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* GoodBadBugs: Quitting a Story Mode battle ends the battle and acts as if you'd lost...except for two specific mandatory fights, where quitting instead acts as if you'd won, essentially letting you skip those battles.


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* LowTierLetdown: Aside from the obvious [[MagikarpPower skillless Emerl,]] the MightyGlacier characters (Knuckles, Gamma, Chaos) struggle heavily against the rest of the cast, since speed is the name of the game, whether in movement or attacks. The battle system is so fast-paced that one bad interaction can lead to an instant KO, so having the easiest attacks to block/avoid and moving slowly enough for opponents to effortlessly chase/retreat from you won't be winning any battles. Knuckles is usually seen as the worst of the three, having mostly AwesomeButImpractical specials, an awkward basic combo that has him step forward while attacking (meaning opponents can escape it more easily), and lacking in the raw offense needed to make up for such crippling flaws. A large part of the reason the triple-Guard Robo fight in Knuckles' chapter is so hard is because you're playing as him.
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** Emerl's skill collection is randomized, which means you can beat the entire game several times over and ''still'' be missing certain attacks.

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** Emerl's skill collection is randomized, which means you can beat the entire game several times over and ''still'' be missing certain attacks. There's a brief tutorial at the start of the game that implies that he copies whatever moves were used the most, but [[TheComputerIsALyingBastard this seems to be entirely untrue]] - you could spend the whole fight spamming one attack and Emerl will copy a completely different one. What's worse is that you can obtain ''duplicates'' of attacks you've already copied, which do nothing for single player and only serve to make an arduous process take even longer.
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* ItWasHisSled: Due to how it's near required to explain the existence of Gemerl in ''Advance 3'' and later material, pretty much everyone in the fandom knows that [[spoiler:the game ends in Sonic having to kill a berserk Emerl.]]

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*** [[https://www.youtube.com/watch?v=atVRAIKp8tk Battle Highway]] has an intense and fast-paced beat. Being Shadow's home stage, it really works well to encapsulate his in-game personality.

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*** [[https://www.youtube.com/watch?v=atVRAIKp8tk Battle Highway]] has an intense and fast-paced beat. Being Shadow's home stage, HomeStage, it really works well to encapsulate his in-game personality.



** The fandom has generally accepted that ''Battle'' takes place after ''VideoGame/ShadowTheHedgehog'' even though it came out in 2003. The game doesn't contradict this theory and helps fix the inconsistency of Shadow knowing who he is, despite ''[[VideoGame/SonicHeroes Heroes]]'' showing he has amnesia.

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** The fandom has generally accepted that ''Battle'' takes place after [[AnachronicOrder after]] ''VideoGame/ShadowTheHedgehog'' even though it came out roughly two years earlier in 2003. The game doesn't contradict this theory and helps fix the inconsistency of Shadow knowing who he is, despite ''[[VideoGame/SonicHeroes Heroes]]'' showing he has amnesia.



* InferredHolocaust: In order to supersede Sonic's claim over Emerl, due to the Gizoid's core systems defining that he ''will'' obey the strongest, Eggman [[spoiler:fires his flagship's blaster onto a star system, which ''erases'' them all]].
* IronWoobie: Emerl.
* MoralEventHorizon: Eggman [[spoiler:making Emerl go berserk]] at the end of the game, after Emerl was nice to him and thanked him for waking him up. Not mentioning [[EarthShatteringKaboom the way he did it]].

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* InferredHolocaust: In order to supersede Sonic's claim over Emerl, due to the Gizoid's core systems defining that he ''will'' obey the strongest, Eggman [[spoiler:fires his flagship's blaster Final Egg Blaster onto a star system, which ''erases'' them all]].
* IronWoobie: Emerl.
Emerl. After going through a game-long arc of [[CharacterDevelopment developing as his own person]] and [[GrewBeyondTheirProgramming growing beyond]] [[IAmNotAGun his origins as a tool of war]], [[spoiler:he's forced into a berserk rampage by Eggman that's only ended when he sustains fatal damage at the hands of Sonic, the guy Emerl saw as a father figure]]. Even so, [[spoiler:Emerl only briefly spends his final moments lamenting his inevitable destruction and pondering if it was right for a weapon like him to have been born, instead reminiscing and monologuing about the happy memories he made with all his friends]].
* MoralEventHorizon: Eggman [[spoiler:making Emerl go berserk]] at the end of the game, after Emerl [[NiceGuy Emerl]] [[TurnTheOtherCheek was nice to him him]] and thanked him for waking him up. Not mentioning [[EarthShatteringKaboom the way he did it]].



** Eggman has a similar one, except it comes out ''immediately'' when he's K.O.ed; the upside, however, is that it doesn't have a big radius around himself and he'll suffer from a bit of knockback that at least gives you some distance when it happens.

