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Art: Free, unrestricted expression, or strict, principled crafting?

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0dd1 Just awesome like that from Nowhere Land Since: Sep, 2009
Just awesome like that
#1: Aug 10th 2012 at 12:17:10 AM

The idea for this thread came from, bizarrely, a sarcastic remark I made in another thread:

I always figured that art in any form was about self-expression through any means and methods you choose, not necessarily having to conform to anyone else's arbitrary rules if you feel it's restricting to you or if you feel you could achieve the same/similar/better/more-to-your-liking results through different means...but, y'know, having to follow a strict set of rules dictating exactly how you're supposed to do things is cool, I guess, if you're into that sort of thing.

I mean, it's not like entire movements have been started through ignoring these rules, right?

This was my reaction to another troper posting about how she got in trouble for doing something in her art class that didn't conform to the way her teacher wanted the students to work. In essence, this was a teacher working off the assumption that art must be created using the strict rules and principles that have been defined throughout the ages that many artists use to craft their works.*

This is all well and good for certain forms of art, but there comes a point where one should remember that art is not only a method to capture the world on paper, but a form through which one can express oneself, where one can be as wild and unrestricted as one pleases in order to bring one's vision to life or to simply channel one's emotions, desires, what-have-you into a single, reactive work. Of course, this can go very far, especially expresses the hell out of themselves in a work to the point where it's just an incomprehensible mess, but c'est la vie, eh?

What I'm trying to get at is this: There seems to be two polar opposite views of art that often get thrown around. One is that art must be disciplined and relying on strict attention to detail and the principles by which art is often defined. The other is that art is something that needs to be wild, unrestricted, and free, like sex in a hippie commune, letting everything out and not holding back no matter what anyone thinks. What end of this spectrum*

do you lean more toward? How do you personally define "art", or do you even think that one needs to define art at all?

(Personally, I lean more toward the "free expression" side of art, but I can appreciate works from all over the spectrum.)

edited 10th Aug '12 12:17:49 AM by 0dd1

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Ultrayellow Unchanging Avatar. Since: Dec, 2010
Unchanging Avatar.
#2: Aug 10th 2012 at 7:34:03 AM

While you're obviously free to make whatever kind of free, unrestrained art you want, the art I prefer has some kind of rules and restraints.

So I like surrealism, Impressionism and so on, but if it gets much more abstract I start to lose interest. Picasso, for instance, never really grew on me. I also far prefer landscapes to any other type of painting.

So I would say...you don't need a huge number of rules, but I'd prefer if you had some.

Except for 4/1/2011. That day lingers in my memory like...metaphor here...I should go.
Inhopelessguy Since: Apr, 2011
#3: Aug 10th 2012 at 7:45:36 AM

In a more humourous attempt to end a lesson, I said that;

Art is what it is, and not what it isn't. It is the expressive virtue of what it can become, and never what it can't be. Art is everything, but never nothing.

This was a snide remark at the 'ART IS EVERYTHING' postmodernism approach.

But generally, I think that if it has hard work behind it, and it has a sort of element of expression.

Deboss I see the Awesomeness. from Awesomeville Texas Since: Aug, 2009
AceofSpades Since: Apr, 2009 Relationship Status: Showing feelings of an almost human nature
#5: Aug 10th 2012 at 8:42:13 AM

I don't even think art should have rules, beyond a sense of keeping in mind who the intended audience is and thus how explicit you should be with it. Like, if you're going to be making something for the wall of a library or other place where children are going to be, you probably shouldn't be drawing naked people.

Beyond that, I don't really think there's any wrong way to make art. Certainly there's ways to make incredibly bad art, but not a particularly wrong method. Teachers who insist too much on you doing something a certain way, beyond the "hey, this is supposed to be a slab project, not a coil project", is just too attached to their pet way of doing something. And to knock a student's grade just because they deviate from how the teacher does it is petty.

Jhimmibhob from Where the tea is sweet, and the cornbread ain't Since: Dec, 2010 Relationship Status: My own grandpa
#6: Aug 10th 2012 at 8:44:36 AM

You can create genuine, accomplished art by breaking or playing against established canons ... but that still makes its effects partly contingent on those canons. But say that a critical mass of artists start playing the "canon-busting" game at such length, and to such a degree, that there are no longer many artistic principles to speak of—or they're are so weak and indifferently observed that there's no power to be gained or points to be made by flouting them. That's where lots of contemporary artists find themselves.

