spells
Halyas - Veils
Andoniémar - "Great Gate to the Nevernever"
"Hex Hex" - Hexs

Special Abilities
Bibliomancy: Bibliomancy is an ability which allows him to attain a good general overview of the content of a Book, Text and the like (it also works on DVD's and USB Drives, but obviously they are fried afterwards.) How detailed the overview is depends on "complexity" or "gravity" (for want a better term) of the content. For example if he touched a DVD or Novelization of A New Hope he would get the plot and most details of the story, but give him a Book on Physics and he would still have to read the appropriate passages to be able to explain what E=mc2 exactly means. Affinity with the content also helps (he gets a bit more form a Magic Book than a Physics Book). (Effectiveness on non-hard text data up to the GM)

Foci/Equipment:

Lasing Rod Mark VI:
A slender, about 35 cm long, short staff of a very hard and fully black wood, with a complex pattern of runes along its length. The top is conic, showing the crystal core, with the sides of the cone showing a different, more specialized pattern of runes. Features:
  • It absorbs almost every light that falls upon it, and stores it inside the crystal core. This is done automatically and can be speed-charged using a tanning bank or something along those lines.
  • The light inside the rod can be manipulated by magic, adjusting its wavelength in storage or powering up before firing it, in essence charging it for a bigger shot beforehand. The Rod is however only certified for up to Xaser-strength Laser spells, the Gamma Ray spells would make it probably burst.
  • The cone-runes runes are a second-stage use which allows the rod to create a small gravitic lense in front he of the crystal emitter to further focus and energize the light coming out of it. Unlike previous versions of the rod, the gravity lens is a standard feature, Tim preferring the slightly higher energy consumption for the more powerful beam. Additionally, the cone can be used to create a gravity „spike“, turning the rod into something akin to a dagger.
  • Finally, this version of the Rod has the first generation of Holofocus Magic integrated. As thus it can create holographic foci for the classic 5 Elements: Spirit, Air, Fire, Water, Earth.
  • Its also a quite nice club, if need be.

Staffspear:
A very long hybrid of a Staff and a Spear with twin blades The basic construction of the hilt is that of his Lasing Staff, with a crystal core which absorbs light. On the outside are however a range of different runes etched in, which makes it clearly a generalistic tool instead of a specialized. A Wizard's Staff on the outside, a Lasing Staff on the inside.
So while it can shoot laser like the Lasing Rod and Lasing Staff it can also be used for other magics with ease.
The gravity lens of its lasing function is supported by runes on the inside of the blade, making it far stronger than the one on his lasing rod.
The blades themselves are made out of an unknown metal and the edges are marked with etched runes for Gravitic Force. Even without magic, the edges are “very” keen.

A integrated glamour-spell makes the Spear look like a “normal” polished wooden staff if need be.

Book:
A thick book in an heavy Iron casing and reinforced titanium steel edges, which contains his notes on magic, potions, prepared spells of all kinds and a number of parallel fused and enchanted silver lines inside the back and front cover, which constantly absorb a little gravity, to be used as 'battery' of sorts.
On the front and backside are Enneacle circles for quicker and easier thaumaturgic magic made from an unknown metal. The circles can also be used for an Thaumaturgic Evocation, essentially a magic capacitator for evocations.

Shield Rings:
4 Multilined rings on his left hand. Each ring has a middle layer which links the together between all to create the main shield:

I. A Gravity Wall which bends, attenuates and blunts anything entering it, deflecting it away or weakening it.
II. The layers above the central layer on the two center rings create a secondary, and weaker, force wall as backstop which catches anything still managing to penetrate the gravity wall. It can either be brought up in a weaker form (one ring) or stronger (both rings)
The remaining layers are specialized layers, for either heat, light or parts of the magic spectrum and can be added as needed at the cost of higher energy consumation.

Shield Bracer:
A leather bracer on the left forearm with metal plates. Runes and inscriptions on the plates are for a specific defensive shield:

Gravitic
A energy intensive shield, it creates a "wall" out of gravity, ripping with thousands of g against anything coming into it, shredding and disintegrating it. Visible is only a clear wall of blue light. This focus needs to be "charged" to be used, and once released will use up the whole charge in one go.

Ward Stones:
A set of polishes stones, with etched runes. They are functioning as a quickly deployed foundation structure for Wards. While usable for all kind of Wards, they have in-built support for a number of pre-designed wards.

