Can you paste the crash report?
i think this is it...
there was no proper "crash" like last time so the crashreport folder or whatever it was isnt there, but im fairly sure that covers the issues
Those are all normal error messages. Can you try allocating more RAM? If that doesn't work, try redownloading the pack.
How do I start Tropecraft?
edited 10th Dec '13 8:01:14 PM by Flaminghello
This too shall pass.Uh... Swamp? when I try to open my research table the client crashes.
edited 11th Dec '13 2:49:40 AM by Lanceleoghauni
"Coffee! Coffeecoffeecoffee! Coffee! Not as strong as Meth-amphetamine, but it lets you keep your teeth!" uhhh, we also have an aura node that's devouring everything around it
Never mind, I got it.
edited 11th Dec '13 2:06:34 AM by Lanceleoghauni
"Coffee! Coffeecoffeecoffee! Coffee! Not as strong as Meth-amphetamine, but it lets you keep your teeth!"Download the FTB launcher and install it as instructed.
I'm getting the same crash. Expect an update later today to fix it.
i cant allocate anymore than 1gb of ram, ive redownloaded the pack but the result is the same.
looks like i wont be able to join this time?
Are you able to get the 64 bit Java on your computer?
Stay away from those. They'll kill you. Came across one in my single player yesterday and lost all my stuff.
Yeah, see if you can install 64-bit java. Also you can try installing the zip over the default pack even if it won't load as i disabled a number of mods, hopefully enough to make a difference.
ok, installed 64-bit java and tropercraft 3.0 seems to run..
but worried tho, cuz i was told to uninstall 32-bit java and chrome doesnt have a 64-version.
still, it doesnt seem to have affected anything? weird...
anyway, disconnected by the server "the following microblock are not installed on this client: tile.null"
edited 11th Dec '13 8:51:35 AM by Tarsen
For browsers java only really affects the in-browser minecraft and such. I'm pretty sure Chrome will work fine without it anyways, as it has built-in stuff for various things.
For the microblock thing I'd say just force update the pack and redownload Tropecraft again. The server's running the same exact files so a file was probably just screwed up during the download.
edited 11th Dec '13 8:53:17 AM by Swampertrox
I broke the node with my wand after I built a small retaining wall to keep myself from getting sucked in. I now have a bucket of essences for various vis types
I'm also a bit concerned about all the dark nodes near spawn, I am trying to research a way to de-eerie them before it becomes taint.
edited 11th Dec '13 10:41:39 AM by Lanceleoghauni
"Coffee! Coffeecoffeecoffee! Coffee! Not as strong as Meth-amphetamine, but it lets you keep your teeth!"Taint tends to be very common in my experience.
Also: I'm having issues with downloading the pack. I've set my ram to as high as it will allow, but it still suffers from a downloading error once it's finished.
If it says there's an error downloading the pack try waiting a couple hours and see if it's resolved. This seems to be a common problem since so many people are trying to download it at once.
Edit: Okay, found the issue with the research table crash. Something with Thaumic Tinkerer seems to be bugged. Currently working on it.
edited 11th Dec '13 6:19:51 PM by Swampertrox
Tropecraft updated to v3.1! Changelog:
- Updated Thaumic Tinkerer to fix several crashes
I was getting some slightly odd mouse movement in NEI when testing, so if that's something you encounter too I'll look into it.
What's that helmet that show up in place of a stick in NEI recipes? I don't think it's a big deal, but I just saw it show up in a recipe in one of Direwolf20's videos too, so it's not just a simple ID conflict.
Probably someone mistakenly registered a helmet of some sort in the ore dictionary as part of the stick class.
I'm getting duplicates of Thaumic Tinker.
How should I fix this? The things I've tried have, as of now, failed.
Are you deleting the mods folder that originally comes with the vanilla D20 pack or just pasting the new one on top of it?
I deleted the mod folder before I pasted the new one in.
Then just double check the mods folder and delete anything extra before launching, I guess. No idea why that would be an issue.
I've tried deleting the extras.
They just keep coming back.
un-altered direwolf20 doesnt seem stable enough to not crash for me tbh... it gets to the mojang screen and then just returns to the launcher.