Some artists (take Racine and Poussin) thrive upon limitations—it provides them a ready-made armature, and allows them to show off just how much can be accomplished within the limits they're given. Other artists (Shakespeare, Gauguin) need a more expansive scope that ordinary canons can't provide, and have to play against the rules to reveal their genius. But even the latter artists rely on the former kind of artist for the touchstones that cause their tactics to mean a damned thing. But nowadays the latter haven't much to push against. And the former are reflexively sneered at by the fashionable.

So past a certain point, "free, unrestricted expression" yields ever-diminishing returns.

edited 10th Aug '12 9:06:33 AM by Jhimmibhob

"She was the kind of dame they write similes about." —Pterodactyl Jones
DrTentacles Cephalopod Lothario from Land of the Deep Ones Since: Jul, 2012 Relationship Status: Having tea with Cthulhu
Cephalopod Lothario
#7: Aug 10th 2012 at 8:54:56 AM

My one rule for art is it should be something requires both careful skill, and effort. If it's something I can look at, and think I could have done in an afternoon, then it's a interesting novelty, not art.

MasterInferno It's Like Arguing on the Internet from Tomb of Malevolence Since: Dec, 2009 Relationship Status: And they all lived happily ever after <3
It's Like Arguing on the Internet
#9: Aug 10th 2012 at 9:50:32 AM

Agree with Midgetsnowman. Rules are just tools (and that rhyme just now was completely unintentional, I swear), not absolutes. Having said that, I think people in any art form should have some understanding of the "rules" because that makes it easier to break them. :)

Somehow you know that the time is right.
ohsointocats from The Sand Wastes Since: Oct, 2011 Relationship Status: Showing feelings of an almost human nature
#10: Aug 10th 2012 at 11:58:16 AM

It seems like a lot of people here are most familiar with art where nothing can go wrong. In some art forms, incorrect form can lead to collapses, explosions, and injury... Rules are often there for a reason :p

Midgetsnowman Since: Jan, 2010
#11: Aug 10th 2012 at 12:00:27 PM

[up]

This.

A lot of the rules exist for a reason. And while its not to say you cant break them..theres a difference between breaking rules (and potentially killing yurself in the process) because you dont kn ow any better, and understanding the rules well enough to take the risk.

Bob Ross, for example, can break rules not only because he can do painting just fine without the rule breaks, but because he's breaking them for a reason (namely, making painting easy for a layman)

edited 10th Aug '12 12:02:04 PM by Midgetsnowman

0dd1 Just awesome like that from Nowhere Land Since: Sep, 2009
Just awesome like that
#12: Aug 10th 2012 at 1:25:00 PM

[up][up]Well, obviously if they're safety rules they should be obeyed. That's only practical, and sane tongue

Insert witty and clever quip here. My page, as the database hates my handle.
ohsointocats from The Sand Wastes Since: Oct, 2011 Relationship Status: Showing feelings of an almost human nature
#13: Aug 10th 2012 at 3:22:27 PM

Yes, painting and drawing tend to be pretty safe activities, as long as you don't eat the paint, stab a brush in your eye, or get into an unfortunate easel accident. When you're working with, say, clay, you can't just do whatever you want because there's a good chance that your project won't balance or will break in the kiln. This is also true for working with metals and dance and the like.

Cassie The armored raven from Malaysia, but where? Since: Feb, 2011
The armored raven
#14: Aug 10th 2012 at 4:13:45 PM

Too much unrestrictedness? DRUGS, like this one

I think that art should be something that is able to strike the nerves of conformity and norms, before delivering a unique message on its own. It's nothing if it can't make past 'first base' of viewers' eyes

What profit is it to a man, when he gains his money, but loses his internet? Anonymous 16:26 I believe...
Ultrayellow Unchanging Avatar. Since: Dec, 2010
Unchanging Avatar.
#15: Aug 10th 2012 at 4:18:39 PM

Except there aren't any more taboos and cultural laws to break. That philosophy is thirty years too late.

