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Unsung it's a living from a tenement of clay Since: Jun, 2016
it's a living
#16801: Oct 1st 2021 at 7:06:48 PM

My main problem with Far Harbor is that I have to play as much of Fallout 4 as I do to get to it. Wonder if there's a mod for that... Well, I guess there's other people's savegames.

Lavaeolus Since: Jan, 2015
#16802: Oct 2nd 2021 at 5:42:08 PM

I once did a quick playthrough where I went to Far Harbor at level 1. If you don't know: if you head to the Nakano residence directly, even if you've never met Nick or heard their radio message, you can talk to the family and immediately agree to search for their daughter.

This was, uh, I admit a slightly odd experience. Far Harbor isn't really designed around low-level characters and I'd set my Endurance at 1 to boot, so I was always a few bullet shots from death, at least at the start. At one point I reloaded a save and just immediately got killed, which was pretty funny (probably less so if I didn't instinctively make a ridiculous amount of saves).

But! So, in Far Harbor most of the mandatory fighting is actually contained to the Harbormen and their sidequests, along with most settlement stuff. "Duck and cover!" got me through most of the other factions. Although I can tell you that the Robotics Expert perk, I don't know if it's strictly worth the steep attribute cost, but when Skulled Assaultrons are between you and your objective — being able to deactivate them with a simple interaction sure is appreciated.

Edited by Lavaeolus on Oct 2nd 2021 at 2:16:27 PM

Unsung it's a living from a tenement of clay Since: Jun, 2016
it's a living
#16803: Oct 3rd 2021 at 11:04:31 PM

Doing good work, sir. Thanks for playing games the ways you do, to see if you can. So that's an option. One I might honestly be up for, next time around.

MCE Grin and tonic from Elsewhere Since: Jan, 2001
Grin and tonic
#16804: Feb 25th 2022 at 12:19:02 PM

Fun things in fallout 4.

"What the hell is that? Where did in come from? Was it from a mod? Which mod was it?"

My latest Trope page: Shapeshifting Failure
blkwhtrbbt The Dragon of the Eastern Sea from Doesn't take orders from Vladimir Putin Since: Aug, 2010 Relationship Status: I'm just a poor boy, nobody loves me
The Dragon of the Eastern Sea
#16805: Feb 25th 2022 at 3:59:53 PM

Also the anniversary edition of Skyrim

Say to the others who did not follow through You're still our brothers, and we will fight for you
FOFD Since: Apr, 2013 Relationship Status: Wishing you were here
#16806: Dec 13th 2022 at 8:55:42 AM

A Fallout 4 parody.

"I just want to ask, are you ONE HUNDRED PERCENT SURE, you want me, a heavily-armed, and armored, f-cking WAR MACHINE... to help your friends?"

"Ya got any chems?"

"Yep."

"Then follow me."

Akira Toriyama (April 5 1955 - March 1, 2024).
FOFD Since: Apr, 2013 Relationship Status: Wishing you were here
#16807: Jan 19th 2023 at 10:33:26 AM

]I found my first X-01 Armor all wrapped up behind several layers of military-grade security!

Tickled. Freaking. Pink.

https://static.tvtropes.org/pmwiki/pub/images/20230119132917_2.jpg

Akira Toriyama (April 5 1955 - March 1, 2024).
InkDagger Since: Jul, 2014
#16809: Apr 12th 2024 at 11:25:34 AM

The TLDR is that the PC version is getting a "Next-Gen" update with wide and ultra-widescreen options and stability updates. Considering the... nature of the creation engine, I doubt these updates will be all *that* "Next Gen".

They're adding a new quest that brings The Enclave into the Fallout 4 storyline with Creation Club assets being ported into the base game.

There's also a Makeshift Weapon Pack and a Halloween Party Pack (Settlement Decorations).

Kinda seems like a bizarre hodgepodge of content additions and the "Next Gen" will undoubtedly be lack-luster just because... I don't think there's much you could do to bring F4 to Next Gen because the engine is already stretched thin to me.

I think this purely exists because the TV Show came out and they're expecting a slew of players picking up the game.

SgtRicko Since: Jul, 2009
#16810: Apr 12th 2024 at 2:38:11 PM

At this point, simply implementing crucial mods used by the community into the game proper would be ideal - the FO 4 script extender being a prime example. Or heck, increasing the length of the power cables in settlements; the base game's distance is absurdly restrictive.

