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AfroWarrior27 Since: Jul, 2013
#21376: Apr 23rd 2014 at 2:07:43 PM

Irene all of what you said didn't really answer my question, you just explain why you didn't like the gameplay.

Not really...no. It just made him say typical idiot things or non-sequiturs.

And yet that still gave him more personalty than what Heroes and Adventure tried to do.

And I disagree about Colors being better. The game seems feels like a massive step down because not only does the game limit your ability and you move a lot slower. (Though this might be do to the limit of what Wii could do.) But it tended to feel slow and not as energetic as Unleashed. There was also too many 2d section to the point where it's a rarity to be in a 3d section, the levels aren't as memorable as Unleashed. And the game it self handles platforming very slowly where the platforming in Unleashed didn't feel slow or felt like you had to wait. The only flaw I can name in Unleashed is that some hazards can cause you to instantly die aside from that the game was truly awesome imo.

Colors is great game, but Unleashed left more of an impression. You can tell that they were being safe with Colors. I think the problem I have with Colors and to a lesser extant Generations is that you don't get the same sense of accomplishment when you blaze by the levels.

In Unleashed you truly feel awesome when you manage to dodge all those hazards at intense speed you don't get that with Colors or Generations.

edited 23rd Apr '14 2:25:50 PM by AfroWarrior27

Odd1 Still just awesome like that from Nowhere Land Since: Sep, 2013 Relationship Status: And here's to you, Mrs. Robinson
Still just awesome like that
#21377: Apr 23rd 2014 at 2:56:16 PM

Flanderized into being an awesome character with tons of snark, that is. He also had non-sucky gameplay in return. Never mind being immune to poison-like stuff. I forgot exactly what type of air he could walk through. Pretty awesome.

Eh? I thought most people hated the gameplay of Chronicles. From what I've seen of it, it certainly looks dodgy at best.

(I say "most people", but if I really wanted to be accurate, I'd probably need to say that most people never even bothered to play or even heard of Chronicles, aside from the hardest of hardcore fanboys/girls.)

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Irene (4 Score & 7 Years Ago)
#21378: Apr 23rd 2014 at 3:11:53 PM

[up] I should've clarified better. That's completely my opinion. I didn't mind Chronicles gameplay much at all. I was only speaking for myself.

[up][up] That doesn't really explain what parts I didn't clarify properly enough.

The Mach Speed section is too fast with very little control.

Day Stages felt exactly the same way to me. The Boost Mechanic did not help this; You either had enough ring energy, and hopefully didn't fly off the stage, or you didn't and got hit by enemies. That's as simple as it gets. This is why I call it a watered-down Mach Speed section. Because it's almost the same speed, with barely more control. Watered-down does not mean "worse"(as in less favorable for some), it means it's not nearly the same as the original. It's a lesser version of the Mach Speed section. It's pretty clear I don't like either version anyway.

I don't know if it looked like I was stating a fact(well, it is a fact that it's a slower version of the Mach Speed section, and that it doesn't have a high amount of control). What is an opinion of which version is more favorable.(I equally hate them, but yes, the Day Stages are far easier to play on in the end, that's not deniable. Well, IMO. I've seen some who prefer Mach Speed to Day Stages. But hey, to each their own, respectively, you know?)

Vertigo_High Touch The Sky Since: May, 2010
Touch The Sky
#21379: Apr 23rd 2014 at 3:18:44 PM

For the Record, I dislike Bro-Sonic that that Colors has given us.

Heroes Sonic is probably the worst though.

Odd1 Still just awesome like that from Nowhere Land Since: Sep, 2013 Relationship Status: And here's to you, Mrs. Robinson
Still just awesome like that
#21380: Apr 23rd 2014 at 3:22:47 PM

I don't mind Sonic's newer characterization, but I feel like it's been steadily going downhill. Thought it was pretty great in Colors. It was good enough in Generations, though not really used much, considering how much of the story they cut out of it. In Lost World, it "bites" (good grief, I hate that scene). He has amusing moments in Lost World, but overall I feel like a lot of the non-Eggman-related writing in that game was really stupid.

[up]Aw, I like Heroes Sonic. It's incredibly cheesy, but incredibly fun.

edited 23rd Apr '14 3:23:26 PM by Odd1

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KingKix Typing the internet since '90 from Dante City Since: Jun, 2013 Relationship Status: 700 wives and 300 concubines
Typing the internet since '90
#21381: Apr 23rd 2014 at 3:25:06 PM

I must still be the only one in here to find '91 Sonic to '00 Sonic to actually be the better incarnations.

