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JAF1970 Jonah Falcon from New York Since: Jan, 2001
Sabertooth1000000000 Sabertooth from Land of the Livid Dead Since: Jul, 2010
Sabertooth
#2: Nov 22nd 2011 at 10:04:44 AM

That is awesome! I can't wait! I love Rayman and have for years. Hell, my avatar is the main villain of Rayman 3!

3DS FC: 1719-3694-1541
Barrylocke Reaching the Future, the hard way from Thracia Since: Aug, 2009
Reaching the Future, the hard way
#3: Nov 22nd 2011 at 10:31:37 AM

Original Rayman needs more love. It was a solid 2d platformer, even though the "get all the cages to do the last level" thing was kinda bullshitty.

Taking a break from FE1, for the FE8 draft instead
Sabertooth1000000000 Sabertooth from Land of the Livid Dead Since: Jul, 2010
Sabertooth
#4: Nov 22nd 2011 at 11:08:14 AM

[up] It gets plenty of love. The new game Rayman Origins was at least 85% inspired by it.

3DS FC: 1719-3694-1541
JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
#5: Nov 25th 2011 at 7:23:30 PM

So why #3 and not #1?

Jonah Falcon
JAF1970 Jonah Falcon from New York Since: Jan, 2001
MrW from some place Since: Sep, 2010
#7: Apr 27th 2012 at 5:26:09 AM

[up]It could possibly be the rumored Rayman Origins sequel.

Anfingrimm Beardless from Australia Since: Jul, 2010
Beardless
#8: Apr 27th 2012 at 5:36:27 AM

Going to grab Rayman 3 off XBLA once I've got some Microsoft Spacebucks. It was basically all I played on the PC for a long time, and I never got tired of the gorgeous scenery.

I have no beard. I have no beard, and I must scream.
UltimatelySubjective Since: Jun, 2011
#9: Apr 27th 2012 at 6:28:49 AM

I wish it had more replay value and a less impossible-seeming scoring system.

It would be nice if they were adding something to it for the re-release too.

nomuru2d Gamer-turning-maker from Port Saint Lucie, FL Since: Jan, 2001 Relationship Status: Longing for Dulcinea
Gamer-turning-maker
#10: Apr 27th 2012 at 10:49:42 PM

Honestly, I half-regret buying a ~$6-7 PC copy of Rayman 3 while in England.

I've had the damn thing for over 4 years now, and I don't have anything to run it on that will actually load its textures. Most level textures don't even load, leaving me walking on a big black void of nothing... with a textureless Rayman and other textureless characters.

Why couldn't Ubisoft make this one fully compatible with all versions of Windows past 2000?

edited 27th Apr '12 10:50:54 PM by nomuru2d

Long live Cinematech. FC:0259-0435-4987
Gralien Evolutionary Byproduct from Frostbite Falls Since: Aug, 2010
Evolutionary Byproduct
#11: Apr 9th 2013 at 9:23:00 PM

I'm sorry, I need to unload this.

I fear for the eventual re-introduction of Mr. Dark. Part of what makes his character work is that we don't actually know anything about him. Chances are any backstory or development would only diminish him and be a dissappointment for the fans.

There could be a way, however. A way to explain him and still keep his aura of darkness. A way that ties him into the setting and cements his role as Rayman's Arch-Nemesis.

We now know that Polokus' First Bad Dream, Jano, has the capacity to produce Antitoons/Darktoons. We know that The Heart of the World/The Great Protoon somehow prevents Polokus' Nightmares from manifesting within The Glade of Dreams. Because of the trouble caused by the arrival of the Nightmares, we can surmise that The Heart/Protoon either didn't exist at the time, or didn't possess the ability now associated with it. We now know that Rayman was created by the Nymphs to combat the Nightmares, so he was created some time AFTER Jano and the Nightmares had come into existance. If Rayman was created in response to Jano, it's very possible Jano found out what they were planning, and sought to prevent it. It's stated that Rayman lacks limbs because the Nymphs lost several of the Lums they had collected while chasing some Zombie Chickens. It's possible that, at the time, Jano's plan was to steal the Lums from the Nymphs to stop them from creating a being capable of bringing about his defeat in some way. When his forces failed to acquire all the Lums, Jano had to think of something else.

Created during the war with the Nightmares, Rayman most likely embarked on his first adventure shortly after being created. He likely either combated Jano directly, or somehow brought about the current condition where as long as The Cosmic Balance is maintained in The Glade of Dreams Jano and the Nightmares cannot enter it freely. But Lum-based beings like Rayman himself would be exempt from this, meaning a being made from them could go about his or her business freely without the Heart/Protoon affecting them.

Knowing that it was too late to prevent the Nymphs from carrying out their plan, Jano decided to implement a secret backup plan in case he was unable to defeat Polokus' new champion. Using The Lost Lums, Jano created a being that was the antithesis of a Hero. Rayman was created to bring peace and stop the Nightmares. Jano's Champion was created to sow chaos and free the Nightmares from their imprisonment. Rayman has his friends to help him on his adventures. His counterpart would have to be able to work alone, because anyone he could call a friend would be sealed away by the power of the Heart/Protoon, at least at first. It's possible that Jano was worried about being able to control his Anti-Rayman, and so sealed him inside some sort of magical stasis. If Jano failed and was imprisoned, the spell would eventually fade and release his secret agent when the inhabitants of the Glade least suspected it. Because he was not, technically speaking, a Nightmare of Polokus, Jano's Successor would be immune to the force keeping Darkness at bay, he would be free to assault it directly, freeing the Nightmares.

