Orb city from the original Megaman was kind of neat.
Metropolis zone in Sonic 2, which was less a city and more a giant mechanical deathtrap. Casinopolis and some CD futures were this as well, there's probably quite a few Sonic ones that would fit here.
The frozen city in Skies Of Arcadia where the buildings were positioned like icicles, and although you don't visit it personally, the village on the giant sand thing in Panzer Dragoon Orta.
edited 16th Jan '13 5:00:26 PM by Vertigo_High
Hengsha in Deus Ex: Human Revolution. Boy howdy is that place weird.
Rapture due to the hubris and art design involved in Andrew Ryan's vision of a utopia, followed by a lot of the cities from the Final Fantasy series for not making any structural or design sense and placing asthetics first.
Reverence. That is all.
Pretty much anything in the latest Final Fantasy games. They're very... Majestic.
Bleye knows Sabers.There's the city of Greede from White Knight Chronicles, which is built on the back of this huge creature, and it moves around so that the people of the city can mine the caverns near it.
Not Three Laws compliant.
So what are some of the strangest cities you've seen in games? I mean strange in looks or architecture and not because of odd inhabitants. For me some of the stranger ones were in Morrowind, in house telvanni we had buildings inside of huge mushrooms and in house redoran inside of the shells of ancient crabs. Vivec is severall pyramid-like structures sticking out of the water.