Except for 4/1/2011. That day lingers in my memory like...metaphor here...I should go.
AceofSpades Since: Apr, 2009 Relationship Status: Showing feelings of an almost human nature
#16: Aug 10th 2012 at 4:28:46 PM

Oh, I'll bet there are still plenty of rules to break. It just seems like we've gotten to the part where the past is quite often imitated without any of the understanding of why the first guys did what they did, or understanding what it was in reaction to. Imitation may be flattery, but it quite often lacks the same meaning or punch.

Anyway, I'm not even sure what strict, principled crafting is supposed to mean in this context. Principles have more to do with moral leanings, which would have more to do with how you conduct your business, presuming you want to make money off your artwork, and the issues of copyright and plagiarism. You can have principles and unrestricted expression in terms of artistry.

I really don't think it's an either or proposition.

0dd1 Just awesome like that from Nowhere Land Since: Sep, 2009
Just awesome like that
#17: Aug 10th 2012 at 6:12:16 PM

By "principled" I mean adhering strictly to the principles of art and never veering from it.

edited 10th Aug '12 6:12:32 PM by 0dd1

Insert witty and clever quip here. My page, as the database hates my handle.
Midgetsnowman Since: Jan, 2010
#18: Aug 11th 2012 at 7:47:16 PM

[up]

Exceot thats been done. And it mostly turns out really boring shit.

AceofSpades Since: Apr, 2009 Relationship Status: Showing feelings of an almost human nature
#19: Aug 11th 2012 at 8:03:50 PM

Going by those principles, I still see no reason why you can't have free, unrestricted expression. All art ends up following at least one of those, due to how the human mind works.

Yuanchosaan antic disposition from Australia Since: Jan, 2010
antic disposition
#20: Aug 11th 2012 at 8:47:38 PM

It depends what you mean by rules and the setting. In the case outlined above, I don't see a problem with the teacher asking the class to, for example, demonstrate a particular method of composition or painting style. It's a classroom - the intention is to presumably learn discipline and some of the fundamentals of art. I feel that if one wants to break a rule, you should first understand what working with the rule creates. Few young artists have the experience that allows them to effectively break rules.

"Doctor Who means never having to say you're kidding." - Bocaj
#21: Aug 11th 2012 at 8:49:00 PM

It all depends entirely on one very important factor: does the artist expect me to buy it?

edited 12th Aug '12 5:14:24 PM by EdwardsGrizzly

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LoniJay from Australia Since: Dec, 2009 Relationship Status: Pining for the fjords
#22: Aug 11th 2012 at 8:55:23 PM

Those 'rules of art' - I'm not very educated when it comes to art. But it seems to me that those rules aren't just arbitrary restrictions put there because, I don't know, people have a restricted idea of what art is or can't think outside the box.

They're concepts that make pleasing pictures when you use them. People didn't really invent them; they discovered them.

I mean, say, colour theory isn't really a set of rules. It's just a way of explaining to people 'this is how you exploit colour combinations to help create certain effects'.

Be not afraid...
Midgetsnowman Since: Jan, 2010
#23: Aug 11th 2012 at 11:44:29 PM

@grizzly: Most artists assume nobody is going to buy it. This is why we price our art so high. a combination of costs (because art materials are fucking expensive) , labor, and the fact we have to sell enough artwork to afford dinner and rent next month.

You know why some artist or another has a 22,000 dollar pricetag on his painting? because thats likely his break even for the month cost.

[up]

Pretty much, yes. This is also why most laymen dont understand Picasso or Duchamp. Their works make perfect sense. In the context of the era they were working in. Its just the public doesnt tend to bother learning the rules of art or the history of art (or history in general) to understand it.

edited 11th Aug '12 11:48:11 PM by Midgetsnowman

MasterInferno It's Like Arguing on the Internet from Tomb of Malevolence Since: Dec, 2009 Relationship Status: And they all lived happily ever after <3
It's Like Arguing on the Internet
#24: Aug 12th 2012 at 5:00:05 AM

[up]Concerning expensive art, what do you think about, say, that guy (forgot his name) who just photographed other people's pictures and then sold his photos for a crap-ton of money? Surely he did a lot more than break even...

Somehow you know that the time is right.
ohsointocats from The Sand Wastes Since: Oct, 2011 Relationship Status: Showing feelings of an almost human nature

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