>Reply, with some reproach, that you are fine. Try and keep your voice down, though. The source of the clicking may be a hostile.
>Report your findings thus far to Pella (quietly), and while you're at it examine the nearest blue cylinder.
edited 24th Apr '12 9:30:42 AM by Artemis92
Ponders too much; thinks too little. Currently goes by Knowlessman.>Reply, with some reproach, that you are fine. Try and keep your VOICE down, though. The SOURCE of the CLICKING may be a hostile.
You do so, and Pella looks around nervously. She decides to keep watch, while you set off into the TUNNEL.
>Report your FINDINGS thus far to Pella (quietly), and while you're at it examine the nearest BLUE CYLINDER.
You carefully look at the nearest BLUE CYLINDER. It appears to be made of a similar SUBSTANCE to the CRYSTALS that your PEOPLE use, but in a more carefully crafted structure. It's also covered in STRANGE GROOVES, with TINY PIECES OF METAL located within the GROOVES.
Meanwhile, littering the SMOOTHLY CARVED TUNNEL are the occasional FRAGMENTS OF BONE, and numerous other STRANGE GROOVES. The TUNNEL appears to branch off in various directions.
The STRANGE CLICKING appears to be getting closer, and you're not sure which way to go.
>Panic.
No...! You freeze in place, and begin to sweat somewhat! You desperately desire to CRAP YOURSELF again, though the TERRIBLE SMELL would probably just make things worse. Part of you wishes to do SOMETHING STUPID, and the idea creeps up through your MIND.
>What do you do?
> Channel the urge into something more productive. Like psychic powers!
>Do you have a pocket or something like it? If so, stuff the cylinder into it.
>Is there another tunnel leading in the opposite direction from the clicking? If so, take it.
>Unless there's one leading in a direction perpendicular to it, in which case, take that one instead.
Ooh, I should've thought of that.
>If it looks like it's gaining, then shoot it.
edited 24th Apr '12 12:57:54 PM by Artemis92
Ponders too much; thinks too little. Currently goes by Knowlessman.> TAKE a BLUE CYLINDER.
> FOCUS on the CLICKING NOISE, see if you can discover WHAT causes it.
Stuff happens. Post it here so we can laugh at you >=D>Assume the noise is a dor, freak out, and run into a wall for no apparent reason.
>Channel the URGE into something more productive. Like PSYCHIC PSIONIC POWERS!
Which one?! The POOP URGE or the STUPID IDEA URGE?! You decide to do both, and your HORN GLOWS FAINTLY. You still have a CONSTIPATED EXPRESSION, though, like a POOR IDIOT.
>Do you have a POCKET of some sort?
You have several, actually! Three of them on your TUNIC and SKIRT, and, of course, your POUCH. Very helpful if you ever have CUBS, though that's seeming UNLIKELY considering the situations you keep getting into.
>If so, grab a CYLINDER and put it in a POCKET
You carefully pluck off one of the CYLINDERS and shove it into one of your TUNIC POCKETS. As you touch it, the STRANGEST FEELING of DEJA VU washes over. How odd!
>Find a DIFFERENT PART of the TUNNEL SYSTEM to hide in!
>Focus on the CLICKING NOISE, see if you can discover what causes it.
Good idea, oh MIND of yours! You are VERY SNEAKY, hiding out around a DARK CORNER and carefully checking to make sure there aren't any DANGEROUS MONSTERS. You sneak around, waiting as the CLICKING NOISE gets gradually closer, louder, echoing off the WALLS...
You carefully poke your HEAD around the corner, and see what looks like a STRANGE BEETLE. It's quite large, being slightly bigger than yourself, and its HEAD is wide and flat, ending in a pair of LARGE ROUND EYES and a TOOTHLESS MOUTH with a pair of large, POINTED MANDIBLES. Its' SHELL glints in the BLUE GLOW, and it stares at you intently, having gone DEADLY SILENT.
There is a pause, as you awkwardly stare at the BEETLE, and it awkwardly STARES BACK.
>Freak out, and run into a WALL for no apparent reason.
You promptly do so, and black out.
>Wake up
You wake up in a SMALL DARK ROOM. There is no light at all and no sign of your LARGELY INANIMATE FRIENDS. However, you can hear a series of FAINT CHATTERING CLICKS off to the left.
>What do you do?
>Try and get the hornlight on again.
Ponders too much; thinks too little. Currently goes by Knowlessman.>Click back at the BEETLE in an attempt at communication.
but the future refused to change. the miracle never happen.> CHECK your INVENTORY to see if anything's missing. "ANYTHING" includes clothes and armor, obviously.
> CHECK your SURROUNDINGS.
Stuff happens. Post it here so we can laugh at you >=D>Try and get your HORN to start glowing again.
You concentrate really hard, your face SCREWING UP, and a very faint PURPLE GLOW illuminates about a FOOT in all directions.
>Click back at the BEETLE in an attempt at communication.
You do so, mimicking the DISTINCTIVE NOISE that the BEETLE was making. And by mimicking you mean 'sort of making a vague FLICKING NOISE that sounds nothing like it'. You're QUITE TERRIBLE at pretending to be OTHER THINGS, really.
The CLICKING NOISES nearby stop, and you hear a slightly KNOCKING SOUND, like someone tapping their HAND against THICK METAL. Looking closer towards the KNOCKING, you see that there is a ROUND METAL DOOR, with a THICK RIM and marked with STRANGE GROOVES.
>Check your INVENTORY to see if anything's missing. "ANYTHING" includes CLOTHES and ARMOUR, obviously.
