TV Tropes Org

Forums

search forum titles
google site search
Total posts: [53]  1  2
3

The Spirit of Eternity Sword (Eien no Aselia, Seinarukana):

Not Actually Indie
I ended up doing hard mode after all, so that I could drop back down to Normal with my elevated levels and finish the remaining routes more quickly. A lot of the game was significantly harder, but the final battle was kind of astonishingly anticlimactic. Whereas my characters were about 22-30 levels higher than they had been at the same point in Normal mode, and the enemies in the last few battles were about 24-32 levels higher than they had been, the Eternals had only gone up about twelve levels, and I ended up steamrollering even the ones that had required some strategy the first time around.
...eventually, we will reach a maximum entropy state where nobody has their own socks or underwear, or knows who to ask to get them back.
Yeah, once you know the trick it's just a matter of dealing with that and then you easily win. Like just make a few groups that can survive Shun's 'stop all your actions' move and he's really easy.

Not Actually Indie
Actually, for Hard mode, I was planning to let my sub spirits be cannon fodder for his attack, since I'd already seen all the ending scenes you get when you keep them alive. I was expecting him to be a lot stronger though. Even with the increased number of attacks, I could have tanked them all with my main party.
...eventually, we will reach a maximum entropy state where nobody has their own socks or underwear, or knows who to ask to get them back.
The system doesn't know you right now, so no post button for you.
You need to Get Known to get one of those.
Total posts: 53
 1  2
3


TV Tropes by TV Tropes Foundation, LLC is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Permissions beyond the scope of this license may be available from thestaff@tvtropes.org.
Privacy Policy