You can't move the camera in specific ways if you have it on Lakitu's head, which is basically automatic mode...Manual mode which is Mario's head allows free movement.
YO. Rules of the Internet 45. Rule 45 is a lie.Agh! Why didn't they wait two more episodes so they'd have 64 episodes of Mario 64?
"It's so hard to be humble, knowing how great I am."I think in Banjo-Kazooie you would hold down R to do that, whereas in Super Mario 64 you would press R while in middle zoom to toggle between "Mario cam" and "Lakitu cam", and I never cared for Mario cam. Everyone was making fun of Arin for accidentally hitting R while defeating an enemy Lakitu and thinking that he had killed the camera Lakitu. That's what happens what you don't try all the buttons early!
Also in Banjo-Kazooie, I liked that moving the camera didn't make noises, but I was a little annoyed that C-Down would cycle through the three zoom levels, because sometimes I would press it when it was already at the farthest distance, which would make it zoom in all the way and I'd have to press it another two times just to get back to the zoom level that I wasn't quite satisfied with.
While it is a little bad that they didn't get all the stars, I don't think it's a huge loss. Most of them were either 100 coin missions which people are sick of and castle secret stars that are either red coin missions of levels already played or the ones from the toads. They got all of the stars from the main levels and at least shown off all of the other bonus/Bowser levels in the game, them getting all the other stars would probably either take too long or be a lot of fast forwarding because people don't really like the 100 coin missions.
My Tumblr "If theirs one thing I'm good at, it's blowing" Jesse Cox 2013Lakitu cam is only good for areas like that coin maze in Rainbow Ride, otherwise in closed in sections it can get easily stuck on walls since it's supposed to always be fixed.
YO. Rules of the Internet 45. Rule 45 is a lie.so on a whim i decided to watch brutal mario world with markiplier fully expecting to immensely dislike it.
to my surprise it's actually rather watchable. mark is much more chill and natural in that series compared to his regular videos and arin himself is completely tolerable too (so far anyway). i...actually kind of like this series and i never thought i would say that about anything after jon left. not that i have anything against dan and ross, mind you, but the arin/danny dynamic just doesn't work for me.
edited 3rd Jun '15 8:47:56 AM by wehrmacht
Is it just that the new co-hosts don't enable Arin's ignorance as much? Nah, that's probably just a stereotype...
Hey wait, didn't they already play A Legend to Zelda: The Link of a Past?! Why didn't they at least switch to the Game Boy Advance version or something?
edited 3rd Jun '15 10:10:41 AM by BagofMagicFood
Because it's probably harder to record?
Anyway, why bother? It's not the first time they've picked a game that they set down in the Jon Era back up.
"We're home, Chewie."I don't know what the first time is, but someone in the comments mentioned You Don't Know Jack, and you can always trust comments!
I just can't wait two hours to see if they fail the Sonic bonus game again and never get the last Emerald!
Actually they didn't pick You Don't Know Jack back up; that was a different version.
I was thinking of Pokémon Fire Red.
EDIT:...Wait, am I wrong? Cuz I think actually Jon and Arin played Emerald. Wait, nope, just remembered, yeah, I'm definitely wrong. Danny was at the beginning of Fire Red. What game am I thinking of, then?
edited 3rd Jun '15 10:48:44 AM by Zarek
"We're home, Chewie."I... can't think of any games?
Arin and Jon played Chu Chu Rocket, and then Arin played it again with Danny, but those were both one-offs.
"It's so hard to be humble, knowing how great I am."Maybe A Link To The Past is the first game they've done that with, then. Huh.
I hope they do it with Chulip, too. I want to see Danny's reactions to Chulip.
"We're home, Chewie."Didn't Arin and Dan play the Secret of Mana, which Arin and Jon first played near when Game Grumps first started?
That was what I was thinking of! I knew they'd done it before!
"We're home, Chewie."Things I Didn't Know Until Very Recently (also will be copypasted in that specific thread):
- Ross and Arin's partnership dates back even before Newgrounds when Arin would co-write and do all the voices for a skit in an Australian game show, which Ross hosted.
- Holly's adventure preparing a cosplay for SDCC is one of the only 5 featured side stories covered in the Stan Lee-produced doc Comic-Con Episode IV: A Fan's Hope. When you type in her name on Wiki, it just redirects you to the movie's page!
As a Warcraft player and lore aficionado, the first episode of Guild Grumps was absolutely everything I was expecting and hoping for. XD
I think Ross would've had better luck keeping their attention by starting them low and taking them to dungeons instead of boosting them all to 90 and doing highly scripted quests right off the bat, but this result was still pretty much inevitable.
What matters in this life is much more than winning for ourselves. What really matters is helping others win, too. - F. Rogers.I've never played Warcraft, but Guild Grumps is still pretty rad.
"It's so hard to be humble, knowing how great I am."Dropping in to inform you that Arin's in the Nintendo World Championships 2015 event.
Expergiscēre cras, medior quam hodie. (Awaken tomorrow, better than today.)Oh my gosh, now Sonic can be Hyper Sonic!
I was excited because I've actually never seen Hyper Sonic before.
It's been a good week. Cameos from most (All? Not sure how we count it.) of the Team Grump members in this week's Red Vs. Blue. (Beginning and around 2:35.)
Also, man, Arin's really not trying to hide that brand deal with Subway. What a sellout.
Text I feel is necessary to append to every post.God. Imagine if they actually did have a Subway brand deal. How pissed would they be about that amazing pitch?
"It's so hard to be humble, knowing how great I am."well arin did spend the last few minutes of the first sequelitis talking smack about the metroidvanias (along with talking smack about symphony of the night in particular on game grmups itself) and then proceeded to promote igavania like every other lp'er :p
edited 17th Jun '15 12:38:52 AM by wehrmacht
I dunno what kind of Subway Arin goes to, but it's nothing like mine. The one near my house has always had consistently good service in my experience.
Well, except for that one time when the dude tried to do two orders at once, but that was probs because the line was filling up. :P
but HOW?
I may be wrong, but there are certain areas where you somewhat arbitrarily aren't allowed to move the camera in certain directions. (Or perhaps not arbitrarily, but in a way that makes more sense to the programmers or designers of the game moreso than the player.) I was under the impression that some of those pole jumps in the finale were taking place in those scenarios.
Waaay back in the Banjo-Kazooie videos, I remember Arin being impressed that they had something as simple as an "orient the camera directly behind you" button, since it's a huge help that was often lacking in 3D platformers of the day.
Given his "watch this" stunt, I suspect Arin watched a walkthrough or similar of the red coins for the final level, but I was still actually pretty impressed by his platforming here.
Text I feel is necessary to append to every post.