No 40K thread yet? I'm surprised. Nay, shocked, shocked I say to discover there's gambling going on in this establishment...
I'm eagerly anticipating the imminent 5th Edition release, personally, but I was interested to know if anyone here plays and has a differing opinion on it. There are certainly plenty of people out there who seem to think that 40K 4th edition "only just" came out and that a new edition isn't needed. Anyone?
Warhammer Fantasy (including Age of Sigmar and WFRP) has its own thread here.
Edited by Mrph1 on Apr 22nd 2024 at 5:37:34 PM
Idle thought: Tzeench is the god of plotting, not the god of cleverly achieving your goals through plots. Would this apply to Khorne, as well? The god of fighting, but not winning fights? Take skulls for the blood god until you can't no more, and then yours is the last on the pile?
Gods of process. It's a peculiar perspective.
Chaos is a state of being, not an end. Even Nurgle serves the cycle. Death leads to rebirth. A transitional state rather than a final one.
Always fighting and dying, always losing and winning, always growing and rotting, always... um... well, no need to get into it. (More seriously, it'd be something like "focusing in and opening up" maybe.)
A shame, really. If the galaxy weren't a cauldron of horror, they could've been more positive.
You know, I rather liked the Dungeons: The Dragoning take on them.
"It matters not from what the blood flows..."
Today's Horus Heresy Thursday: The Siege Breaker Consul◊. Always good to see a guy with a big hammer.
I don't think I'll be needing a third Chaos Lord for my Iron Warriors now that the Nerfbat 40,000 has been deployed but I'll keep him in mind just in case.
I really like that holo-projection the Consul is carrying. Makes him look like a cunning battle-field commander, or a strategist second-in-command.
Chaos indeed is always a process, never a goal is why the great game exist, the final end for chaos is less then winning and more subjectingthe materium to a endless cycle for their asume me.
In short like the joker said "it look like we are going to do this forever"
"My Name is Bolt, Bolt Crank and I dont care if you believe or not"https://tvtropes.org/pmwiki/article_history.php?article=Characters.Warhammer40000&page=11
Okay, this downplaying of the Imperium's fascistic nature is getting rather silly.
To be fair, it could be said to be both feudal and fascist.
I can see wanting to add "Feudal," since that's a component, but replacing "Fascist?" Awks.
I wonder how it would change the 40K setting to have a genuine good guy faction.
I mean, we saw how the fanbase reacted when the Tau (as they were spelt at the time) were only expansionistic and colonialist.
I mean, quite a few people really did downplay the tau expansionist and colonialism mindset, for many their flaw was they were just naive and didnt know how the galaxy works which the classical mary sue flaw of making "too trusting" or "too nice".
Like people tend to forget that tau empire is like....RIGHT THERE in the name.
Now if you want a better example, you have the interex, now that was a shitshow.
Edited by unknowing on Feb 10th 2024 at 5:02:45 AM
"My Name is Bolt, Bolt Crank and I dont care if you believe or not"I'd use "totalitarian" to describe the Imperium, because it is a broader term that fits multiple oppressive forms of government. "Tyrannical" could also be used for extra flavour. The T'au can also fit the definition of totalitarian, for how rigid they can be at enforcing the separation of their castes, as well as how people are to work for the Greater Good.
Thanks to whoever fixed that. Personally, I'm not interested in the world having a "good faction" but I want Games Workshop to stop treating the Imperium as the "best option"
Listen to my podcastGW have said a few times that the Imperium in general, and the Astartes in particular, are the protagonists (though admittedly not necessary the heroes) of the setting so that is unlikely to happen.
Today on Warhammer Community: Another new Kroot Shaper: The Trail Shaper◊. I like the open Kroot Rifle, and the lump of meat on his belt.
Edited by SebastianGray on Feb 12th 2024 at 5:55:07 PM
I'd love a board game set on the edge of the Imperium, where you play as a new, minor group of aliens trying to drive off or destroy an Imperial expeditionary force (preferably keeping them from reporting.)
Possibly a testbed for a faction, or just a chance to make new models outside of the factions.
...or exodites riding dinosaurs, I suppose, but I'd prefer new!
Eh I'd say the Imperium being the protags doesn't automatically make them "good". I'll admit that Robu's trying his best to make it slightly more sane but the 40k setting despises sanity.
Secret SignatureGW can pretend whatever they want, but not even one month after their insistence 40k was satire and no one should root for the imperium and anyone that did just "Didn't get it", we had a trailer that can only be described as "Astartes are awesome and badass and cool spaceknights saving normal humans for angry bugs".
T'au and Eldars, over their twenty and forty years of existence, have only been the main protagonist of their videogames once.
So Games Workshop can pretend it's all satire, they're a bunch of liars and cowards
Yeah, I think if you've ever seen that "Wow! Cool Robot!" Gundam meme I think GW's writing is that happening from the inside. I don't think there's anyone who is genuinely irl pro-fascist in the major writing staff, I think there's just a lot of cluelessness wrapped up in the fact that the "religious hyperfascists" are the faction that sells the best
Listen to my podcastI suspect GW is essentially of two minds about The Imperium. In essence, they're unsure whether they prefer to portray The Imperium as Humans Are the Real Monsters or as being a sort of heroic final stand for humanity in a hostile universe.
Neither portrayal is, by itself, wrong. But trying to do both at once creates some very unfortunate mixed signals.
I also think there's a bit of Armed with Canon going on with it, perhaps unintentionally. Some people would want
I do think it was somewhat inevitable that The Imperium would gain a vaguely heroic role for a few reasons. In particular: Most audiences are human, and this isn't even a setting like Avatar where the aliens are good guys.
"Any campaign world where an orc samurai can leap off a landcruiser to fight a herd of Bulbasaurs will always have my vote of confidence"And Sympathetic P.O.V. does the rest. The Imperium are the protagonists in almost every Warhammer 40k story, so we're naturally inclined to be sympathetic to them. Even though they are objectively a horrible system that is doing more harm to humanity's odds for survival than help.
Disgusted, but not surprisedI'm more inclined to call it "willful ignorance", personally.
Games Workshop knows the imperium is fascist and that constantly portraying it in a good light will attract the wrong kind of fans...
But Space marines are also their biggest profit source and have been so for the past forty years, so they have no financial incentive (and thus, no real incentive) to stop portraying the imperium as the "least worst". That's why Eldars and t'au got comparatively so little focus, why Lion is back Older and Wiser, why Cawl, who goes against everything the Mechanicus is supposed to be about, is their only named and modeled character. They're trying to have their cake ("The Imperium is clearly based on all the wrong regimes of history") and eat it too ("but they are Good and Badass and Cool and our Protagonists are Reasonable, buy buy buy!")
I do think we need a few less reasonable loyalist primarchs to spice things up. Leman Russ would be great for that.
I'm a bit torn. I like these as beefy powerful alien animals, but at the same time I liked the heads and snaking necks on the old metal Kroot Hounds. They looked more like wingless dragon-whelps, with the proportionately longer beaks. I also liked the more lean build on the the earlier plastic Hounds for Kill Team .