Nintendo has only ever used mandated patches to fix actual glitches or screw-ups, and even then, only in the circumstance that the game is actually unplayable. So I kinda doubt we'll see balancing patches and what not, unless a huge part of the community absolutely demands it.
I'm pretty sure the concept of Law having limits was a translation error. -Wanderlustwarrior
Except this is whether Sakurai wants to do patches or not. Not Nintendo.
The Wii U and 3DS always could do patches. It's up to the game designers to setup their games for it. It's not a Nintendo thing here.
I was talking about the games planned to be out, but that too.
It only works for the Wii if it's planned beforehand. Unlike with most systems, they can't suddenly decide to add a "patch" as is. It has to be ready to work from the start, sadly. Or was that general DLC? I forget which one.
And piss off everyone again? Nobody liked the system updates, especially when they glitched up the Wii itself.
No, make it a real patch like it should be. Nintendo won't be doing this because the patch is for the game, not the system.
I've never had any problems with Wii System Screw-Ups(TM) as a result of an update, and I haven't heard any mass outcry about that kind of thing (the hacking community aside), so it's my estimation that you're talking anecdotally. Besides, if you do use hacks on your Wii, it's not Nintendo's fault if things get screwed up.
I wonder if they'll be willing to make official DLC balance patches for the upcoming Super Smash Bros. games.
edited 25th Oct '12 1:26:38 PM by 0dd1
Insert witty and clever quip here.
My page, as the database hates my handle.
One of his games gave him a bad update.
Some have had them.
And Sakurai has talked about DLC(free) as an option. Considering fan demand, I don't see a reason why not, but only to add later stuff as it gets demanded.(missing things, like a lot cut from Brawl from Melee, including Bonus Mode, Race to the Finish, Snag the Trophies, etc.) Or just characters.
DLC characters are practically a must-have. It will continuously generate interest in the game long after release, and, as far as I know, the engine is very simple to program for since all characters have mostly the same inputs, so it's practical for them to keep making new characters.
So long as they're free and weren't made before the game launched purely for the sake of DLC, I wouldn't care that much. Then again, I know that quite a lot of people prefer to invest their time in a single character, and if their best character is DLC, then that's not so good for them.
If Harada is part of the team, it will be free. The DLC characters in Tekken Tag Tournament 2 are free because it's his personal philosophy that characters are intrinsic to the fighting game experience, and you shouldn't charge people extra for them.
Nintendo has so far stated that any games with DLC are planned to be free.
Sakurai would most likely follow that.
Them not being free is a small chance. DLC isn't expecting, but it's most likely to be free, so no worries.