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** Eggman has a similar one, except it comes out ''immediately'' when he's K.O.ed; the upside, however, is that it doesn't have a big radius around himself and he'll suffer from a bit of knockback {{knockback}} that at least gives you some distance when it happens.
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** The game, despite coming out in 2003, takes place after the events of ''VideoGame/ShadowTheHedgehog''. This is an accepted view by the fanbase since the game doesn't contradict this theory and helps fix the inconsistency of Shadow knowing who he is, despite ''[[VideoGame/SonicHeroes Heroes]]'' showing he has amnesia.

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** The game, despite coming out in 2003, fandom has generally accepted that ''Battle'' takes place after the events of ''VideoGame/ShadowTheHedgehog''. This is an accepted view by the fanbase since the ''VideoGame/ShadowTheHedgehog'' even though it came out in 2003. The game doesn't contradict this theory and helps fix the inconsistency of Shadow knowing who he is, despite ''[[VideoGame/SonicHeroes Heroes]]'' showing he has amnesia.



** The randomized skill collection system means you can beat the entire game several times over and ''still'' be missing certain attacks.

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** The randomized Emerl's skill collection system is randomized, which means you can beat the entire game several times over and ''still'' be missing certain attacks.

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** The fight with Rouge where Emerl has to get 10 [=KOs=] without using any special moves. It can be somewhat mitigated with a good setup however. If you have the Character Combos from the final chapter, the game will not count these certain ones as special moves.


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** The fight with Rouge where Emerl has to get 10 [=KOs=] without using any special moves. It can be somewhat mitigated with a good setup however. If you have the Character Combos from the final chapter, the game will not count these certain ones as special moves.

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** Eggman can be one given his missile spam and tendency to explode when knocked out.

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** Eggman The one-on-one fight between Emerl and Knuckles at the end of Sonic's story. This is the first time you're made to control the horrifically underpowered Emerl against anything stronger than a base [[MechaMooks Phi]], and you're forced to face the decently strong Knuckles with only a handful of skill points and whatever attacks you've managed to cobble together from Sonic and Tails' movesets. If you haven't gotten the hang of this game by the time you go up against him, you will die horribly.
** The fight with Rouge where Emerl has to get 10 [=KOs=] without using any special moves. It
can be one given his missile spam and tendency to explode when knocked out.somewhat mitigated with a good setup however. If you have the Character Combos from the final chapter, the game will not count these certain ones as special moves.



** The fight with Rouge where Emerl has to get 10 [=KOs=] without using any special moves. It can be somewhat mitigated with a good setup however. If you have the Character Combos from the final chapter, the game will not count these certain ones as special moves.


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** Eggman can be one given his missile spam and tendency to explode when knocked out.
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Dewicked trope


* TheWoobie: [[spoiler:Basically everything with Emerl after all of his growth and development across the entire game -- only to have to be killed before he blows up the planet due to Eggman. Even with his [[VideoGame/SonicAdvanceTrilogy revival as Gemerl]], it's still the equivalent of Sonic [[MercyKill having to put down]] [[AdultFear a child-like figure he helped raise]] [[ICannotSelfTerminate by their own request to make the pain stop]].]]

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* TheWoobie: [[spoiler:Basically everything with Emerl after all of his growth and development across the entire game -- only to have to be killed before he blows up the planet due to Eggman. Even with his [[VideoGame/SonicAdvanceTrilogy revival as Gemerl]], it's still the equivalent of Sonic [[MercyKill having to put down]] [[AdultFear down a child-like figure he helped raise]] [[ICannotSelfTerminate by their own request to make the pain stop]].]]

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General editing and cleanup.


* SugarWiki/AwesomeMusic: The game has good music. [[https://www.youtube.com/watch?v=Oc8gAcUjKhg&list=PL6akIKaXBeU1FC014O44g9ZXVLuE8HE-m&index=1 See for yourself.]]

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* SugarWiki/AwesomeMusic: The game game, [[AwesomeMusic/SonicTheHedgehog perhaps unsurprisingly]], has good music. [[https://www.youtube.com/watch?v=Oc8gAcUjKhg&list=PL6akIKaXBeU1FC014O44g9ZXVLuE8HE-m&index=1 See for yourself.]]



*** [[https://www.youtube.com/watch?v=W5ZnmvGRkvU Emerald Beach]] is the first stage you fight on in Sonic Battle. It's got a nice mix of silly fun and a seriously good beat, which sets the stage for the rest of the game.

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*** [[https://www.youtube.com/watch?v=W5ZnmvGRkvU Emerald Beach]] is the first stage you fight on in Sonic Battle.''Sonic Battle''. It's got a nice mix of silly fun and a seriously good beat, which sets the stage for the rest of the game.



