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YMMV / The Desolate Hope

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  • Audience-Alienating Premise: Scott himself believes that part of the reason the game is a tough sell to audiences is that it has a pro-life message (Coffee's goal is to give Sample 217, a human embryo, the chance to live a normal life), in an era when the abortion debate is extremely heated and partisan.
  • Awesome Art: The artwork and visuals of the robots' designs look astonishingly good, especially considering this game was way before Scott made it big as a developer.
  • Awesome Music: Viren's theme.
  • Big-Lipped Alligator Moment: The Space Invader mini game that occasionally appears outside Lun Infinus, after collecting (and consuming) 6 items.
  • Cult Classic: Despite the astronomical success of Scott's later franchise, this game still remains sadly underappreciated, much to the dismay of those who enjoy its interesting plot, great music and incredibly creative and cool robot designs.
  • Magnificent Bastard: "Coffee" is a cynical and sarcastic coffee machine who secretly plans to upload a human embryo into a makeshift virtual reality so he can give her a chance at a normal life. Tricking the entire station that the anti-virus system guarding the items needs are dangerous malware, he creates a sentient virus and has it eliminate the security under the guise that he's eliminating viruses. Coffee also has the virus befriend and gain the trust of the Derelicts so as to upgrade his holograms, which are crucial to destroying the security. When the virus discovers its true purpose, Coffee explains his motives while managing to convince the virus to help him nonetheless, ultimately succeeding in giving the embryo a normal life, while also accompanying her in the reality using a body he made.
  • That One Attack:
  • Unintentional Uncanny Valley: Mirad may fall into this on occasion, due to having a much more humanlike face than the other derelicts, which can be unsettling.

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