Edited by SgtRicko on Apr 12th 2024 at 7:55:23 PM

CharlesPhipps Since: Jan, 2001
#16811: Apr 12th 2024 at 2:39:59 PM

I'd start playing again if they had series Tie-In DLC.

Lucy as a model for example.

Author of The Rules of Supervillainy, Cthulhu Armageddon, and United States of Monsters.
Spirit Pretty flower from America Since: Dec, 2010 Relationship Status: Hooked on a feeling
Pretty flower
#16812: Apr 12th 2024 at 4:52:28 PM

It'd be really cool if the Enclave was fully integrated into the main quest but more likely they'll be a quest line separate from the rest.

#IceBearForPresident
InkDagger Since: Jul, 2014
#16813: Apr 12th 2024 at 5:35:16 PM

Considering they're using Creation Club assets that already existed, I highly doubt they're pumping many resources into this. I doubt it'll be much longer than a basic quest. Maybe a few lines of dialogue, an encounter, and that's it.

I doubt they could do a model for a character from the TV Show as that would likely get into actor's likeness rights that games seldom wish to deal with.

Tacitus This. Cannot. Continue. from The Great American Dumpster Fire Since: Jan, 2001
This. Cannot. Continue.
#16814: Apr 12th 2024 at 8:31:47 PM

I expect it's going to be like that Fallout 3 Merc Outfit Creation Club stuff, with at most a little side area with a bunch of NPCs spouting generic voice clips and some terminal entries explaining what they're doing there. Meanwhile Sim Settlements 2 has an entire questline with a fully-voiced cast and greatly expands/streamlines a core gameplay mechanic...

And of course the Steam comment section for the announcement has a ton of "Why can't we join the genocidal fascist racist faction?" How timely.

I think this purely exists because the TV Show came out and they're expecting a slew of players picking up the game.

"Oh boy, I can't wait to see the NCR and New Vegas as I adventure across the post-apocalyptic West!"

Current earworm: "Mother - Outro"
Protagonist506 from Oregon Since: Dec, 2013 Relationship Status: Chocolate!
#16815: Apr 12th 2024 at 8:51:37 PM

I did have once a vague idea that it'd be cool to have Enclave invade a postgame Fallout 4.

And of course the Steam comment section for the announcement has a ton of "Why can't we join the genocidal fascist racist faction?" How timely.

To be fair, you can join the Brotherhood of Steel in 4 and The Legion in New Vegas. I'm not necessarily saying that they should make The Enclave a joinable faction, just that it wouldn't be crossing that big a line.

I don't think they should, mostly for the same reason Raiders usually aren't: They're a good choice to have for "enemies that slaughter everything in their path"

"Any campaign world where an orc samurai can leap off a landcruiser to fight a herd of Bulbasaurs will always have my vote of confidence"
SgtRicko Since: Jul, 2009
#16816: Apr 12th 2024 at 9:29:36 PM

[up][up]Sim Settlements 2 is practically mandatory for Fallout 4 at this point, it's just downright superior to the base game's settlement system.

blkwhtrbbt The Dragon of the Eastern Sea from Doesn't take orders from Vladimir Putin Since: Aug, 2010 Relationship Status: I'm just a poor boy, nobody loves me
The Dragon of the Eastern Sea
#16817: Apr 14th 2024 at 3:09:22 AM

Would i have to uninstall Sim Settlements 1 to get it?

Say to the others who did not follow through You're still our brothers, and we will fight for you
Imca (Veteran)
#16818: Apr 14th 2024 at 3:42:39 AM

Yes, but at this point it contains every system sim settlements one did plus some extras.

Like an actual and honestly very good especialy for a mod storyline.

Edited by Imca on Apr 14th 2024 at 7:43:10 PM

IvanovTroping97 Since: Mar, 2015 Relationship Status: Shipping fictional characters
#16819: Apr 25th 2024 at 8:59:35 PM

The next-gen update for Fallout 4 has been rolled out on Steam (the game is now also verified for Steam Deck) and consoles. As for the DRM-free version on GOG, the next-gen update will come a bit later.

Edited by IvanovTroping97 on Apr 26th 2024 at 6:11:31 PM

CharlesPhipps Since: Jan, 2001
#16820: Apr 25th 2024 at 9:29:03 PM

To be fair, you can join the Brotherhood of Steel in 4 and The Legion in New Vegas. I'm not necessarily saying that they should make The Enclave a joinable faction, just that it wouldn't be crossing that big a line.

