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Adeptus Evangelion: Signups and Interest Check

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Taco Since: Jan, 2001
#26: Jul 20th 2012 at 2:58:54 PM

I have decided that we will, for sure, be using maptools b86, and have edited the OP accordingly. Additionally, here's an Evangelion Maker thing to make your token; just make a screencap when you're done and Magic Wand out all the gray to make your POG, then drop it in a folder you'll remember; once we have everyone here and maptools ready, I can explain how to put it on the map. Also, Chubert has given me a universally improved map of Moscow-5, detailed in the OP.

edited 20th Jul '12 3:10:13 PM by Taco

ZeikHunter Master of None from a bitchin'-ass hat Since: Nov, 2009
Master of None
#27: Jul 20th 2012 at 5:30:31 PM

I edited my latest post with my sheet, because I'll be damned if I can't follow through on a promise.

edited 20th Jul '12 5:59:09 PM by ZeikHunter

You want me to heal AND kill? Alright...
Chubert highly secure from California Since: Jan, 2010
highly secure
#28: Jul 20th 2012 at 8:53:11 PM

So I goofed.

As it turns out, the "Skill Proficiency" talent only gives you access to a certain list of skills, displayed on page 127. I had to change some stuff.

Here is the non-goofed version.

Whatcha gonna do, little buckaroo? | i be pimpin' madoka fics
Alman Alman Nocturne from Beyond the Stars Since: Jan, 2001
Alman Nocturne
#29: Jul 22nd 2012 at 12:10:06 AM

Okay, so I got the map, even though my OCD is screaming at me that it looks terrible. The new map doesn't have a grid, so it's on the the older map, in the album linked in the OP. It should be easy enough to transfer to MapTool.

  • Quick Key:
  • E = Embarkation Point.
  • L = Launch Point.
  • S = Support Cache.
  • U = Umbilical Cable.

I made the Embarkation Point the size I did based on the example maps in the rule book and the fact that it can carry up to three Evangelions. I know that it is partially in the water, but AFAIK, that won't bother Nerv. (I hope.)

Other than that, if something in my layout doesn't make sense, let me know, and I'll do what I can to justify or change it.

EDIT: Map updated for new image and scale.

[down] My Skype name's alman.nocturne.

edited 22nd Jul '12 9:59:29 AM by Alman

Chubert highly secure from California Since: Jan, 2010
highly secure
#30: Jul 22nd 2012 at 1:56:21 AM

He's asleep now, but I know that taco used my map when he started prepping in maptools. For what it's worth, here's a version of the new map with a grid on top. If you don't feel like doing it/don't have the time, it's pretty easy to just translate where you put your stuff onto the new map.

So scale was a bit of a problem when gridding things, because if each grid is 1 dam x 1 dam, the squares are veeeery small. I was reading adeva 2.5 for shits and giggles and came across the mind-numbingly obvious solution to scale: each square is 5 x 5 dam. Round up: if you move 12 dam, you move three spaces.

Also, do you think we should get some sort of OOC chat in skype or something going? It might help in regards to communication. Taco and I chat via skype, which is why I know (?ish?) shit like this.

Whatcha gonna do, little buckaroo? | i be pimpin' madoka fics
RagnaTheSaviour Red-headed Smasher from Mid-Childa Since: Oct, 2011 Relationship Status: You can be my wingman any time
Red-headed Smasher
#31: Jul 22nd 2012 at 2:09:26 AM

[up] doctor.octagonapus

Go ahead and add me, I don't care if it's public.

"Hey you! Nano-something or other!"
Taco Since: Jan, 2001
#32: Jul 22nd 2012 at 10:01:07 AM

It's cool that while your pieces will snap to a grid, there are no lines over everything? Maptools just has way too much visual noise with its half-dozen panels besides the map, and gridlines would just worsen it.

Alman Alman Nocturne from Beyond the Stars Since: Jan, 2001
Alman Nocturne
#33: Jul 22nd 2012 at 10:14:05 AM

[up]...Damn it. I didn't think about that.

If I took the grid lines off, would the map be useable as is?

Taco Since: Jan, 2001
#34: Jul 22nd 2012 at 11:13:55 AM

Oh yeah totally. I was just going to drop the tokens for the units on the maptools server anyway so you're fine just doing whatever and uploading a picture.

Alman Alman Nocturne from Beyond the Stars Since: Jan, 2001
Alman Nocturne
#35: Jul 23rd 2012 at 8:19:42 PM

Okay, I think I finally figured this out. The map in the album now should be the right one when viewed with an 18 pixel grid.

maxyrama And you don't seem to understand... from Beyond Your Reach Since: Apr, 2011 Relationship Status: Barbecuing
And you don't seem to understand...
#36: Jul 31st 2012 at 9:21:30 PM

Is there room for another pilot? I've always wanted to try this out.

"Who am I, Elisha Otis?"
Taco Since: Jan, 2001
#37: Jul 31st 2012 at 9:38:27 PM

Yeah there is. Sorry I haven't posted in awhile, I was on vacation. But, a few more pilots and we'll be ready to start!

maxyrama And you don't seem to understand... from Beyond Your Reach Since: Apr, 2011 Relationship Status: Barbecuing
And you don't seem to understand...
#38: Jul 31st 2012 at 9:42:27 PM

Awesome! I'll work on reading up on the rules and whipping something up~

"Who am I, Elisha Otis?"
maxyrama And you don't seem to understand... from Beyond Your Reach Since: Apr, 2011 Relationship Status: Barbecuing
And you don't seem to understand...
#39: Aug 2nd 2012 at 12:12:21 AM

I may require some assistance... <_<

"Who am I, Elisha Otis?"
Alman Alman Nocturne from Beyond the Stars Since: Jan, 2001
Alman Nocturne
#40: Aug 2nd 2012 at 12:28:39 AM

[up]Assistance with what, specifically?

edited 2nd Aug '12 12:28:53 AM by Alman

maxyrama And you don't seem to understand... from Beyond Your Reach Since: Apr, 2011 Relationship Status: Barbecuing
And you don't seem to understand...
#41: Aug 2nd 2012 at 9:16:24 AM

Mostly with character/eva creation.