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Vertigo_High Touch The Sky Since: May, 2010
Touch The Sky
#21382: Apr 23rd 2014 at 3:26:49 PM

Team Sonic's portrayal in Heroes was kind of lame overall. Sonic was overly cheesy, Knuckles was a weenie, and Tails had his worst VA performance in the games yet. Shadow's amnesia was dumb too...everybody else was actually pretty solid.

Odd1 Still just awesome like that from Nowhere Land Since: Sep, 2013 Relationship Status: And here's to you, Mrs. Robinson
Still just awesome like that
#21383: Apr 23rd 2014 at 3:27:52 PM

[up][up]'91-'00 covers a lot of ground, y'know. You're basically saying all Sonic up until the Game Cube, which includes Sonic Adventure 1 and Sonic Shuffle, and all the TV series, and the comics, and...well, you get the point.

[up]I'll concede on Tails being unbearable to listen to and on Shadow's amnesia being kinda dumb, but eh on the rest. Probably the worst one in that game is Charmy Bee. Stop screeching and being so damn obnoxious, gaaaah.

edited 23rd Apr '14 3:30:03 PM by Odd1

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Grounder Main Character Since: Aug, 2013 Relationship Status: All is for my lord
Main Character
#21384: Apr 23rd 2014 at 3:28:30 PM

Shit! Rock! Yeah!

edited 23rd Apr '14 3:28:49 PM by Grounder

AfroWarrior27 Since: Jul, 2013
#21386: Apr 23rd 2014 at 6:46:25 PM

@Irene Oh, I see.

As far as Sonic personalty goes, I definitely prefer the snarky, heroic heart of gold Sonic. His interpretation in Black Knight/Unleashed/Lost World is by far my personal favorite Sonic characterization.

Roger is also the best when it comes to being sarcastic and snarky for Sonic.

edited 24th Apr '14 4:01:41 AM by AfroWarrior27

Numbuh1234 Since: Apr, 2014
#21387: Apr 23rd 2014 at 10:15:33 PM

I also didn't enjoy Sonic Colours that much, but for different reasons. First, the story was heavily reliant on humour that worked for some, but not for others. So to me, it felt like an excuse plot trying to extend itself with bad humour.

I didn't enjoy playing through the game, as I didn't feel any real challenge. I also didn't enjoy completing the game, as the methods of S-Ranks weren't very straight-forward, with it's reliance on Wisp-Spamming and suddenly making the Red Rings give a score.

I also didn't like Sonic Generations that much either, something I know fully well I'm in the minority of. The story was non-existant, and completing the game felt too quick and challengless.

For Sonic, I personally liked him the most as an idealistic hero, but handled well, his snarkiness can be hilarious. I think Roger's really good at displaying Sonic's sarcastic side, while I think Jason's the most flexible.

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KnownUnknown Since: Jan, 2001
#21388: Apr 23rd 2014 at 10:22:38 PM

^ You've got a point though - though it's still a favorite game despite that (to myself included), the bare bones storyline and how brief it is are two of the big criticisms of Generations.

I'd personally add bosses to that list too (we should've gotten at least one more per Era, plus maybe some DLC bosses from the handheld games or something).

edited 23rd Apr '14 10:25:27 PM by KnownUnknown

"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.
Numbuh1234 Since: Apr, 2014
#21389: Apr 23rd 2014 at 10:30:52 PM

[up] Yes, another era or an extra stage per era would've really helped it out, along with more thought into how the Final Boss should be like. It would've been really good to run along on Star Dust Speedway without having to fight Metal Sonic (as then they could use the time-travel gimmick, perhaps even turning the Metal Sonic Boss into the Good Future), and a Rival boss against Knuckles.

There's a lot of missed opportunities there, and they didn't even use DLC, except for the Pre-Order Bonus.

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edvedd Darling. from At the boutique, dear. Since: Jan, 2001 Relationship Status: We finish each other's sandwiches
Darling.
#21390: Apr 23rd 2014 at 10:37:12 PM

I liked Colours better than Generations, really. If they refined the formula, using points to determine rank rather than just time (which Generations didn't handle very well) is a great mechanic.

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Randomness4 Snow Ghost from The Land of Inconvenience Since: Sep, 2011
Snow Ghost
#21391: Apr 23rd 2014 at 10:40:27 PM

Just because Knuckles was hyped as a rival...doesn't make him an actual rival or a major one anyway.

An extra stage per Era makes more sense than an extra era..,there aren't none.

YO. Rules of the Internet 45. Rule 45 is a lie.
Numbuh1234 Since: Apr, 2014
#21392: Apr 23rd 2014 at 10:42:00 PM

Generations' Scoring system was even worse, IMO, since you're pretty much garanteed an S if you simply don't die.