Protective Gear and Weaponry:

  • Tim has exchanged his old cloth coat for a black leather longcoat. With the stronger base material come stronger wards and spells on it. He also has a new and better reinforced Hat.
  • A Heckler & Koch USP P8 (Bundeswehr surplus)
  • His glasses are enchanted to protect his eyes from damage bright light or the like (ie: Lasers)

edited 22nd Feb '15 2:32:34 PM by 3of4

"You can reply to this Message!"
deathpigeon Since: Jan, 2001 Relationship Status: One True Dodecahedron
#314: Feb 22nd 2015 at 2:33:05 PM

Ooo! You're bringing back Tim, this arc! That means that I get to pay off that part of my char's backstory in the rp itself! :D

KeiranGold from Drowning in Cat Fur Since: May, 2014 Relationship Status: I LOVE THIS DOCTOR!
#315: Feb 23rd 2015 at 5:32:04 PM

Late request from Mage: now with more defined potions list as well as a little extra!

Name: Annette Wagner, “Anne” or “Anna”

High Concept: The “One-Trick” Alchemist

Trouble: Addictions, Addictions, Addictions.

Background: Grew up inside the world of magic with a mother who was a full fledged witch. She never mastered anything outside of potion-making, but it was all she really needed to feel included. She had an otherwise normal, human upbringing. At twenty, she met Violet, the woman Red Court who would become her wife and her first trip into nearly inescapable addiction. Five years and a son later, she broke free of Violet’s hold when her child was put at risk by the monster she’d married. She killed Violet (mostly through sheer dumb luck and sunlight-in-a-bottle) shortly afterwards, and has spent the last two years readjusting to life without any venom in her system, as well as raising her son—whom she hardly remembers having in the first place.

Apperance: Seen here!

Personality: While she was once quite open and curious, she’s now incredibly nervous and distrusting. Her speech pattern is full of stutters and stammers and her fingers are always twitching, and she's barely able to keep any sort of eye-contact. Under her nerves is a remarkably dry humor that acts as a secondary defense to the madness around her. She’s dangerously protective of her son, and constantly puts herself into situations where she’s away from temptations—alcohol, cigarettes, drugs, vampire saliva...all things she actively avoids. However, she fails to recognize her constant use of refresher and other similar potions to be their own addiction.

Job Class/Expertise: She makes potions very, very well, and sells them to whoever will buy—with the exception of potions she knows to be harmful or have any dangerous, permanent effects. (She’ll sell the occasional temporary love potion if she’s desperate for cash.) It doesn't pay amazingly and the ingredients are sometimes harder to come by than willing customers, so she also waits tables wherever they’ll hire. Balance being a mother in there somewhere and she has quite the hectic schedule.

Skill Strengths: A nearly photographic memory for potion recipes and no fear in attempting new ones (even those that blast holes in all the windows). A knack for potion-making as a whole, specializing in replenishers. Quick on her feet both literally and figuratively. Has a little faith, but nothing "fire-starting" so to say.

Skill Weakness: Unable to use provocations and spells, cannot open her “third eye”. Easily scared or frightened into submission. Her protectiveness of her son could also count as a weakness if you use it right. Also has a horribly addictive personality.

Items/Tools: Always keeps several bottles on her person in a medium-sized canvas bag, including...