It's not racist to want to wipe out mutants.

They're full of...mutation.

[Zap Brannigan voice]

Author of The Rules of Supervillainy, Cthulhu Armageddon, and United States of Monsters.
FGHIK from right behind you Since: Aug, 2013 Relationship Status: Gonna take a lot to drag me away from you
#16821: Apr 26th 2024 at 5:21:39 AM

Even in 4, I wouldn't say the Brotherhood is quite comparable to the Enclave. They're on a dark path, for sure, but whether they're really evil depends on what you think the true nature of Synths is, which we're deliberately not given a clear answer on.

The Legion on the other hand? Yeah, they're arguably even worse. But still, there's the simple fact that unlike the others, the Enclave is an extremely exclusive club. It'd be incredibly difficult at best to convince them to let in an outsider.

I missed the part where that's my problem.
Protagonist506 from Oregon Since: Dec, 2013 Relationship Status: Chocolate!
#16822: Apr 27th 2024 at 10:02:30 AM

Even in 4, I wouldn't say the Brotherhood is quite comparable to the Enclave. They're on a dark path, for sure, but whether they're really evil depends on what you think the true nature of Synths is, which we're deliberately not given a clear answer on.

IIRC, Fallout 4's Bo S also hates Mutants, but I could be wrong. I will say that they're less evil than the Enclave, at least.

Regarding Synths: I don't think the Bo S's view of them is well-supported by the narrative. For example, Nick Valentine. I struggle to see any reason people like Nick should be killed merely for being Synths.


I'm not sure how Fallout 4 handles their presence in-practice. However, I do think an Enclave presence in Fallout 4 would be interesting in theory.

In particular, I think they'd make a good foil to three of the major factions:

  • Institute: Survivors of a scientifically-advanced, highly secretive pre-war organization.

  • The Brotherhood of Steel: Paramilitary organizations associated with power armor. The two have history, as well.

  • Minutemen: Both are "America-Themed" factions, but their Americana manifests in wildly different ways. The Enclave represents an empty and uncritical nationalism in service of imperialistic elites, whereas The Minutemen are effectively the rebirth of America's higher values. A conflict between the two is very thematic.

So I think Enclave as a sort of post-game final boss has potential.

"Any campaign world where an orc samurai can leap off a landcruiser to fight a herd of Bulbasaurs will always have my vote of confidence"
FGHIK from right behind you Since: Aug, 2013 Relationship Status: Gonna take a lot to drag me away from you
#16823: Apr 27th 2024 at 10:35:54 AM

BoS hates mutants, sure, but they're still a lot more reasonable about it than the Enclave. Super mutants, well... friendly mutants an extremely rare exception. The vast, vast majority are out to kill and eat every human they see and impossible to reason with, so I can't really blame the Brotherhood for taking a "Kill on sight" policy. Their treatment of Ghouls is worse in that they actually are just regular people with a disfiguring condition. One that might eventually make them go violently insane, but that's beside the point. Still, it's not like the Brotherhood is going out slaughtering non-feral ghouls. They're racist against them, but it's "Uncle at thanksgiving" racist, not "WW2 Germany" racist. Contrast that to the Enclave, who falls into the latter camp, considering not being born into the Enclave as a crime punishable by death.

Edited by FGHIK on Apr 27th 2024 at 12:36:09 PM

I missed the part where that's my problem.
Spirit Pretty flower from America Since: Dec, 2010 Relationship Status: Hooked on a feeling
Pretty flower
#16824: Apr 27th 2024 at 12:42:32 PM

One of the ghouls in Fallout 3 explained the East Brotherhood's attitude towards them best.

They shoot at them on sight. They'll intentionally miss, wanting to scare off non-ferals or provoke ferals into outing themselves, but still shoot at you nonetheless.

#IceBearForPresident
CharlesPhipps Since: Jan, 2001
#16825: Apr 27th 2024 at 1:55:46 PM

Notably, they only assign missions to shoot feral ghouls and Tuvok (I forget Tim Russ' characters name) also states that the Institute's mission is to wipe but the remaining synths but specifically says Feral Ghouls.

Author of The Rules of Supervillainy, Cthulhu Armageddon, and United States of Monsters.
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