Good idea! You do so, and find that nothing is missing save the GLOWING BLUE CYLINDER you'd taken earlier.
>Check your SURROUNDINGS.
The ROOM is SMALL and EMPTY.
>What do you do?
> PICK UP something HARD and HEAVY (this includes Terra 2.0 and Gaia), then WALK towards the DOOR
> KNOCK on the DOOR, then flatten yourself against the WALL next to it.
> WHEN the DOOR opens, strike WHATEVER opened it, then run for it.
edited 25th Apr '12 2:31:48 AM by neobullseye
Stuff happens. Post it here so we can laugh at you >=D>Listen for any oncoming DORS that might be lurking beyond the DOOR.
but the future refused to change. the miracle never happen.>What Neo said, but hesitate if it's Pella and don't hit her.
Ponders too much; thinks too little. Currently goes by Knowlessman.>Prepared or SUDDEN, possibly DUMB DEATH, Try to smash the DOOR open with a random HEAVY THING.
edited 25th Apr '12 5:47:43 PM by Speedchesser
> check if the door has a handle.
>You found the unique sword, Dragonslayer!
>You lack the strength requirement to wield Dragonslayer...
Tropers watching movies>Pick up something HARD and HEAVY (this includes Terra 2.0 and Gaia), then walk towards the DOOR
Alas, you appear to have misplaced Terra 2.0 and Gaia, and the CLAUSTROPHOBIC is completely devoid of any HEAVY OBJECTS you might use. You do, however, walk towards the DOOR.
>Knock on the DOOR, then flatten yourself against the WALL next to it.
>When the DOOR opens, strike whatever opened it, then run for it.
You do so, and as the METAL DOOR opens up with a loud SWOOSHING NOISE, you notice a large BEETLE, similar to the one from earlier, and promptly hit it with your FIST. Your hand now ACHES, and the BEETLE looks at you as if you're INSANE.
>You found the UNIQUE SWORD, DRAGONSLAYER!
Desperately fumbling through your POCKETS, you find the mighty DRAGONSLAYER and throw it at the BEETLE!
...
No, wait, that's a TWIG. Dang nabbit.
The BEETLE makes a few soft CLICKING NOISES at you, and raises one of its LEFT LEG's in a gesture of... offering a HAND-SHAKE?
>What do you do?
>Shake it's LEG, and ask it has any SANDWICHES.
> Make a MENTAL NOTE that the jerk used the wrong "hand" to shake yours; you're supposed to shake hands with your right hand.
Stuff happens. Post it here so we can laugh at you >=DMaybe you're supposed to shake his left ha - leg with your right hand, seeing as he doesn't have proper hands.
Also, his right side's too far away for the usual way to work comfortably.
>Try goring it, instead. That horn should be good for its usual purpose, right?
edited 26th Apr '12 1:11:19 PM by Artemis92
Ponders too much; thinks too little. Currently goes by Knowlessman.>Shake it's LEFT LEG, and ask it if it has any SANDWICHES.
You try your best to express your DEEP DESIRE for PIECES OF FLAT BREAD with STUFF in-between them, and the BEETLE tilts its' HEAD to the left in CONFUSION.
>Make a MENTAL NOTE that the JERK used the wrong FOOT to shake your HAND; you're supposed to shake HANDS with your RIGHT HAND (or FOOT, in this case).
You do so, making sure to emphasize OBJECTS and POINTS OF INTEREST in CAPITALS. You're not sure why, though.
>Try goring it, instead. That HORN should be good for its usual purpose, right?
Aha, excellent idea, you FIENDISH PSYCHOPATH, you. You give a FIERCE-SOME BATTLE CRY, angling your HORN and BRUTALLY ATTACKING the BEETLE. Unfortunately, your HORN just slams into the BEETLE's HARDY SHELL, glancing off with a loud SLIDE-Y NOISE, and your HORN hurts like someone just hit you really hard in the NETHER REGIONS several times.
Tsk, perhaps attacking with the ULTRA-SENSITIVE, NEURON and ARTERY focused BRITTLE APPENDAGE was actually a REALLY REALLY BAD IDEA. You fall backwards into the WALL, gently caressing your DELICATE HORN as you cry softly, and the BEETLE rolls its LARGE and EXPRESSIVE EYES at you.
It clicks its LARGE MANDIBLES a few times, and gestures for you to follow it as it turns to leave the SMALL ROOM.
>What do you do?
>Follow the beetle
>See if you can find some kind of MAKESHIFT ROPE. Something like a VINE or whatever.
>(Possibly tie the VINE to your body, give the OTHER END to PELLA), then CAREFULLY CLIMB DOWN the HOLE.
You do so, and a rather surprised Pella finds herself holding the other end. The DARKNESS slowly surrounds you, and you feel like clearly this was a GOOD IDEA.
>Ask Pella what she thinks is down there.
As you climb you ask her, to which she just rolls her eyes and looks at you like you're crazy.
"Maybe you should've asked that earlier?"
Pfft, FOOL. She merely cannot grasp your TREMENDOUS SKILL and penchant for GOOD IDEAS.
Unfortunately, the VINE you used was not PARTICULARLY STRONG, and with little warning it PROMPTLY SNAPS, and you fall to the bottom of the HOLE.
It is dark, save the FAINT BLUE GLOW, and there is a long, rounded, corridor-like TUNNEL up ahead, marked by the occasional GLOWING BLUE CYLINDER. How very, very strange! You can hear the faint sound of CLICKING up ahead. Pella calls down the HOLE.
"Are you okay down there? Chutney? Ah, I should've known this was a terrible idea!"
Pfft. Typical.
>What do you do?