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ReHistory: Warwalker: The Mechoning: The Conversation

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SOCR Since: Apr, 2009 Relationship Status: Get out of here, STALKER
#26: Jun 2nd 2012 at 7:11:33 PM

We could just keep to the stats you have posted and make some adjustments to other aspects of the weapon, really. Somethign that conforms fairly well to what you have there...

Twin 35mm single-barrel autocannons. Multipurpose/utility weapon for Heavies.

  • 1100rpm (550x2)
  • 7250kg w/o ammunition
  • 1.5kg per round with a wide variety of ammo types
    • High-Explosive Incendiary
    • KE armor penetrator
    • Fragmentation
  • about 1800 rounds gives it a minute and a half of sustained fire and both meets your 5000lb of ammo requirement and brings the whole system to about 10kg.

And a design question: As long as you fill four slots, can you sort of rearrange placement? Like if I have a horizontally-oriented torso, the back mounted weapon and the shoulder weapon both could go on the top of the machine? Or maybe the back mount on top and the 'shoulder' mount under the cockpit?

edited 2nd Jun '12 8:03:50 PM by SOCR

How can you be in two places at once when you're not anywhere at all?
nman Since: Mar, 2010
#27: Jun 2nd 2012 at 8:21:24 PM

Seems a bit heavy, though. In fact, my old estimate of .35kg per round seems heavy, since this ATK PDF I found says they only weigh (well, "have a mass of") 150-170 grams. Hmmm, that means that my old estimate of 5000 pounds would carry like 13000 rounds.... but you know, I hadn't originally counted the weapon weight, so we could say that the 30mm gun weighs a lot more than the normal 7.62 gun (though not quite 8 tons like that one, since Tesla/Edison would have probably reduced the weight. Plus, the GAU weighs like 300 kilos according to Wikipedia, so its not terribly unrealistic.) and because of that, the new gun holds like, hell, the total isn't too big of a deal, 6000 rounds seemed okay at the time.

Oh, and 5000lb wasn't really a "requirement" that I set in stone, as much as it was a random number I figured seemed good enough for now.

SOCR Since: Apr, 2009 Relationship Status: Get out of here, STALKER
#28: Jun 2nd 2012 at 8:31:25 PM

According to that PDF each round of 30mm is 1185g in weight; a 362g bullet fired out of a 670g shell by 153g of propellant. That's about 2.5 lbs per round, much closer to 35mm's 3.3 lbs.

The twin 35mm's could be introduced as a new weapon type maybe, then. Three rapid fire projectile weapons with the machine gun on the lightest end and the AA guns on the heaviest.

So, yeah, about that design question? Are the actual physical places somewhat flexible as long as you fill just four with weapons or equipment?

How can you be in two places at once when you're not anywhere at all?
nman Since: Mar, 2010
#29: Jun 2nd 2012 at 9:15:35 PM

[up]Oh man, I am not bringing my A-game today, I didn't even see those other rows. But we're getting too caught up in the specifics. So that 1100 RPM, 2000 rounds sounds realistic, does anyone else have any objections or should I change the gun to that?

And yeah, the location is really just a general area - Nick's character has the laser in the palm, and Stormthorn's has his gun mounted on one side of the shoulders with the cockpit under the other. So a back thing on the lower back or arm thing anywhere on that arm would be okay. The arm/back/shoulder stuff was really there to make customization about choosing the best combination of four that you like, given those constraints.

SOCR Since: Apr, 2009 Relationship Status: Get out of here, STALKER
#30: Jun 2nd 2012 at 11:01:09 PM

Alright then, before I make my character, I'd liek you to look over the machine (Since the machine is designed specifically for the character's nationality and such, I'd like to make sure everything checks out);

Draak* Heavy Fire Support Platform
  • Right and Left Arms: Railgun Artillery
  • Shoulder: Twin 35mm,
    • semi-turret mounted (independent elevation, minute rotation to account for moving targets, still largely dependent on overall mech facing)
    • 2000 rounds ammunition in modular bins, with an adjustable feed
      • 1000 rounds High-Explosive Incendiary
      • 500 rounds KE Armor Penetrating
      • 500 rounds Fragmentation
  • Back: Drone system for tactical information acquisition
    • 5mm gun
    • Rocket pod
    • Sensor baffling and decoy systems