"Who am I, Elisha Otis?"
Alman Alman Nocturne from Beyond the Stars Since: Jan, 2001
Alman Nocturne
#42: Aug 2nd 2012 at 8:10:46 PM

Okay. Well, the basic process goes like so:

  • Step 1: Choose a background. (Page 6 in the PDF.) Your background determines what traits you can take. It also affects your statistics, your total number of wounds and fate points.
  • Step 2: Determine characteristics. (Page 15.) Roll 2D10 10 times and assign them to your characteristics as you see fit. Then add the values in the table based on your chosen background.
  • Step 3: Assets and Drawbacks. (Page 15.) You are required to choose a number of Drawbacks that total 200 XP or more. You then receive that amount of XP (up to 400) which can be spent either on Assets or on available Skills and Talents based on your career. (Step 4.)
  • Step 4: Choose a career. (Page 26.) This is your character class which determines what talents you can learn.
    • Berserker (Page 27): Good at melee combat, poor at ranged combat. Their special abilities revolve mostly around getting their Evangelion to go berserk and giving it bonuses while in such a state.
    • AT Tactician (Page 33): Poor at melee, mediocre at ranged. The Squishy Wizard of the group. Their special abilities allow them to manipulate their AT Fields in ways no other pilot can, granting buffs to their allies, debuffs to their enemies, and even energy-based special attacks or opening holes in time/space.
    • Skirmisher (Page 38): Good at Melee and Ranged, but few special abilities outside of general combat.
    • Pointman (Page 45): Defensive specialists. Their abilities revolve around defending their allies and distracting their enemies.
  • Step 5: Skills and Talents. Your career will grant you some of these automatically. The rest are purchased with XP. You start with 400, and may have more, depending on which Assets and Drawbacks you've chosen. Unless otherwise noted, each talent can only be taken once per level. You gain levels by spending XP.

  • Step 6: Creating your Evangelion. (Page 59.) This requires the Evangelion sheet, separate from your character sheet, and has several steps.
    • Characteristics. (Page 59.) Your Evangelion's characteristics are derived from yours, according to the table given. Evangelions also run off different wound rules than normal creatures, as Evangelions (and Angels) are not necessarily incapacitated by the loss of a limb.
    • Distinguishing Features. (Page 60.) Roll 1D100 for each of the four charts. Each chart will have some effect that modifies your Evangelion, making it more distinct. This may involve bonuses or penalties to certain actions or characteristics.
    • Color Scheme. (Page 65.) Roll on each chart twice to determine how deranged whoever painted your Evangelion was.
    • Customization. (Page 66.) You may upgrade your Evangelion with any upgrade points you have purchased. These are found under your career and cost XP. Each upgrade has a certain point cost. The PDF has a well-detailed explanation that I don't think I need to copy here.

That's the gist of it. But if anything doesn't make sense, say so and I'll try to go into more detail.

edited 2nd Aug '12 8:11:44 PM by Alman

maxyrama And you don't seem to understand... from Beyond Your Reach Since: Apr, 2011 Relationship Status: Barbecuing
And you don't seem to understand...
#43: Aug 3rd 2012 at 1:36:04 AM

So the 400 XP for talents/skills... is that the same 400 XP I get from choosing drawbacks?

"Who am I, Elisha Otis?"
Alman Alman Nocturne from Beyond the Stars Since: Jan, 2001
Alman Nocturne
#44: Aug 3rd 2012 at 4:19:44 AM

No. You start with 400 unspent XP. Any Drawbacks you take add to that total.

Note that any Assets you take must be from the same XP Pool that your Drawbacks give you, but that XP can also be spent on Talents/Skills.

maxyrama And you don't seem to understand... from Beyond Your Reach Since: Apr, 2011 Relationship Status: Barbecuing
And you don't seem to understand...
#45: Aug 3rd 2012 at 9:48:51 AM

Ah. This may still take awhile, though...

"Who am I, Elisha Otis?"
maxyrama And you don't seem to understand... from Beyond Your Reach Since: Apr, 2011 Relationship Status: Barbecuing
And you don't seem to understand...
#46: Aug 3rd 2012 at 12:35:57 PM

Sorry to double post, but what is TB?

"Who am I, Elisha Otis?"
Taco Since: Jan, 2001
#47: Aug 3rd 2012 at 12:37:55 PM

Toughness Bonus. Reduces damage received on top of AP and does a few other things.

maxyrama And you don't seem to understand... from Beyond Your Reach Since: Apr, 2011 Relationship Status: Barbecuing
And you don't seem to understand...
#48: Aug 3rd 2012 at 1:38:17 PM

Ah... and what exactly would be my toughness bonus? <_<

"Who am I, Elisha Otis?"
Taco Since: Jan, 2001
#49: Aug 3rd 2012 at 2:57:31 PM

You may want to read the rules for Dark Heresy. A Characteristic Bonus is the tens digit of the characteristic.

maxyrama And you don't seem to understand... from Beyond Your Reach Since: Apr, 2011 Relationship Status: Barbecuing
And you don't seem to understand...
#50: Aug 3rd 2012 at 7:32:25 PM

I've gotten all the way to the Upgrades for the Eva, and I'm a little confused by how that works, actually...

"Who am I, Elisha Otis?"

Total posts: 68
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