  • Replenishing Potions (Mostly okay for using multiple times...)
    • Super-Coffee Potion: Wakes you up without sleep, but causes a nasty crash after about 6 hours. Not recommended for prolong use...but Annette does anyway.
    • "Stich 'em Up" Potion: Once drank, can heal for a period of time. Cures scrapes, cuts, bruises, headaches, and sometimes even diseases like colds and fevers. Only lasts 2 hours at the most, half an hour at the least—depending on the health of the user.
  • Physical-Changes Potions (Requires MASSIVE Cool-downs!!)
    • Strength Potion: Exactly what it says on the tin. Pushes the body to maximum capability, can cause pulled muscles and lots of soreness once it wears off. Only reacts to humans (and Wizards), and only increases physical strength. Lasts only ten minutes.
    • Speed Potion: Again, exactly what it says on the tin. Gives the drinker increased physical speed. Steering ability depends. Only lasts for five minutes, so it's meant for getting the fuck away and not much else.
    • Levitation Potion: Very much in the beta-testing phase. Gives the drinker weaker gravity/gliding abilities. Unknown time-frame. Not recommended for use off anything higher than two stories until it's been tweaked.
  • Combat Potions (THROW THEM DON'T DRINK THEM)
    • Acid Potion: All the nice sensations of your face melting off without your skin actually melting off. Causes excruciating pain, blisters, and screaming, but it's all in their head. Best when aimed at the eyes. Washes off with regular water.
  • Specialty Potions (For one thing and one thing only...)
    • Kiss Resistance Potion Alpha: Nullifies the effects of Red Court venom, but only if drank beforehand. Protects the drinker for up to three hours and can be 'stacked' so to speak.
    • Kiss Resistance Potion Beta: Nullifies the effects of Red Court venom already in a person's system, but after a couple of minutes. Sort of a 'plan B' in case you're bitten. Needs to be chilled.
  • ETC. Potions (For fun, profit, and just because)
    • Bubble Potion: Annette's favorite. When used, causes giant bubbles of multiple colors and sizes (from 'normal' to 'house-cat' to 'small child') that smell like flowers that can't be popped. People can get trapped in the bubbles if they're small enough. They pop after about 20 minutes.
    • Allergy Potion: David, Anne's son, is allergic to nuts. Ergo the paranoid mama made him a magical Epi Pen. Does exactly what you'd think it does.
    • Lust Potion: Yep. Yep. We know. Hey, she only sells them if she's absolutely desperate.
Has a simple switchblade for when she’s desperate enough to use it. Wears a white-gold band on her left ring-finger.

edited 12th Mar '15 2:43:24 PM by KeiranGold

Kosjurake The Wildest of Ronins from Tokyo LOCCENT Since: May, 2010 Relationship Status: I like big bots and I can not lie
The Wildest of Ronins
#316: Mar 12th 2015 at 1:14:58 PM

Alright, I updated Leon's profile. A few small personality tweaks, some new toys and a small upgrade to his sword.