* BrokenBase: The story. Some consider it to be well-written mainly because of the character interactions and Emerl's story arc while some find it to be annoying due to the {{flanderization}} of some characters, the long dialogue in the cutscenes, and [[ExcusePlot the plot]] where characters fight each other to train Emerl.

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* BrokenBase: The story. story and its quality/execution. Some consider it to be well-written mainly because of the character interactions and Emerl's story arc while some find it to be annoying due to the {{flanderization}} {{Flanderization}} of some characters, the long dialogue in the cutscenes, and [[ExcusePlot the plot]] where characters fight each other to train Emerl.



-->1. Emerl at the end of the game[[note]]the character combos and instant kills are {{Game Breaker}}s, as is [[SNKBoss Ultimate]] [[TheComputerIsACheatingBastard Emerl]], who has all the Ultimate skills [[{{Cap}} when there is no way to get that many points as a regular player]][[/note]]\\

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-->1. Emerl at the end of the game[[note]]the character combos and instant kills are {{Game Breaker}}s, [[GameBreaker Game-Breakers]], as is [[SNKBoss Ultimate]] [[TheComputerIsACheatingBastard Emerl]], who has all the Ultimate skills [[{{Cap}} when there is no way to get that many points as a regular player]][[/note]]\\



** The Club Rouge arena looks like a casino. Many fans have pegged it as a 'cabaret' club.
** The game, despite coming out in 2003, takes place after the events of ''VideoGame/ShadowTheHedgehog''. This is an accepted view by the fanbase since the game doesn't contradict this theory and helps fix the inconsistency of Shadow knowing who he is, despite ''Heroes'' showing he has amnesia.

to:

** The Club Rouge arena looks like a casino. Many fans have pegged it as a 'cabaret' "cabaret" club.
** The game, despite coming out in 2003, takes place after the events of ''VideoGame/ShadowTheHedgehog''. This is an accepted view by the fanbase since the game doesn't contradict this theory and helps fix the inconsistency of Shadow knowing who he is, despite ''Heroes'' ''[[VideoGame/SonicHeroes Heroes]]'' showing he has amnesia.



* InferredHolocaust: In order to take over Sonic's claim over Emerl, due to the Gizoid's core systems defining that he ''will'' obey the strongest, Eggman fires his flagship's blaster onto a star system, which ''erases'' them all.

to:

* InferredHolocaust: In order to take over supersede Sonic's claim over Emerl, due to the Gizoid's core systems defining that he ''will'' obey the strongest, Eggman fires [[spoiler:fires his flagship's blaster onto a star system, which ''erases'' them all.all]].



* MoralEventHorizon: Eggman [[spoiler: making Emerl go berserk]] at the end of the game, after Emerl was nice to him and thanked him for waking him up. Not mentioning [[EarthShatteringKaboom the way he did it]].

to:

* MoralEventHorizon: Eggman [[spoiler: making [[spoiler:making Emerl go berserk]] at the end of the game, after Emerl was nice to him and thanked him for waking him up. Not mentioning [[EarthShatteringKaboom the way he did it]].



* NightmareFuel: Emerl's stated purpose when he finally obtains all the Emeralds.

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* NightmareFuel: Emerl's stated purpose when he finally obtains all the Chaos Emeralds.



* PlayerPunch: After spending a huge amount of time learning about Emerl and training him to be an amazing fighter, [[spoiler:[[TearJerker Sonic has to]] ''[[TearJerker destroy]]'' [[TearJerker him]].]]

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* PlayerPunch: After spending a huge amount of time learning about Emerl and training him to be an amazing fighter, [[spoiler:[[TearJerker Sonic has to]] ''[[TearJerker ''[[MercyKill destroy]]'' [[TearJerker him]].]]



** For many it's Gamma's [[TakingYouWithMe Recovery Mode]]. His voice clip does provide a fairly clear telegraph, however, and after just a little practice it should be easy enough to guard it, netting yourself a ''lot'' of meter in the process thanks to the high power of the explosion. Now, when a Guard Robo or a Phi with Gamma's moveset falls, avoiding it's a good bit trickier, because they don't [[CallingYourAttacks go announcing it]]. Of course, your AI teammates or any AI opposition against the said "Recovery Mode" user won't do anything about trying to run away, meaning they'll suffer damage all the same just trying to pointlessly attack the corpse before it explodes. E-102 Style is probably the best Fighting Pose skill in the game because of this.
** Eggman has a similar one, except it comes out ''immediately'' when he's K.O.ed; the upside is however is that it doesn't have a big radius around himself and he'll suffer from a bit of knockback that at least gives you some distance when it happens.

to:

** For many it's Gamma's [[TakingYouWithMe Recovery Mode]]. His voice clip does provide a fairly clear telegraph, however, and after just a little practice it should be easy enough to guard it, netting yourself a ''lot'' of meter in the process thanks to the high power of the explosion. Now, when a Guard Robo or a Phi with Gamma's moveset falls, avoiding it's a good bit trickier, because they don't [[CallingYourAttacks go announcing it]]. Of course, your AI A.I. teammates or any AI A.I. opposition against the said "Recovery Mode" user won't do anything about trying to run away, meaning they'll suffer damage all the same just trying to pointlessly attack the corpse before it explodes. E-102 Style is probably the best Fighting Pose skill in the game because of this.
** Eggman has a similar one, except it comes out ''immediately'' when he's K.O.ed; the upside is however upside, however, is that it doesn't have a big radius around himself and he'll suffer from a bit of knockback that at least gives you some distance when it happens.



