I think, when it comes to action scenes, your word choice becomes infinitely more important (although you could argue it's always super important).
The word "ran" can be changed to "sprinted" or "dashed" or "bolted" to help intensify an image during action. Outside of action scenes, I think too much word variance on simple actions is superfluous.
Nevertheless, I still have trouble with these scenes (since I'm new to them) .
I've been messing around with shorter sentences and more staccato words to help add a punchiness as well, but sometimes finding the right word takes me forever T_T.
Two Wong's don't make a white.I can sympathize with finding the right word. The problem I'm facing with writing action sequences - on top of the fact that I feel it's my weaker point in writing - is that you can envision the most awesome fight sequence in your head...but try describing that to the people who read it.
My approach is this: pick the right words, describe what's going on, but let readers fill in details on their own.
If that made any sense.
My blog of random AARs and stories.
Well, I have done some research, but knowing sword names and moves still doesn't prevent The Theme Park Version automatically.
But, since my character is just The Everyman (in some ways), I still have plenty of time 'till I get to advanced combat, I suppose.
Obstacles are those frightful things you see when you take your eyes off the goal.