Huh... didn't see that when I was looking through at the mods in-game. I'm going to get that once I'm done. Thanks. All this time I was pressed to just beat the game switching between tuxedos and army fatigues.
I'M MR. MEESEEKS, LOOK AT ME!Yea, you have to make a PC version of the mod to make a console version of it, so there will always be one.
Also even if you cant find it on Beth.net, that was literaly one of the first mods made on nexus.
Anything that could give me like, double perks on level up or something?
Oh really when?Naw, but there's a choose all perks mod that works by letting you pick a perk from a loot chest.
You guys should try the Key NPCs Legendary mod. It makes nearly every plot or lore relevant character a Legendary. I just fought Legendary Kellogg on Normal, and at level 16 he was a beast of a boss. I actually almost died and had to be saved by Nerd Rage.
Bro you can't just say that and not give us a link. Do share, I wanna fight legendary bosses all the time.
Oh really when?You're right, so here it is.
Key NP Cs Legendary (PS 4): https://mods.bethesda.net/#en/workshop/fallout4/mod-detail/3240260
Unrelated, but I also found a new mod called Faster Positive Affinity for Companions(PS 4) :https://mods.bethesda.net/#en/workshop/fallout4/mod-detail/3247255 . I'm never letting go of it.
Advanced Perks v0.2.1 (PS 4): https://mods.bethesda.net/#en/workshop/fallout4/mod-detail/3248090
I need to make way more vanilla builds before I get around to this, but man this mod is really interesting.
Soooo... To those who've actually gotten that far, how sucky or otherwise is the Institute's ending? (I'm not getting the Brotherhood one because they're all shooting at me until I half them in two with various flavours of AK-goodness, and, seriously, screw you Preston Garvey - I'm not blowing up half of Downtown Beantown because you don't like wobots.)
Because I want to finish the game's main questline and bin the install for a while. It's taking up space I could be using for other stuff.
The Institute's final (losable) main quest is about blowing up the Prydwen using Liberty Prime, after you disable their Molecular Relay shielding and infect Prime with a virus.
Its a pretty fun quest really.
Well, at least it was for me when I played it all commando like, engaging from a distance with hit and run, using the airfeild to my advantage. >.<
edited 29th Nov '16 11:40:31 AM by Imca
Well, at the moment I couldn't care less how the quest loads. Because thanks to the brilliant way Bethesda keeps updating the game none of my saves work. And they've got the cheek to continue with that "you're evil for using mods so we won't give you achievements" bullshit that some idiot decided was a good idea to include in the game message that's been annoying me since I got the game.
So it's gone. It's too damned late for a refund or I'd be wanting one of those.
... ... ...
Calmed down a tiny bit. It's been a long day and seeing a game that was working fine months ago when I left it fall over and die continuously when I tried playing it tonight got on my nerves.
edited 29th Nov '16 1:34:29 PM by TamH70
One, I'm quite happy that the mods here are Bethesda. I can't use Nexus manager because reasons so it's been somewhat depressing I can't get the One Punch Man mod.
Two
I'm curious. I mean, I'm annoyed they keep patching it and I can't play the game until the download's there, but it hasn't blocked my saves. What, if you use outside mods your saves won't work anymore?
And I mean, if you're using mods it's extremely easy to break the game (it's easy to break the game without even, I've currently got 100 Stimpaks and I haven't looked back). I don't particularly care for achievements but I can also see why disabling them while mods might have been a priority.
edited 29th Nov '16 1:35:55 PM by Soble
I'M MR. MEESEEKS, LOOK AT ME!Used outside mods, which had worked without fail before for months. Now didn't work and the game crashed to desktop every time I launched the damned thing. Even with updating F 4 SE, which the better mods need as it lets you use scripting.
...are the BOS missions on the Prydwen buggy as hell, or is it just my PC?
I got onto the Vertibird just fine the first time (I was shocked). Now I'm trying to go to Fort Strong and the game CTD's. This is my first "display driver has stopped working" error in the last 20 sessions of play.
I'M MR. MEESEEKS, LOOK AT ME!So I'm coming back to this game to play the DLC after a long break, and I keep randomly getting ambushed by Annihilator Sentry Bots at bizarre times, like while I'm looking around The Vessel in Far Harbor, or in Diamond City. What the hell is that about?
Automatron DLC hit squads perhaps?
Oh really when?They don't look like Automatron hit squads, though; they look like regular Sentry Bots.
That's how Rusty Devils and their robots spawn. Second you learn about them, they're everywhere.
Yeah sounds like Rust Devil bots. I recall encountering them far more often then the mechanist forces in the wild. On the other hand I am attacked more often by the Mechanist forces at my settlements. Well the ones that are not bristling with defenses.
Who watches the watchmen?So am I just getting attacked by lone Sentry Bots because that's the only thing that spawns at my level? I'm 102 right now.
Your level quite likely has something to do with it as it affects spawns. As would any mods that might possibly adjust spawning like the unleveled mods.
edited 7th Dec '16 7:32:14 PM by TuefelHundenIV
Who watches the watchmen?>.<
I'M MR. MEESEEKS, LOOK AT ME!
You sure PC doesn't have one? The mod Bluefush is talking about is UCO: Unified Clothing Overhaul: https://mods.bethesda.net/#en/workshop/fallout4/mod-detail/774681. The link for the PS 4 version of it is here: https://mods.bethesda.net/#en/workshop/fallout4/mod-detail/3058604.