* WTHCostumingDepartment: Emerl is capable of unlocking [[PaletteSwap alternate color palettes]] based on the other playable characters, but where the colors are assigned to can be a bit confusing. For example, the Amy palette makes him mostly red and yellow (with a similar color distribution to Iron Man), the Shadow palette uses white for the main body and black and red for the accents instead of vice versa, etc.
* TheWoobie: [[spoiler:Basically everything with Emerl after all of his growth and development across the entire game - only to have to be killed before he blows up the planet due to Eggman. Even with his [[VideoGame/SonicAdvanceTrilogy revival as Gemerl]], it's still the equivalent of Sonic having to put down a child-like figure he helped raise [[MercyKill by their own request to make the pain stop.]]]]

to:

* WTHCostumingDepartment: Emerl is capable of unlocking [[PaletteSwap alternate color palettes]] based on the other playable characters, but where the colors are assigned to can be a bit confusing. For example, the Amy palette makes him mostly red and yellow (with a similar color distribution to Iron Man), ComicBook/IronMan), the Shadow palette uses white for the main body and black and red for the accents instead of vice versa, etc.
* TheWoobie: [[spoiler:Basically everything with Emerl after all of his growth and development across the entire game - -- only to have to be killed before he blows up the planet due to Eggman. Even with his [[VideoGame/SonicAdvanceTrilogy revival as Gemerl]], it's still the equivalent of Sonic [[MercyKill having to put down down]] [[AdultFear a child-like figure he helped raise [[MercyKill raise]] [[ICannotSelfTerminate by their own request to make the pain stop.]]]]stop]].]]
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** For many it's Gamma's [[TakingYouWithMe Recovery Mode]]. He does spell it out for you, however, and after minimal practice it should be easy to be able to guard it. The high power makes it give you a LOT of meter. Now, when a Guard Robo or Phi has this, you're in ''real'' trouble, because they don't [[CallingYourAttacks go announcing it]]. Of course, your AI teammates or any AI opposition against the said "Recovery Mode" user won't do anything about trying to run away, meaning they'll suffer damage all the same just trying to pointlessly attack the corpse before it explodes.

to:

** For many it's Gamma's [[TakingYouWithMe Recovery Mode]]. He His voice clip does spell it out for you, provide a fairly clear telegraph, however, and after minimal just a little practice it should be easy to be able enough to guard it. The it, netting yourself a ''lot'' of meter in the process thanks to the high power makes it give you a LOT of meter. the explosion. Now, when a Guard Robo or a Phi has this, you're in ''real'' trouble, with Gamma's moveset falls, avoiding it's a good bit trickier, because they don't [[CallingYourAttacks go announcing it]]. Of course, your AI teammates or any AI opposition against the said "Recovery Mode" user won't do anything about trying to run away, meaning they'll suffer damage all the same just trying to pointlessly attack the corpse before it explodes. E-102 Style is probably the best Fighting Pose skill in the game because of this.



* WTHCostumingDepartment: Emerl is capable of unlocking [[PaletteSwap alternate color palettes]] based on the other playable characters, but where the colors are assigned to can be a bit confusing. For example, the Amy palette makes him mostly red and yellow (looking more like Iron Man), the Shadow palette uses white for the main body and black and red for the accents instead of vice versa, etc.

to:

* WTHCostumingDepartment: Emerl is capable of unlocking [[PaletteSwap alternate color palettes]] based on the other playable characters, but where the colors are assigned to can be a bit confusing. For example, the Amy palette makes him mostly red and yellow (looking more like (with a similar color distribution to Iron Man), the Shadow palette uses white for the main body and black and red for the accents instead of vice versa, etc.
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* RoboShip: There are some fans who ship Emerl and Cream.
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Added DiffLines:

* WTHCostumingDepartment: Emerl is capable of unlocking [[PaletteSwap alternate color palettes]] based on the other playable characters, but where the colors are assigned to can be a bit confusing. For example, the Amy palette makes him mostly red and yellow (looking more like Iron Man), the Shadow palette uses white for the main body and black and red for the accents instead of vice versa, etc.

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