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YMMV: Star Ruler
  • Broken Base: Some players praise the sequel's innovative card-based diplomacy system, but not everyone likes it; some players would rather it was done in a more conventional 4X style.
  • It Gets Better: At the start your industry is poor, your ships are short-legged, slow, weak and don't carry much ammo, early-game rushes are nearly impossible. It's only after some tech buildup that you can start making war in earnest.

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