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** Thanks to ''No Way Home'', Creator/JoelMcHale's appearance as the bank teller technically falls retroactively under the umbrella of the MCU's line of cameos from ''Series/{{Community}}'' alumni.
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* EpilepticTrees: Fans have speculated that one of the two black kids who witnessed Peter Parker doing the backflip from crashing his motorbike is [[ComicBook/UltimateSpiderMan Miles Morales]].

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* EpilepticTrees: Fans have speculated that one of the two black kids who witnessed Peter Parker doing the backflip from crashing his motorbike is [[ComicBook/UltimateSpiderMan Miles Morales]].Morales]] (though the film predates his invention by seven years).
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* SugarWiki/NoProblemWithLicensedGames: The video game adaption is also held in high regard as one of the best-licensed superhero games of the 2000s, and alongside ''VideoGame/TheIncredibleHulkUltimateDestruction'' and the ''VideoGame/XMenLegends'' games, revived the "Superhero Sandbox" genre after ''{{VideoGame/Superman 64}}'' destroyed its credibility.

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* SugarWiki/NoProblemWithLicensedGames: The video game adaption adaptation is also held in high regard as one of the best-licensed superhero games of the 2000s, and alongside ''VideoGame/TheIncredibleHulkUltimateDestruction'' and the ''VideoGame/XMenLegends'' games, revived the "Superhero Sandbox" genre after ''{{VideoGame/Superman 64}}'' destroyed its credibility.
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** Of all the different crimes that a pedestrian could tell you about, one of which is very rare to happen: Store Robberies. It's the same idea as the armored car robberies, but without untying cops and its in a store (the green buildings you see on the minimap). The chances of these happening is low and to activate it likely requires you to be close to the store and be in a very specific part of the city. Since chances of activating one robbery is so low, you can 100%, let alone beat the game (maybe twice) and not ONCE trigger a store robbery.

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** Of all the different crimes that a pedestrian could tell you about, one of which is very rare to happen: rare: Store Robberies. It's the same idea as the armored car robberies, but without untying cops and its it's in a store (the green buildings you see on the minimap). The chances of these happening is low are low, and to activate it likely requires you to be close to the store and be in a very specific part of the city. Since chances of activating one robbery is are so low, you can 100%, let alone 100% beat the game (maybe twice) and not ONCE trigger a store robbery.

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* UnderusedGameMechanic: Of all the different crimes that a pedestrian could tell you about, one of which is very rare to happen: Store Robberies. It's the same idea as the armored car robberies, but without untying cops and its in a store (the green buildings you see on the minimap). The chances of these happening is low and to activate it likely requires you to be close to the store and be in a very specific part of the city. Since chances of activating one robbery is so low, you can 100%, let alone beat the game (maybe twice) and not ONCE trigger a store robbery.

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* UnderusedGameMechanic: UnderusedGameMechanic:
**
Of all the different crimes that a pedestrian could tell you about, one of which is very rare to happen: Store Robberies. It's the same idea as the armored car robberies, but without untying cops and its in a store (the green buildings you see on the minimap). The chances of these happening is low and to activate it likely requires you to be close to the store and be in a very specific part of the city. Since chances of activating one robbery is so low, you can 100%, let alone beat the game (maybe twice) and not ONCE trigger a store robbery.robbery.
** Another robbery-related mechanic is that sometimes during an armored car robbery, the thugs will make their getaway in a car, forcing you to smash the car, defeat them and retrieve the bag of money. There is also a chance that they could use a helicopter as a getaway vehicle. It's quite similar to when you chase Doc Ock in a helicopter in the story, but it isn't as fast and when the thugs land on a rooftop, that's when you get the chance to stop them. Like the store robberies, the chances of them escaping in a helicopter is pretty rare as well and unlike the store robberies, there doesn't seem to be a specific way to trigger it other than have it happen.

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