Everything about the Draak HFSP indicates it's not supposed to be at the front of a formation in close combats. From it's heavy, slow, lumbering frame to the elongated body putting the control cabin at the very front of the machine, the focus on heavy weapons and complete lack of defensive or support equipment, there is nothing about this machine that can help it if it finds itself in hot water. If an enemy just manages to close to close-combat range, the only course of action the Draak has is to blast it in the face with the 'Dragonbreath' incinerator underneath the cockpit, and it's long reload time will not help it against multiple opponents.

At range, however, it excels. Not just excels, but is downright deadly. From the tactical flexibility of the 35s to the overwhelming firepower of not one but two heavy railguns, the Dragon can accurately place shots from several kilometers away thanks to advanced terrain mapping and battlefield imagery, coupled with a state-of-the-art sensor and communications array. Pilots can fire any of the weapons from the normal cockpit piloting position, using the glass canopy and HUD for target information, but the Draak is also capable of entering a precision tracking mode pilots affectionately call 'Siege Mode'

When long-range shots are necessary, armored panels can close around the normally open-glass canopy for the cockpit and the cockpit extends back into a more complex fire control center, allowing the pilot to visualize the target, account for all firing factors, and land the shot from within the same all-encompassing interface. While in this firing mode the Draak's reverse-canted legs are automatically locked into position and braced against the recoil of the railguns, allowing maximum firing stability, while at the same time activating seismic sensors to add to the already formidable sensor array the Draak possesses. Due to the massive influx of tactical data, the Siege Mode doubles as a field command center for it's lone occupant, able to coordinate with the force.


The Draak is a Dutch machine, originally designed to be a multipurpose command unit able to take great advantage of the Netherland's flat, open terrain and coastal placement. Able to fill many essential roles from anti-aircraft emplacement, to coastline naval defense, to battlefield command, the Draak was the premier unit in the tiny Dutch army, a force mostly dominated by light vehicles and infantry. As they do not have the support network for heavy vehicles, and even their main battle tank forces are small, the Dutch fielded the Draak in very limtied numbers, alongside one other walker, the Light scout model Adelaar.

edited 3rd Jun '12 9:42:26 AM by SOCR

How can you be in two places at once when you're not anywhere at all?
nman Since: Mar, 2010
#31: Jun 3rd 2012 at 8:25:40 AM

[up]It's pretty much ok. All the flavor text is alright, though that Dutch stuff, the whole spiel was that Tesla and Edison were making mechs because of their insane rivalry, but you could just say that either the Dutch office of Tesla or Edison made it, so no problem there.

The rate of fire on the railgun is so slow that I'm just ignoring the ammo count, since even if a mech somehow managed to fire its top speed, it wouldn't be able to go through more then a hundred rounds or so over the course of an hour, which barely weighs anything - so no need for you to write what the ammo capacity is. I think it would be a bit mean to saddle you down with a slow rate and a really low ammo count.

Oh, and the back only fits mods.

SOCR Since: Apr, 2009 Relationship Status: Get out of here, STALKER
#32: Jun 3rd 2012 at 9:35:34 AM

Yeah, not that the Dutch made it themselves but that it was made specifically for them, in the same vein Boeing makes 'American' jets.

Time to change the back I guess. Probably going to give up the incinerator for it, make everything fit back in their 'normal' positions.

edited 3rd Jun '12 9:36:17 AM by SOCR

How can you be in two places at once when you're not anywhere at all?
nman Since: Mar, 2010
#33: Jun 3rd 2012 at 6:39:10 PM

That's cool. So once you sign up, that'll be five people, which seems good enough to start. I'm really busy tomorrow and Tuesday, but I can put up a sizable first post that lays out all sorts of pre-mission stuff tomorrow night, and then you guys can have a whole day and a half to respond, and barring anything major happening, your mechs will be able to drop sometime Wednesday. If anyone else signs up before that, we can Remember the New Guy? them into that first mission.

nman Since: Mar, 2010
#34: Jun 4th 2012 at 7:18:29 PM

Double-posting for those of you who have this watchlisted; the RP is up here.

