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Brothers: A Tale of Two Sons

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JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
#1: Sep 27th 2012 at 8:39:12 AM

Starbreeze has revealed just what "P13" is: a 3rd person action adventure.

"A man, clinging to life. His two sons, desperate to cure their ailing father, are left with but one option. They must set out upon a journey to find and bring back the "Water of Life” as they come to rely on one another to survive. One must be strong where the other is weak, brave where the other is fearful, they must be... Brothers."

For some reason, the idyllic autumnal landscapes with two boys exploring gives me a sense that this game won't end on a positive note.

Jonah Falcon
JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
SpookyMask Since: Jan, 2011
#3: Sep 27th 2012 at 11:01:58 AM

Of course it won't, true art that wins oscars is sad after all tongue

JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
#4: Sep 27th 2012 at 11:04:48 AM

I wonder if that troll is their pet? The Last Guardian, Papo And Yo...

Jonah Falcon
ShirowShirow Down with the Privileged🪓 from Land of maple syrup Since: Nov, 2009
Down with the Privileged🪓
#5: Sep 27th 2012 at 12:01:37 PM

I think "Sons-A tale of two brothers" sounds better. tongue

Bleye knows Sabers.
nomuru2d Gamer-turning-maker from Port Saint Lucie, FL Since: Jan, 2001 Relationship Status: Longing for Dulcinea
Gamer-turning-maker
0dd1 Just awesome like that from Nowhere Land Since: Sep, 2009
Just awesome like that
#7: Aug 14th 2013 at 12:22:07 AM

A review of the game by Proton Jon:

Insert witty and clever quip here. My page, as the database hates my handle.
McSomeguy Since: Dec, 2010
#8: Sep 9th 2013 at 10:06:12 AM

Total Biscuit declared this his new favorite game of all time. Apparently it's a shining example of video game storytelling done right.

Anyone who's played it have any thoughts on the matter?

Nettacki Since: Jan, 2010
#9: Sep 9th 2013 at 4:20:25 PM

[up]Man, that's a very bold claim. And from the same guy who loved Journey and hated Dear Esther.

nomuru2d Gamer-turning-maker from Port Saint Lucie, FL Since: Jan, 2001 Relationship Status: Longing for Dulcinea
Gamer-turning-maker
#10: Sep 9th 2013 at 4:21:04 PM

To be fair, isn't Dear Esther kind of pretentious and poorly-executed in comparison?

Long live Cinematech. FC:0259-0435-4987
nettacki Since: Jan, 2010
#11: Sep 9th 2013 at 5:56:53 PM

Yeah, it sort of is. At least in the gameplay standpoint. The story being open to interpretation might be a point in its favor (hell, if Shadow of the Colossus can do it, why can't this one?), and thus might be the one saving grace of the title, but in the end it still comes off as somewhat pretentious and relies too much on Viewers Are Geniuses.

Then again, one may argue that saying "it's pretentious" is inherently anti-intellectualist.

Elle Since: Jan, 2001
#12: Sep 12th 2013 at 4:35:04 AM

I'm the last person I would call anti-intellectual and I'll say that Dear Esther is pretentious. (I haven't yet played Journey and unfortunately I don't own a PS 3 so I have to hope that the months-old rumor of thatgamecompany releasing a PC port comes true).

Recon5 Avvie-free for life! from Southeast Asia Since: Jan, 2001
Avvie-free for life!
#13: Sep 12th 2013 at 7:41:50 AM

To be fair, what Dear Esther does is tell the player a whole lot while he/she is doing rather little. Journey is the opposite in that it barely tells the player anything but expects the player to do whatever he/she wants and maybe glean a bit of story along the way - which is itself even more open to interpretation than Dear Esther's.

Brothers is a sort of mid-point between the two. It tells the player quite a bit but it does so mostly through tasks that must be performed and puzzles that must be solved. TB has always been heavily biased in favor of Gameplay and Story Integration while also being a fan of good stories, so the game hits both his buttons.

Elle Since: Jan, 2001
#14: Sep 12th 2013 at 9:15:23 PM

Yeah, that's Dear Esther's main problem in my eyes - games are a medium where doing is important.

Nettacki Since: Jan, 2010
#15: Dec 23rd 2013 at 2:09:00 PM

It seems this game has a few GOTY awards under its belt. It was the Best Xbox Game at this years VG As and is officially Total Biscuit's favorite game of 2013, as verified by his Top 10 Games of 2013 video.

Unlike Gone Home and Dear Esther, it seems like Brothers deserves the accolades it's getting, and I'm pretty excited to get this game soon just to experience it for myself.

edited 23rd Dec '13 2:09:32 PM by Nettacki

Cronosonic Face-Puncher from Sydney, Australia Since: Jan, 2001 Relationship Status: Is that a kind of food?
Face-Puncher
#16: Jan 5th 2014 at 10:59:28 PM

Alright, I bought and played the game at the Winter Steam Sale, and... I have to admit, I thought this game wouldn't live up to the hype, but it turns out I was wrong. While the mechanics are simple, the way they're used both for gameplay and narrative is really clever. Plus, the world design gives the impression of a much larger world, plus there's some really interesting creatures. While I'm an advocate of eliminating cutscenes entirely outside of very specific circumstances, the cutscenes used in this game are usually short, straightforward and to the point. The actual narrative is presented simply, mostly with body language and with Simish so that you get the feeling of dialogue without really being any aside from the two brothers yelling each other's names, and executed well enough to really give you the feels. The whole game has this rather 'Norse' feel, I think, with the whole tree of life thing, the creatures, the giants... Yeah.

Sure, it's short, but I wasn't expecting a long game - a longer game would've outstayed its welcome. Much like The Stanley Parable, sometimes it's better to keep a game short rather than draw it out far longer than necessary. And this game got the balance just right, I think.

Medinoc Chaotic Greedy from France Since: Jan, 2001 Relationship Status: [TOP SECRET]
Chaotic Greedy
#17: Jan 6th 2014 at 3:01:01 AM

This got me curious. I'm tempted to buy it too, but is the game playable at all if I don't have a controller?

edited 6th Jan '14 3:01:29 AM by Medinoc

"And as long as a sack of shit is not a good thing to be, chivalry will never die."
Cronosonic Face-Puncher from Sydney, Australia Since: Jan, 2001 Relationship Status: Is that a kind of food?
Face-Puncher
#18: Jan 6th 2014 at 4:30:14 AM

The steam store page is actually somewhat misleading, there's perfectly workable set of keyboard controls in-game, which can be modified a bit for comfort.

Medinoc Chaotic Greedy from France Since: Jan, 2001 Relationship Status: [TOP SECRET]
Chaotic Greedy
#19: Jan 7th 2014 at 9:33:38 PM

Thanks.

"And as long as a sack of shit is not a good thing to be, chivalry will never die."
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