The Heir to Jano's Legacy, Mr. Dark

Much more than Bad Rayman, Mr. Dark is Rayman's opposite:

  • Rayman is childish; Mr. Dark comports himself like an adult. Even his name reflects this difference.
  • Similarly, Rayman's name doesn't reflect his function as a Hero; when not saving the Glade he lives his own life. Mr. Dark's name is a reflection of his function; he exists solely to promote Darkness.
  • Rayman needs the support of the Nymphs in order to function as a Hero. Mr. Dark's allies are all imprisoned, so he has to be able to operate alone for long periods of time. This is shown by his strong magical ability; he can take on a Nymph in combat and win!
  • Rayman is reactive, only saving the day after someone else has endangered it. Mr. Dark is proactive, seeking to instigate calamities capable of upsetting the Balance in the Glade.
  • Rayman is very open; he has few to no hidden qualities. Mr. Dark is mysterious, keeping his identity and history a secret so as to keep his enemies guessing.

By keeping his form from the original game, Mr. Dark's existance as the Anti-Rayman is enhanced; because he was created from some of the Lums meant for Rayman, he is the only other being to be like Rayman in form, furthering their duality.

—-

It would be a coincidence of mind-shattering improbabilities if this turns out to be the case, but I can't see any other backstory working as well for him. It's like The Joker in The Dark Knight; any explanatiojn would just dimish him, he works better as some sort of meaningless manifestation of chaos. He isn't some guy, the laws of reality meant an Anti-Batman had to form, and that's him. He just popped out of the fundament one day and set about being Batman's opposite.

Desperate for feedback, please visit Troper Page for links!
Fawriel Since: Jan, 2001
#12: Dec 15th 2013 at 12:16:08 PM

Heck yeah gonna revive this thread for a dumb reason!

I downloaded the demo version of Rayman Origins for the 3DS and I really liked it for the most part! Was it just for the demo, or did they do away with lives in favor of gameplay that's easy to simply get through but can reach something akin to Super Meat Boy-levels of precision if you try to 100% it (except with lots of checkpoints instead of tiny levels)? "Swinging Caves" did have that coin-thing in the beginning that requires you to jump on a really fast-moving platform, though I guess that's easier to do once you got used to the very fast falling acceleration.

THE THING, THOUGH. Once I got over the initial shock, I liked "Playing in the Shade" just fine, but there's one part that just has me completely stumped. Namely this one. No matter how quickly I do it, the platform falls before I can get on top of it. What am I missing here? This is really bothering me.

CookingCat Since: Jul, 2018
#14: Dec 4th 2019 at 1:11:53 AM

Anyone else hope we get a more serious, story-focused 3D Rayman again like 2 and 3?

123tbones Since: Aug, 2015
#15: Jul 18th 2020 at 8:29:10 AM

I thought of a good title for a Rayman collection if Ubisoft ever releases one.

I'd call it: Rayman's (not so ORIGIN-al nor LEGEND-ary) Collection

And it includes Rayman 1-3.

tclittle Professional Forum Ninja from Somewhere Down in Texas Since: Apr, 2010
Professional Forum Ninja
#16: Sep 10th 2022 at 12:56:01 PM

Rayman is getting his first appearance in forever in a Mario game DLC!

"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."
TargetmasterJoe Since: May, 2013
#17: Sep 10th 2022 at 1:31:30 PM

[up] Holy crud-pie, they actually did it... surprised

And awfully sneaky of them only showing Rayman's hair and the top of his eyes. That way, it's hard to tell how deep is his fresh coat of paint. For all we know, it could be something as deep cut as a composite of his Rayman 2 and 3 selves or something basic like his Origins/Legends appearance, but in 3D.

(Hot take: Rayman 3 and Origins/Legends are top tier in terms of Rayman design.)

Mullon Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#18: Sep 10th 2022 at 6:03:02 PM

I don't get why it's so hard to play the original Rayman. Ubisoft should have that shit on everything.

Never trust anyone who uses "degenerate" as an insult.
TargetmasterJoe Since: May, 2013
#19: Dec 24th 2022 at 5:37:29 AM

So in an unexpected Christmas Eve miracle, Rayman 4 (the one that would eventually become Raving Rabbids) actually leaked!

How much? We got the source code and editor and some approximation of being able to ride a giant spider.

Plus, one level would've been called "Sphincter Cell". You should be able to know what this is referencing without clicking the link.

There's even some half-done levels like this one, in which Rayman blows a giant Rabbid robot from inside! (And other weird stuff.)

Here's hoping a brave soul who's well-versed in the Lumen Engine (a fanmade engine made explicitly for Rayman fan games) will be able to have a field day with this!

TargetmasterJoe Since: May, 2013
#20: Jun 12th 2023 at 4:27:28 PM

Bump.

Our first teaser of Rayman in the upcoming Mario + Rabbids: Sparks of Hope DLC!

HE'S PERFECT. surprisedgrin

AxolotlFan You! from telefragged in that wall (Troper Journeyman) Relationship Status: You cannot grasp the true form
Coock-atoo Peach's "not amused" state from Null Since: Jul, 2022
Peach's "not amused" state
#22: Sep 10th 2023 at 4:40:16 AM

A bit sad to see Rayman making a guest appearance in a Rabbid game as someone who used to be a main character, but it's still good to see him coming back. Who know, if the DLC's successfull enough, then maybe Ubisoft could regain an interest in Rayman beyond mobile games and all that.

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