FirockFinion THE SLORG! from The Red Desert Since: Jul, 2009 Relationship Status: Wishfully thinking
THE SLORG!
#35: Jun 4th 2012 at 8:21:47 PM

Pretend he sounds like Cave Johnson from Portal 2

Welp, this first post is gonna take me a while to read, on account of the laughing. [lol]

You are reading this.
nman Since: Mar, 2010
#36: Jun 4th 2012 at 8:50:05 PM

[up]Also, just to make it that much better - the guy who voiced Cave is the same guy who was the president in Red Alert 3.

edited 4th Jun '12 8:50:34 PM by nman

Stormthorn The Wordnomnom Since: Jan, 2001 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
The Wordnomnom
#37: Jun 5th 2012 at 11:40:34 AM

J.K. Simmons is the guy. He also wants you to bring him Spiderman.

Anyways, Shane has trouble with the more relaxed informal command structure GPD seems to have and, as such, tends to refer to people by ranks only he inforces. If he sees himself as having authority over someone its Private (or Corporal if he likes them) and if he sees someone as having command of him they are Lieutenant (or a higher rank of he respects them). He was formerly a Sergeant First Class in the US military and spent a large chunk of time as the NCOIC of a platoon of mecha pilots.

He enters this RP with issues with Anholts, Muller, and Summers.

While the breath's in his mouth, he must bear without fail, / In the Name of the Empress, the Overland Mail.
SOCR Since: Apr, 2009 Relationship Status: Get out of here, STALKER
#38: Jun 5th 2012 at 11:44:45 AM

Explain the issues with those people? Just out of curiosity.

Also which side of Germany us Muller from? The USSR side or the European side?

edited 5th Jun '12 11:49:59 AM by SOCR

How can you be in two places at once when you're not anywhere at all?
nman Since: Mar, 2010
#39: Jun 5th 2012 at 1:44:46 PM

[up]Is there a Russian side of Germany? Alternate timeline and all that. tongue

[up][up]I'd say that part of it is that it only looks relaxed and informal due to everyone pretending to not be in a PMC. Speaking of which, I said the VP has a uniform on, and you can let your characters own one too, if you want, but they should pretty much never be wearing it while on a mission, since there's that whole deniability thing.

And as for the mission itself, it's up to you guys if you want one of your characters to be the team leader, or what; your group has quite a bit of autonomy.

SOCR Since: Apr, 2009 Relationship Status: Get out of here, STALKER
#40: Jun 5th 2012 at 2:21:16 PM

I just assumed Germany still got split into East (USSR) and West (Europe) after World War II, with no evidence presented to the contrary.

aaaaaand I'm staying out of the team leader business at least for the first round XD I'll wait until nominations start before I vote.

edited 5th Jun '12 2:21:59 PM by SOCR

How can you be in two places at once when you're not anywhere at all?
Stormthorn The Wordnomnom Since: Jan, 2001 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
The Wordnomnom
#41: Jun 5th 2012 at 2:59:36 PM

He sees them as an unproven officer (something an old NCO would be wary of) who is also a woman(!), a nazi, and a clown.

He wouldnt let harm befall the team, but at least at the start he doesnt like some of them.

Also, Mr. GM, do we need to PM the other early applicants to make sure they know the game has gone live?

edited 5th Jun '12 3:06:40 PM by Stormthorn

While the breath's in his mouth, he must bear without fail, / In the Name of the Empress, the Overland Mail.
SOCR Since: Apr, 2009 Relationship Status: Get out of here, STALKER
#42: Jun 5th 2012 at 3:16:24 PM

Well Aleida's probably going to nominate Shane anyway, since a good lieutenant (or Captain, in this case) always knows to listen to their senior NCOs tongue

edited 5th Jun '12 3:16:36 PM by SOCR

How can you be in two places at once when you're not anywhere at all?
nman Since: Mar, 2010
#43: Jun 5th 2012 at 10:18:29 PM

[up][up]Yeah, I was going to PM anyone who hadn't posted by the time I finally got back... which is now, I guess. Time to go annoy 'em.

