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DragonQuestZ The Other Troper from Somewhere in California Since: Jan, 2001
The Other Troper
#1: Oct 12th 2011 at 11:09:25 AM

Seriously, we have plenty of examples of this in fiction. This shouldn't just be a list of games that people play for a long time. That's actually the ideal of many games.

edited 12th Oct '11 11:09:52 AM by DragonQuestZ

I'm on the internet. My arguments are invalid.
crazyrabbits Crazyrabbits from Mississauga, ON, Canada Since: Jan, 2001 Relationship Status: [TOP SECRET]
Crazyrabbits
#2: Oct 12th 2011 at 11:29:13 AM

I agree. This needs to be cut down - most of the examples are variations on "This game is so awesome because you can play it all night long."

troacctid "µ." from California Since: Apr, 2010
#3: Oct 12th 2011 at 3:00:41 PM

I would prefer to limit it to in-universe examples on the trope page and keep it subjective for the rest of the wiki.

Rhymes with "Protracted."
DragonQuestZ The Other Troper from Somewhere in California Since: Jan, 2001
The Other Troper
#4: Oct 12th 2011 at 3:19:59 PM

[up]There is no reason to do that, and it goes against reducing the subjectivity goal.

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NativeJovian Jupiterian Local from Orlando, FL Since: Mar, 2014 Relationship Status: Maxing my social links
Jupiterian Local
#5: Oct 12th 2011 at 4:50:11 PM

Question. If we make it in-universe, would it apply to games that are addicting (ie, become a fad for an episode), or individuals who end up getting addicted to a game? There's a significant difference there. I think the former is more what the trope is about; the latter says more about the person than about the game.

Really from Jupiter, but not an alien.
DragonQuestZ The Other Troper from Somewhere in California Since: Jan, 2001
The Other Troper
#6: Oct 12th 2011 at 5:28:33 PM

No, this isn't addiction at all (that would be a form of New Media Are Evil), just getting wrapped up in the game enough to take far longer than you should.

edited 12th Oct '11 5:29:11 PM by DragonQuestZ

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troacctid "µ." from California Since: Apr, 2010
#7: Oct 12th 2011 at 5:42:34 PM

[up][up][up] It means we wouldn't have to delete all of the wicks. Also, it'll prevent misuse without requiring a rename—people will want to use it that way anyway, and keeping it YMMV will mark it to be moved to the YMMV page when they do.

edited 12th Oct '11 5:44:00 PM by troacctid

Rhymes with "Protracted."
NativeJovian Jupiterian Local from Orlando, FL Since: Mar, 2014 Relationship Status: Maxing my social links
Jupiterian Local
#8: Oct 12th 2011 at 5:47:58 PM

[up][up]That's what I meant, I wasn't using "addicted" literally.

Really from Jupiter, but not an alien.
DragonQuestZ The Other Troper from Somewhere in California Since: Jan, 2001
The Other Troper
#9: Oct 12th 2011 at 5:57:37 PM

[up][up]Misuse is misuse. And just because it would take work to remove the misuse is not an excuse to leave it. In case you forgot, there are plenty of us willing and able to take care of the wicks.

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DragonQuestZ The Other Troper from Somewhere in California Since: Jan, 2001
The Other Troper
#10: Oct 14th 2011 at 9:09:54 AM

Bump.

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Fighteer Lost in Space from The Time Vortex (Time Abyss) Relationship Status: TV Tropes ruined my love life
Lost in Space
#11: Oct 14th 2011 at 9:12:09 AM

We keep running into this divide between using the wiki to be fans of things versus document tropes. From a trope documentary point of view, listing what tropers think about games is pointlessly self-indulgent.

"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"
DragonQuestZ The Other Troper from Somewhere in California Since: Jan, 2001
The Other Troper
#12: Oct 14th 2011 at 9:52:52 AM

Well since the latter was the original point of this trope, and we cut troper tales, then it certainly is indulgent.

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goto124 Since: Feb, 2011
#13: Oct 16th 2011 at 10:15:11 PM

If we don't limit it to in-universe examples, wouldn't practically every game have this trope? What exactly is the point of this trope?

DragonQuestZ The Other Troper from Somewhere in California Since: Jan, 2001
The Other Troper
#14: Oct 17th 2011 at 12:43:57 PM

That's why it should be limited. Also, the point is playing for really long sessions, rather than outright addiction.

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troacctid "µ." from California Since: Apr, 2010
#15: Oct 17th 2011 at 2:18:40 PM

And just because it would take work to remove the misuse is not an excuse to leave it. In case you forgot, there are plenty of us willing and able to take care of the wicks.
Future misuse is an issue I'm concerned about as well. People will naturally be inclined to add YMMV examples, and leaving the trope YMMV allows those examples to self-correct via the flagging.

I don't think having YMMV examples for this is a problem if they're confined to the YMMV page. It would be bad on the main page, but in YMMV, well, that's what the namespace is for, isn't it?

Rhymes with "Protracted."
DragonQuestZ The Other Troper from Somewhere in California Since: Jan, 2001
The Other Troper
#16: Oct 17th 2011 at 2:23:34 PM

No, YMMV is for works. Works have troper tales, which is now on another site.

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troacctid "µ." from California Since: Apr, 2010
#17: Oct 17th 2011 at 2:44:35 PM

I know; I'm talking about examples on works pages, not the ones on the trope page.

Rhymes with "Protracted."
DragonQuestZ The Other Troper from Somewhere in California Since: Jan, 2001
The Other Troper
#18: Oct 17th 2011 at 3:17:25 PM

Well as has been pointed out, ANY GAME would do that.

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troacctid "µ." from California Since: Apr, 2010
#19: Oct 17th 2011 at 3:22:33 PM

Oh, there are definitely certain styles of games whose feedback structure supports it. It's obviously not going to apply to Monopoly or Animal Crossing, for example, whereas something like Peggle will be more prone to it.

Rhymes with "Protracted."
DragonQuestZ The Other Troper from Somewhere in California Since: Jan, 2001
The Other Troper
#20: Oct 17th 2011 at 4:11:24 PM

If a game itself references this, then it would make legit examples.

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DragonQuestZ The Other Troper from Somewhere in California Since: Jan, 2001
The Other Troper
#21: Oct 21st 2011 at 2:06:56 PM

Bump.

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DragonQuestZ The Other Troper from Somewhere in California Since: Jan, 2001
The Other Troper
#22: Oct 23rd 2011 at 12:36:19 AM

Can someone make a page action crowner to vote on doing this? I would, but the thread showing that template seems to be missing.

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DragonQuestZ The Other Troper from Somewhere in California Since: Jan, 2001
The Other Troper
#23: Oct 29th 2011 at 9:36:11 AM

We need this resolved to clear the backlog. So please give this some more input so we can do that.

edited 29th Oct '11 9:36:49 AM by DragonQuestZ

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shimaspawn from Here and Now Since: May, 2010 Relationship Status: In your bunk
#24: Oct 30th 2011 at 8:38:51 AM

I think cutting it down to In-Universe makes sense. Any game can do this in theory. Save maybe Brain Age.

Reality is that, which when you stop believing in it, doesn't go away. -Philip K. Dick
pokedude10 Since: Oct, 2010
#25: Oct 30th 2011 at 9:42:41 AM

I agree completely with making this in-universe. However, I do believe that it's more a character trope, than it is an attribute of a game. Because in theory, almost any game could be be this.


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