  • Name: Leon Wilhelm Johannes Wolfgang Lichtenberg
  • High Concept: Warden of the White Council/ Nerdy Kung Fu Warden
  • Trouble: Problems with Winter/ Troubles with Fae
  • Background: Leon was for most of his life a fairly normal geek/nerd from the East Coast. He was born to parents who both had low-level passive magical talents and they themselves were not cued in on the supernatural world. His dad had supernatural luck while his mother was a bit of an empath only capable of sensing other emotions but unable to influence them. Both of them were descended from German immigrants giving the young Leon a strong German heritage. During his youth he developed a taste for video games. This led to him accidentally frying a brand new Playstation 2 with his developing powers. After he finally figured out he had magical powers he managed to get in contact with some local practioners who were cued in on the greater supernatural world. From there he was brought into contact with the White Council where he underwent a somewhat short apprenticeship before getting shipped to Camp Kaboom when his skill with combat magic was discovered. He graduated to full Warden status only a few months before the Red Court went extinct. He has yet to see actual combat firsthand but due to how thin the Council has been spread he's been sent off to Las Vegas at the young age of 18. After a very very event time in Vegas due to Loki's shenanigans and the White Council being withdrawn, Leon was stuck in guard duty for a good three quarters of a year before being reassigned to New York. Sadly, he's no longer in New York due to Loki's machinations
  • Personality: Leon is a nerd who's no longer able to indulge in his primary nerdom. Coupled with being away from general civilization for a while has left him with sub-par social skills. He doesn't always know how to really talk to vanilla mortals anymore. Leon is no longer a novice in the ways of combat or Wardening. He has been hardened and reforged by the flames of strife. He possesses a level of self confidence in his abilities at this point that is to some degree arrogant. He's no longer nervous or flighty in combat, and while still wary about using his Sight willy nilly, is less likely to be shaken by it if he does. Sadly, while Leon is more self assured then he used to be, he's no longer as trusting as he once was.
  • Appearance: Leon is five feet and 10 inches tall. He is in great physical shape having taken martial arts as a child and having to go through the physical training regiment during warden training. His hair is brown, whilst his eyes are a bluish grey. At the moment he has a buzz cut that's grown out a bit. He also has a scar in his abdomen from attempting to stop a throwing knife and failing. This scar has been joined by one across the chest from Maeve and another across the abdomen from Billy Blind. Along with a second throwing knife scar to the knee. He has a scar above and under one of his eyes from where he just barely managed to avoid getting them clawed out by Maeve. He's also picked up two separate bullet wound scars to his knee to go with the knife one. Also, due to his underground prize fighting habit, his nose is somewhat messed up.
  • Job Class/Expertise: Warden of the White Council. Evocation specialist
  • Skill Strengths: Leon has a natural talent with evocation magic. With a sub-specialty in kinetic energy manipulation and lightning. He's decently skilled with elemental evocations beyond that but he generally sticks with just those two for combat. Having trained in martial arts he's capable of holding his own in close quarters as long as he's not going up against significantly stronger or faster beings.
  • Skill Weakness: He also tends to be a bit overconfident in his abilities. Despite owning a gun he's only an average shot under combat situations. Despite his mother being an empath Leon is weak in the mind related magics including defense of his own mind.
  • Powers/Abilities: Leon has great skill with external manifestations of kinetomancy. He is capable of shooting blasts of raw force or refining it into a blade of kinetic energy that can slice through things with ease. He is also able to pull off full blown telekinesis. He has also created a defensive spell allowing him to rapidly drain incoming objects of their kinetic energy. It only works on small objects at the time being. His lightning abilities are also impressive with him being able to channel electrical energy from most sources or generating it on his own. He has inherited a form of his father's luck allowing him to enchant small items so that their bearers will have good luck for a day.
  • Uses German for his spells.
    • slice spell: Schrägstrich
    • raw force spell: Knall
    • fire: Feuer
    • Fire beam: Feuersäbel
    • High level fireball: Wogenfaust
    • electricity: Blitz
    • lightning blast: Blitzschlag
    • wind: Wirbelsturm
    • water: Schwall
    • earth:ErdeKaiser
    • Telekinesis: Kinetische
    • gravity: Massenanziehung
    • veils: Unsichtbar
    • luck: Glücksfall
    • light: Licht
    • Laser: Lichtstrahl
    • lightsaber: LichtSäbel
    • defense: Abschirmung
    • stop shield: Matrize
    • Opening a Way: Spalten
    • Hexing stuff: Verhexen
  • Items/Tools:
    • .357 magnum revolver with four speed loaders two with normal rounds and two with steel jacketed rounds
    • M1911 with three spare clips one with hollowpoints the other two steel jacketed.
    • A heavy bracer/glove combo on his left hand used for defensive spells and small utility spells like lights. Also the input half for channeling electrical energy. It is capable of being used as a physical shield if needed as well.
    • A medium bracer/glove combo on his right hand used to focus his kinetic energy spells along with his other offensive spells besides lightning. Now has spikes added to the knuckles along with twelve bands around the fingers to double as kinetic energy sinks. This glove now has a magnet inset into the palm that is coupled with the magnet attached to the hilt of his gladius.
    • His old lightning gun has been replaced with a new upgraded model that looks far more modern and sleeker. While not as powerful as the old model, it now has an underslung laser turning the weapon into an electrolaser greatly boosting its range and accuracy. It's also now capable of firing multiple shots instead of just one big blast of lightning.
    • Claymore Belt Buckle: Leon has a large shiny detachable belt buckle studded with steel ballbearings. The base of it is enchanted as a kinetic energy sink that when triggered will launch the ballbearings in a manner very similar to a claymore mine. Though not quite as high powered.
    • His warden cloak which he has put great effort into making it bullet resistant. It now also has iron wiring woven throughout the entire thing for anti-fae reasons along with a general boost to physical durability. All of it is heavily enchanted.
    • A lightsaber hilt that still isn't all that useful.
    • A rabbit's foot pendant that he can enchant with good luck.
    • The Gladius he got from Lee that's been given an edge so it can be used for slashing as well as thrusting. It has also been enchanted to keep the edge from dulling and has been set up to double as a focus if need be. It now has an enchanted magnet attached to it, to greatly enhance Leon's ability to call it back to hand.
    • The tactical gear that holds his .45 and spare ammo has also been enchanted for durability.
    • Upper body motorcycle gear also enchanted for additional durability.
    • Tim's Lasing Rod MK 1 was disassembled for parts for the electrolaser
    • Lightning Darts: Leon has a dozen darts enchanted to deliver a prolonged burst of electricity into whatever they are stabbed into. They are designed primarily for throwing.
    • White Phosphorous grenade: Taken from Alex's armory a long time ago, still hasn't been used.

edited 7th Jul '15 7:25:37 PM by Kosjurake

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