Stormthorn The Wordnomnom Since: Jan, 2001 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
The Wordnomnom
#44: Jun 6th 2012 at 6:31:54 PM

Im anxious to get the pilots down into the combat zone.

While the breath's in his mouth, he must bear without fail, / In the Name of the Empress, the Overland Mail.
nman Since: Mar, 2010
#45: Jun 6th 2012 at 7:05:24 PM

[up]There you go.

Also, if anyone wants to change your mech's loadout at the last minute before this mission, well, the beauty of having all those pre-approved weapons and slots is that you can do it right now before any combat actually starts. I was going to have a tiny post to let you do it in-character, but to speed things up, you can just say you did it before the drop.

So yeah, that post's just to let anyone who wants to fall in style make a post - you're landing in some trees. Regardless, I'll push the RP forward in the morning.

edited 6th Jun '12 7:06:48 PM by nman

NickTheSwing Since: Aug, 2009
#46: Jun 6th 2012 at 7:35:12 PM

Hans has some issues with Shane as well.

Mostly stemming from the fact Shane used to be a soldier of the country that "ruined our war".

FirockFinion THE SLORG! from The Red Desert Since: Jul, 2009 Relationship Status: Wishfully thinking
THE SLORG!
#47: Jun 6th 2012 at 9:06:53 PM

Assuming that this Earth's version of WWII was anything like the real one, then there are plenty of better candidates for the "country that ruined Germany's war" than America.

Britain and Russia in particular come to mind for me.

You are reading this.
nman Since: Mar, 2010
#48: Jun 6th 2012 at 9:09:24 PM

[up]Ah, but you're forgetting about Tesla and Edison. [lol] Though, I guess it doesn't really matter, since his character probably had a pretty propagandist, brainwashed education at home from his dear old dad.

edited 6th Jun '12 9:11:05 PM by nman

SOCR Since: Apr, 2009 Relationship Status: Get out of here, STALKER
#49: Jun 6th 2012 at 9:29:11 PM

[up][up]Most particularly Russia, considering German units much preferred being able to surrender to the advancing American and British forces instead of being forced to capitulate to the Soviet Steamroller.

How can you be in two places at once when you're not anywhere at all?
FirockFinion THE SLORG! from The Red Desert Since: Jul, 2009 Relationship Status: Wishfully thinking
THE SLORG!
#50: Jun 6th 2012 at 9:31:28 PM

Aye, I get that America was a lot more advanced in this WWII than the real one, but there's still a few issues that them simply being more advanced doesn't solve. Again, it does depend on how similar this WWII was to the real one.

It starts with the fact that America wasn't initially involved in the war. They weren't in at all until basically all of Europe except Britain and Switzerland were already in the hands of the Nazis. For a while, the only people facing them in the Western front was Britain, who did an excellent job of ensuring that Germany wouldn't have all of Europe. Without Britain to act as a friendly port, invading mainland Europe (D-day) would've been a lot harder, even with mechs.

Then there was Russia on the Eastern front. Germany got it in their bright minds to declare war on Russia even though Russia was perfectly fine with what Germany was doing in Europe. Germany may have been whooping down on Russia at first, but a terrible Russian winter wasting their armies followed by the fact that Russia had more troops available than just about the rest of the world combined meant that Germany made a huge freaking mistake. As in, even if America never joined the war, Germany would've been curb-stomped anyway.

It comes down to less America being the glorious heroes of WWII we like to pretend we are, and more us simply being the last scoop of overkill in the Nazi-stomping sundae.

Our involvement in the Pacific was a lot more important, but that's another story.

edited 6th Jun '12 9:48:40 PM by FirockFinion

You are reading this.

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