But Colours' scoring system needed to be less reliant on Wisp spamming and a bit more reliant on time, then that would encourage more straightforward tactics and urge players to move about quicker.

He was a Rival all the way until Sonic Adventure 2, where he became a friend. Then became a Rival briefly in Sonic Advance 2.

edited 23rd Apr '14 10:43:03 PM by Numbuh1234

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Randomness4 Snow Ghost from The Land of Inconvenience Since: Sep, 2011
Snow Ghost
#21393: Apr 23rd 2014 at 10:47:30 PM

He was hyped as a rival since his debut...it never went anywhere and its one-sided. Also being tricked into fighting Sonic for the 5th time doesn't turn him into a rival. Rivalry isn't limited to fighting.

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Numbuh1234 Since: Apr, 2014
#21394: Apr 23rd 2014 at 10:52:52 PM

Still, fighting Knuckles would've been really good to see. Perhaps one thing they could've done done is add more levels and bosses, and make it so you'd have to beat a character in a Boss-Fight to bring them back? It would certainly give us a Tails Boss fight that was teased in Colours.

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Zelenal The Cat Knows Where It's At from Purrgatory Since: Jul, 2009 Relationship Status: Maxing my social links
The Cat Knows Where It's At
#21395: Apr 23rd 2014 at 10:59:01 PM

I really liked the scoring system in Rush. In that game, if you want an S Rank, you have to be lightning fast, do a lot of tricks, get a lot of rings, and just generally do really well. It actually felt skill based and I felt really good when I looked through all of the zones as both Sonic and Blaze and saw nothing but S Ranks.

In Colors, it's more "dick around with certain Wisps for a really long time" and in Generations it's just "don't die."

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Numbuh1234 Since: Apr, 2014
#21396: Apr 23rd 2014 at 11:01:36 PM

Yes, I really liked Rush's Scoring System, makes you perform lots of tasks really quickly to get an S-Rank. It's actually my favourite 2D Sonic game.

Although some might not appreciate the difficulty of getting an S-Rank...

[down] That is a really good idea, Give them more bosses to fight, and let them fight out of their era. There's a lot of things that could've been done differently...

edited 23rd Apr '14 11:11:54 PM by Numbuh1234

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KnownUnknown Since: Jan, 2001
#21397: Apr 23rd 2014 at 11:08:30 PM

We should've at least let Classic Sonic fight some post Classic bosses. He totally got shafted on the boss front: not only did he just get two to Modern Sonic's four, but since he got the first two he only got the easy ones. I feel like they should've had a boss for Classic and Modern Sonic for each era.

Egg Nega Wisp and Egg Viper for Classic Sonic would been perfect, and maybe something unexpected for Modern Sonic like a boss from Sonic 3D Blast (though if they wanted to avoid the Eggman reveal maybe not... perhaps Metal Madness and the Dark Gaia Phoenix for Classic Sonic, and maybe that giant Metal Sonic robot from Chaotix, just to give both Modern and Classic Sonic a Metal Sonic encounter).

edited 23rd Apr '14 11:22:56 PM by KnownUnknown

"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.
edvedd Darling. from At the boutique, dear. Since: Jan, 2001 Relationship Status: We finish each other's sandwiches
Darling.
#21398: Apr 24th 2014 at 1:18:07 AM

@Numbuh: Thus, refinement. tongue If they put more of an upper limit on certain context-specific point bonuses (Quick step bonuses anyone?) and increased the focus on time and speed, you could have a relatively good balance.

Generations was just ridiculously lax about scoring. I suck, and I never pulled lower than a B in that game. Aside from red rings, there's not a lot of incentive to replay levels unless you're a speed runner.

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Numbuh1234 Since: Apr, 2014
#21399: Apr 24th 2014 at 1:46:00 AM

Oh yeah, the Quick-Step Bonus, the cheapest score gaining method in the game, followed by Drill Wisp...

I only ever got a B if I died near the end of the stage... Exactly, there's no incentive to replay the levels, so it's just a quick blast for an S after 1 or 3 tries, then 10 tries for annoying Red Star Rings, which honestly don't really work when you're controlling a speeding bullet (Then there's City Escape... I hated that one Red Star Ring so much...)

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Zelenal The Cat Knows Where It's At from Purrgatory Since: Jul, 2009 Relationship Status: Maxing my social links
The Cat Knows Where It's At
#21400: Apr 24th 2014 at 1:56:20 AM

Is there really a reason to replay the levels in any Sonic game other than a better time/score or just because you want to?

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