> Ask for a slice of bread and three cookies.
It's one thing to make a spectacle. It's another to make a difference.> Ask for a slice of bread and three cookies.
"A piece and two pennies," he tells you briskly, picking up a knife and neatly slicing a piece off. He pulls three cookies from their platter (two have white icing and one has yellow) and wraps it up in brown paper.
> Take a bite of the bread.
It's one thing to make a spectacle. It's another to make a difference.> Take a bite of the bread.
You take a bite of the bread. It's very good and fluffy, and tastes kind of like sourdough.
> Eat the cookies next.
It's one thing to make a spectacle. It's another to make a difference.> Eat the cookies next.
You eat the cookies. They are very sweet and crunchy, and the icing is nice and fresh. As you eat them, you feel your energy level go up. Food is good for you.
> Think about what to do next.
It's one thing to make a spectacle. It's another to make a difference.> Think about what to do next.
You think about what to do next. So far, you've bought a pretty amulet, and eaten an awful lot of baked goods. How boring.
> Investigate amulet for magical properties.
And if I claim to be a wise man, well, it surely means that I don't know.> Investigate amulet for magical properties.
As you investigate the amulet a mysterious portal opens in front of you
edited 19th Jun '12 6:01:04 PM by starfy64
I want to be the one!> Cautiously walk into the portal.
It's one thing to make a spectacle. It's another to make a difference.> Cautiously walk into the portal.
You enter a portal and appear in a large, circular-looking, gold room
> Take a seat.
It's one thing to make a spectacle. It's another to make a difference.> Examine contents of room.
And if I claim to be a wise man, well, it surely means that I don't know.> Take a seat.
There aren't any chairs, so you settle down comfortably on the floor. Isn't this nice?
> Examine the contents of the room.
Ignoring the other person who has taken a seat on the room's floor, you scan the interior. The room is entirely gold—not tacky yellow paint, but what looks suspiciously like an entire coating of gold leaf on the walls and ceiling. The floor is solid gray stone with a large jewel in the center, and doesn't look very comfortable. You pause to wonder why anyone would sit on it.
> Shout obscenities at the jewel. If nothing happens, jump on it.
And if I claim to be a wise man, well, it surely means that I don't know.> Shout obscenities at the jewel. If nothing happens, jump on it.
You curse at the jewel and the bottom glows, you don't see it, jump on the the jewel. It then explodes, leaving another amulet in its place
edited 20th Jun '12 8:05:22 PM by starfy64
I want to be the one!> Take the amulet and inspect it.
It's one thing to make a spectacle. It's another to make a difference.> Take the amulet and inspect it.
You inspect the amulet. It's gold, with designs. And a red ruby in the center.
> Go sell the amulet
Tropers watching movies> Go sell the amulet
You sell the amulet and get 1,000 gold. The amulet then teleports back to you in ten minutes.
> ...sell it again. I may have something here.
It's one thing to make a spectacle. It's another to make a difference.> ...sell it again. I may have something here.
You sell it again, again for 1,000 pieces of gold. It doesn't teleport back, as far as you can see, but your pocket feels heavier...
> SHOPPING SPREE!
It's one thing to make a spectacle. It's another to make a difference.
> Give the line 10 minutes.
Luckily, it doesn't seem to be too long, and you've reached the front before seven have passed. It appears to be a cute little bakery, with fresh baked bread and colorfully decorated cookies. "Hello," the owner greets you. "What would you like?"