Follow TV Tropes

Following

SpaceChem

Go To

Leylite Since: Jun, 2009
#51: Apr 20th 2013 at 1:44:58 PM

It's time for more Leylite Space Chem puzzles. There's 10 new puzzles, ranging in difficulty from "Eh, I did something similar to this in the main campaign, I'll be OK" to "Hmm, kind of tricky." I'm pretty sure each one of them has some good optimization potential both in symbols and in cycles.

Many thanks go to blueeyedrat for helping me work on some of these.

http://pastebin.com/UwudJsez

I'd like to emphasize that if you, the reader, have any kind of mildly strong opinion on these at all, feel free to let me know. I really enjoy reading comments and constructive criticism about my own work.

edited 20th Apr '13 1:46:30 PM by Leylite

Leylite Since: Jun, 2009
#52: Jun 1st 2013 at 6:47:56 AM

The Something Awful Space Chem Tournament 2013 has been announced in this thread. (I think the SA paywall is up right now, though.) It's hosted by WildM, a previous finalist who made a strong showing with some creative solutions.

Basically it's going to be incredible.

edited 1st Jun '13 6:48:12 AM by Leylite

Blueeyedrat YEEEEAH— no. from nowhere in particular. Since: Oct, 2010 Relationship Status: Mu
YEEEEAH— no.
#53: Jun 1st 2013 at 10:29:06 AM

For non-SA users (such as myself), the tournament will also be hosted on the Steam forums.

"I've come to the conclusion that this is a very stupid idea."
onyhow Too much adorableness from Land of the headpats Since: Jan, 2001 Relationship Status: Squeeeeeeeeeeeee!
Too much adorableness
#54: Jun 1st 2013 at 7:47:45 PM

Man I hope I can get some decent solutions in...I'm never that good at optimizing them (and didn't played the game for a while)

Give me cute or give me...something?
onyhow Too much adorableness from Land of the headpats Since: Jan, 2001 Relationship Status: Squeeeeeeeeeeeee!
Too much adorableness
Blueeyedrat YEEEEAH— no. from nowhere in particular. Since: Oct, 2010 Relationship Status: Mu
YEEEEAH— no.
#56: Jun 2nd 2013 at 8:40:41 AM

Well, I've submitted my solutions for Week 1. Might play around with them later, but for now, We Wait.

"I've come to the conclusion that this is a very stupid idea."
Blueeyedrat YEEEEAH— no. from nowhere in particular. Since: Oct, 2010 Relationship Status: Mu
YEEEEAH— no.
#57: Aug 11th 2013 at 10:17:44 PM

The open tournament is over, and the round of 16 is on! Just missed out on a spot, unfortunately (19th overall). Wishing you luck, Leylite. As for me, I might drop a Code Obfuscation challenge submission or two. Just made a one-reactor, particle-smashing solution for "3 Ω Acids".

"I've come to the conclusion that this is a very stupid idea."
Leylite Since: Jun, 2009
#58: Aug 12th 2013 at 7:19:42 AM

Thanks for the well-wishes. I'll see what I can do.

Leylite Since: Jun, 2009
#59: Sep 3rd 2013 at 11:21:09 AM

Well, in-between the Space Chem tournament rounds, I've made great progress on solving a great many ResearchNet puzzles, including the notorious Life series, Squaric Acid and most of the cake>pie levels. Getting Pumped is still looming in the background, however.

Anyway, I also took the time to make a few more puzzles. Here's the link to my puzzles again:

http://pastebin.com/UwudJsez

One of the tournament participants, AlphaRaptor, is also apparently putting together a puzzle compilation from several architects, myself and Lanky included. I made a contribution of some additional puzzles to that. So there's that to look forward to as well.

Frankly, the tournament looks like it's ramping up the difficulty of its puzzles pretty heavily. I'm looking forward to the triumphant (and maddening) return of the Templates, which I'm positive we haven't seen the last of.

edited 3rd Sep '13 5:35:17 PM by Leylite

Blueeyedrat YEEEEAH— no. from nowhere in particular. Since: Oct, 2010 Relationship Status: Mu
YEEEEAH— no.
#60: Sep 4th 2013 at 11:39:45 AM

Of the three levels you just added, my solutions were Shared Space in 147/26 and Shared Space II in 280/36. Lots of rotating in the second one. I kept trying to figure out a way to particle smash through Supernitrous (504/42), but it never bore fruit. Looking forward to finding some new stuff in AlphaRaptor's collection.

"I've come to the conclusion that this is a very stupid idea."
Leylite Since: Jun, 2009
#61: Nov 19th 2013 at 5:58:27 PM

http://www.reddit.com/r/spacechem/comments/1qh5ad/spacechem_researchnet_submissions_open/

Zachtronics is taking submissions from regular old puzzle authors (like you and me), in order to create the last ResearchNet issue of the game (for now). It's essentially one last great push to get a ton of puzzles online.

Each author can submit up to 15 puzzles (5 volumes), which should be more than enough.

edited 19th Nov '13 5:58:44 PM by Leylite

Blueeyedrat YEEEEAH— no. from nowhere in particular. Since: Oct, 2010 Relationship Status: Mu
YEEEEAH— no.
#62: Apr 6th 2014 at 7:41:42 PM

The final ResearchNET update (for the forseeable future) is live! Some puzzles from both tournaments, plus some brand new challenges (with a few familiar faces in the mix).

"I've come to the conclusion that this is a very stupid idea."
Zennistrad from The Multiverse Since: Jul, 2011 Relationship Status: I don't mind being locked in this eternal maze!
FuzzyBoots from Outlying borough of Pittsburgh (there's a lot of Since: Jan, 2001 Relationship Status: And they all lived happily ever after <3
#64: Dec 23rd 2015 at 7:06:27 PM

I'm getting back to this game years later. Getting stymied way too often...

Add Post

Total posts: 64
Top