Big Name Fan: Walter Mizia and Ken Kaufman. Both of them codified very successful SFB tactics in the early 80s - the Mizia Effect and the Kaufman Retrograde - that not only bear their names, but are still used by high-level SFB players to this day.
Crowning Moment of Funny: As mentioned in Tournament Play below, you use specially written and tested ships in such games. One empire's ship turned out too powerful one year, and had to be rebalanced. One of that empire's main players took one look at the new ship just before a tournament and said "I have to fly this crate into combat?" This led the ship to be renamed to what it is STILL called today... the Krait.
Door Stopper: The master rulebook, with all the rules in it, is almost 2 inches thick. A running joke in the community is 'Never show the newbie the rulebook.' That said, it's highly organized, and covers just about any interaction that might come up in the game.
It's real, all right◊, though fan-made, and it's anyone's guess whether it's ever actually been used in a game.
Serial Numbers Filed Off: The original design for the Federation New Light Cruiser had the warp engines below the saucer, suspended by a boom that crossed over the top of the ship. Sound familiar? When Paramount threatened a copyright infringement suit over this clear imitation of the Reliant design, they quickly changed the pictures for the NCL to show its warp engines sticking out above the saucer, and no boom.
When they first appeared, the Klingon X-Ship battlecruisers had photon torpedo launchers in their nose and tail. No other Klingon ship before or since has ever mounted a photon torpedo launcher. Why this weapon? Because the K't'inga-class Klingon warships shown at the opening of Star Trek: The Motion Picture were shown firing photon torpedoes from their nose and tail. Subsequent editions replaced the photon torpedo launchers with Klingon-standard disruptor bolt launchers.