It looks like it's already a supertrope. Just look at all those subtropes. The Coconut Effect (Being conditioned into believing something unrealistic is realistic) is already listed there. The problem seems to be that there are examples on the page that probably should be listed on one of the subtropes instead. Just move the examples.
Certainly we should sort out the examples, but some of them won't find an easy home in one of the subtropes. Take the Portal 2 example. Do we have a trope for No Speed Of Light Delay? That same work also has examples that fall into the subtropes, like Arbitrary Maximum Range and Space Is Noisy.
edited 11th May '11 9:20:18 AM by Fighteer
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"I interpret this trope as "misinterpreting the realism of entertainment, not because you misintepret the entertainment but because you misinterpret reality."
A lot of examples should remain on the supertrope page until a subtrope can be created.
Bump, I'm also curious as to why there's a real life section.
Fight smart, not fair.Common misconceptions people have about what is and isn't "realistic" and how that could effect works.
edited 26th Sep '11 12:02:49 AM by Vyctorian
Rarely active, try DA/Tumblr Avatar by pippanaffie.deviantart.comThings that are real, but people have been noted to find unrealistic.
I'm on the internet. My arguments are invalid.
Reading the examples, it looks like they fall into two distinct categories. One is conventions in media that appear because people have been conditioned to expect it in spite of reality, and the other is techniques used in Movie Magic to get something to look like it does with the naked eye when it wouldn't normally (like the milk example). Should it be split into two separate pages, or at least reorganized into more consistent categories?