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TheGinkei A Pheasant Experience from Reality Since: Sep, 2010
A Pheasant Experience
#26: Feb 17th 2011 at 8:30:45 PM

Halo's MS' IP, Bungie was merely contracted as a developer for every game up till Reach... Activision wouldn't be able to touch it if they tried.

And "Reality" is unveiled. What did it want...? What did it see...? What did it hear...? What did it think...? What did it do...?
JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
#27: Feb 19th 2011 at 5:27:19 PM

Yeah, only Microsoft can publish a Halo game. Milking - will a remake of Halo Combat Evolved be considered "milking"?

Jonah Falcon
JAF1970 Jonah Falcon from New York Since: Jan, 2001
SgtRicko Since: Jul, 2009
#29: May 9th 2011 at 5:33:43 AM

Posted by: Eric

Oh come on, you of all people should be familiar with all the pre-sellout hype about Halo that Bungie was pumping out. I'm not saying Halo was a bad game, I bought the Mac port and enjoyed it a lot, but it absolutely pales in comparison with what they were originally aiming for. Giant seamless levels, persistant world, nonlinear story, coop games with an enormous player cap… The closest any actual game comes would be maybe Planetside if it had a story.

Yeah, it sounds nice in theory, until you actually start playtesting the thing. Then you realize that games with really huge maps either turn out to be really slow and boring (especially if you're stuck on foot), plagued by snipers/campers, and you'll ultimately end up ignoring most of the map just to focus on what's important or gets you to your destination the fastest.

Even worse, there's a good chance that after a month, almost half of the map will be completely unused as players begin to refine their strategies around what is the most fastest or efficient method to win, meaning that all of the effort put into making an epic map will go to waste.

There's a reason why a lot of games prefer to keep the player on a scripted path or small maps. It's not always about tech limitations, but because it's easier to design and makes sure that the player won't miss the effort they put into the scripted scenes.

del_diablo Den harde nordmann from Somewher in mid Norway Since: Sep, 2009
Den harde nordmann
#30: May 9th 2011 at 5:47:14 AM

I sort of wish Bungie would go back to the origninal Halo, and just make it a game like it was intended too.
And make it singleplayer with Co-Op :P

A guy called dvorak is tired. Tired of humanity not wanting to change to improve itself. Quite the sad tale.
EricDVH Since: Jan, 2001
#31: May 9th 2011 at 1:56:01 PM

Okay, I remembered another game that's even more like the Halo concept, ARMA. Huge levels, giant combined arms battles, persistent campaign, coop multiplayer, scripted story. Of course, the big difference is that instead of epic SF it's set in a mund… Wait, what's this here? A Stargate SG-1 TC? Yeah, forget Halo.[lol]

Honestly though, while I'd like someone to make that game, I feel Bungie itself should do something completely new.

Eric,

edited 9th May '11 1:59:59 PM by EricDVH

Gaunt88 from Australia Since: Jan, 2001 Relationship Status: 700 wives and 300 concubines
#32: Jan 28th 2012 at 11:01:46 PM

Sorry to necro this thread, but I only recently found out about this little trail of breadcrumbs. Why make a new thread when we have one already?

So, to justify reviving this thread, here's an excellent summary of all the info on "Destiny" so far, and a recent update.

An interesting point - seven fans were given codes and told to visit a special URL on Bungie Day (7/7) 2012. Smells like the start of an ARG to me.

edited 28th Jan '12 11:02:06 PM by Gaunt88

JAF1970 Jonah Falcon from New York Since: Jan, 2001
onyhow Too much adorableness from Land of the headpats Since: Jan, 2001 Relationship Status: Squeeeeeeeeeeeee!
Too much adorableness
TheProffesor The Professor from USA Since: Jan, 2011
#35: May 22nd 2012 at 11:24:32 AM

I'm excited about this. I don't have an xbox so it will be interesting to play a Bungie game. I am especially intrigued by some of the symbols they are releasing.

JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
#36: May 22nd 2012 at 12:28:33 PM

No, that's old info. The contract was dated from April 2010. Details probably have changed since.

Jonah Falcon
TheProffesor The Professor from USA Since: Jan, 2011
Gaunt88 from Australia Since: Jan, 2001 Relationship Status: 700 wives and 300 concubines
#38: Nov 28th 2012 at 5:41:05 PM

OK, Time to raise this thread from the grave once again - Some more details about "Destiny" have been leaked. Bungie themselves are basically confirming the leak's legitimacy - and sound a little bummed about it, actually. It must be frustrating, planning a big surprise announcement only to have it spoiled twice.

edited 28th Nov '12 5:43:27 PM by Gaunt88

OdieEsty Why would I write that? Since: Mar, 2012
Why would I write that?
#39: Nov 28th 2012 at 5:53:46 PM

This makes me happy in my bathing suit area.

Remember! Hyperbole is an exaggeration made for comedic effect, and shouldn't be taken literally!
VutherA Since: Jul, 2009
JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
#41: Feb 12th 2013 at 11:25:43 AM

FINALLY.

The game has a name: Destiny.

Jonah Falcon
Gaunt88 from Australia Since: Jan, 2001 Relationship Status: 700 wives and 300 concubines
#42: Feb 12th 2013 at 1:08:12 PM

Excellent, there's already an ARG up and running and everything grin

JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
#43: Feb 12th 2013 at 3:48:30 PM

Can we change the thread title to "Destiny, Bungie's New Game"?

Jonah Falcon
Gaunt88 from Australia Since: Jan, 2001 Relationship Status: 700 wives and 300 concubines
#44: Feb 13th 2013 at 10:52:34 PM

Anyone who's interested and/or doesn't already frquent more Bungie-specific forums should check out the Destiny ARG. The more people who participate, the more likely we'll get it solved. There's a great summary of the process here and a rundown of what's been found so far here.

edited 13th Feb '13 11:20:00 PM by Gaunt88

JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
#45: Feb 13th 2013 at 11:29:51 PM

After I Love Bees, I've cooled off on ARG's.

Jonah Falcon
Thorn14 Gunpla is amazing! Since: Aug, 2010
Gunpla is amazing!
#46: Feb 15th 2013 at 11:53:32 AM

http://www.neogaf.com/forum/showthread.php?t=513574

Leaked info.

"From the publishers of Call Of Duty" [lol]

I hope its more than just a regular Sci-Fi FPS.

Thorn14 Gunpla is amazing! Since: Aug, 2010
Gunpla is amazing!
#47: Feb 15th 2013 at 12:01:46 PM

Destructoid has another picture.

Customizable weapons, gear, and vehicles; genre-redefining gameplay; and cooperative and competitive multiplayer modes

edited 15th Feb '13 12:03:51 PM by Thorn14

OdieEsty Why would I write that? Since: Mar, 2012
Why would I write that?
#48: Feb 15th 2013 at 12:02:59 PM

Wow, destructoid has the worst 404 screen in history.

Remember! Hyperbole is an exaggeration made for comedic effect, and shouldn't be taken literally!
Thorn14 Gunpla is amazing! Since: Aug, 2010
Enkufka Wandering Student ಠ_ಠ from Bay of White fish Since: Dec, 2009
Wandering Student ಠ_ಠ
#50: Feb 15th 2013 at 12:07:07 PM

pardon me for being skeptical of anything claiming to have "genre re-defining gameplay."

Still, the customizeability has piqued my interest.

Very big Daydream Believer. "That's not knowledge, that's a crapshoot!" -Al Murray "Welcome to QI" -Stephen Fry

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