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** "SUPER. HOT. SUPER. HOT." Usually in response to anything that had super or hot in it.

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** "SUPER. HOT. SUPER. HOT." Usually in response to anything that had super or and/or hot in it.
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** "UNFINISHED BUSINESS" in the first game is the first level that tips over into sheer frustration. It starts simple, with you killing two men unarmed in a bar's bathroom. When you get into the bar proper, however, the bartender starts firing a shotgun. You're meant to grab either a bottle or a billiard ball and throw it to disarm him, but the shotgun's spread means there's a good chance your projectile will simply be destroyed mid-flight. [[spoiler:And while you're trying to do this, there's a guy with a pistol in the back room making his way out.]] Once you take out the bartender ("TIME GENTLEMEN PLEASE"), three more guys with guns spawn in... ''behind you'', giving a very high chance you'll be shot before you even realize where the threat is.
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TRS wick cleanupSurprise Creepy has been split and disambiguated, deleting natter


* NightmareFuel: [[NightmareFuel/{{SUPERHOT}} Has its own page]]. [[SurpriseCreepy Surprised]]?

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* NightmareFuel: [[NightmareFuel/{{SUPERHOT}} Has its own page]]. [[SurpriseCreepy Surprised]]?

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* DemonicSpiders: The Ninja in ''MIND CONTROL DELETE'' is the worst of the three EvilCounterpart mooks. On top of being invulnerable like the others, it can deflect bullets like you can, throw its katana at you, and recall it to hit you on the return. It easily has the greatest damage potential of the three.

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* DemonicSpiders: DemonicSpiders:
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The Ninja in ''MIND CONTROL DELETE'' is the worst of the three EvilCounterpart mooks. On top of being invulnerable like the others, it can deflect bullets like you can, throw its katana at you, and recall it to hit you on the return. It easily has the greatest damage potential of the three.three.
** Shotguns are incredibly annoying to deal with. They fire in spreads, which is great when you're using them, but utterly impossible to calculate where the bullets are going when they're fired ''at'' you. Assault rifles are nearly as bad, but fire in a tighter grouping, giving you more room to get around them.
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* BrokenBase: As of the 21st of July 2021, the developers have removed almost all scenes alluding to self harm or suicide from SUPERHOT VR, even after saying they would not remove them as they believed it would "fundamentally alter the game". Originally, the devs put in a toggle function to obscure such content but later removed it completely due to alleged "criticism" of the subject matter. As a consequence however, this did effectively gut the game's story and made it nigh-incomprehensible. Such censorship has been widely panned by the community, to the extent it has even damaged the developers' reputation with their fans after they said they wouldn't.
** This not been alleviated when most posts that try to criticize the developers' decision are locked or deleted and the user is banned from the forums.
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Now a disambiguation. Can't tell if replacements applicable.


* EightPointEight: IGN scored the game at 7.5, complimenting the basic gameplay concept, but criticizing the lack of innovation ([[spoiler:apparently the BodySurf ability wasn't enough]]) and cheesy "hacker movie" storyline. Notably (and tellingly), their review is one of the few not to [[spoiler:include the phrase [[ArcWords "It's the most innovative shooter I've played in years."]]]]

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** Throwing objects in Superhot VR is very awkward, requiring you to essentially push an object toward what you are aiming at instead of making a proper throwing action, and it's very difficult to do consistently and accurately. This makes levels that rely on accurate throws into a chore, most notably the one that locks inside an elevator and asks you to accurately toss throwing stars at three distant enemies.

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** Throwing objects in Superhot VR is very awkward, requiring you to essentially push an object toward what you are aiming at instead of making a proper throwing action, and it's very difficult to do consistently and accurately. This makes levels that rely on accurate throws into a chore, most notably the one that locks inside an elevator and asks you to accurately toss throwing stars at three distant enemies.


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** Any level in Superhot VR that requires accurate throwing over medium to long distances given how finnicky and awkward the throwing controls are. Most notably the final stage of the elevator ride which that locks inside an elevator and asks you to accurately toss throwing stars at three distant enemies while they shoot you.
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** Throwing objects in Superhot VR is very awkward, requiring you to essentially push an object toward what you are aiming at instead of making a proper throwing action, and it's very difficult to do consistently and accurately. This makes levels that rely on accurate throws into a chore, most notably the one that locks inside an elevator and asks you to accurately toss throwing stars at three distant enemies.
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* BrokenBase: As of the 21st of July 2021, the developers have removed almost all scenes alluding to self harm or suicide from SUPERHOT VR, even after saying they would not remove them as they believed it would "fundamentally alter the game". Originally, the devs put in a toggle function to obscure such content but later removed it completely due to alleged "criticism" of the subject matter. As a consequence however, this did effectively gut the game's story and make it nigh-incomprehensible. Such censorship has been widely panned by the community, to the extent it has even damaged the developers' reputation with their fans after they said they wouldn't.

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* BrokenBase: As of the 21st of July 2021, the developers have removed almost all scenes alluding to self harm or suicide from SUPERHOT VR, even after saying they would not remove them as they believed it would "fundamentally alter the game". Originally, the devs put in a toggle function to obscure such content but later removed it completely due to alleged "criticism" of the subject matter. As a consequence however, this did effectively gut the game's story and make made it nigh-incomprehensible. Such censorship has been widely panned by the community, to the extent it has even damaged the developers' reputation with their fans after they said they wouldn't.
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None


* BrokenBase: As of the 21st of July 2021, the developers have removed almost all scenes alluding to self harm or suicided in SUPERHOT VR. Even after the SUPERHOT Team said they would not remove it as they said, 'it would fundamentally alter the game'. Originally, the devs put in a toggle function to obscure such content but later removed it completely due to alleged "criticism" of the subject matter. As a consequence however, this did effectively gut the story of the game and made the story mode incomprehensible. Such censorship has been widely panned by the community, to the extent it has even damaged the developers' reputation with their fans after they said they wouldn't.
** This not been alleviated when most post that try to criticize the developers' decision are locked or deleted and the user is banned from the forums.

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* BrokenBase: As of the 21st of July 2021, the developers have removed almost all scenes alluding to self harm or suicided in suicide from SUPERHOT VR. Even VR, even after the SUPERHOT Team said saying they would not remove it them as they said, 'it believed it would fundamentally "fundamentally alter the game'.game". Originally, the devs put in a toggle function to obscure such content but later removed it completely due to alleged "criticism" of the subject matter. As a consequence however, this did effectively gut the game's story of the game and made the story mode incomprehensible.make it nigh-incomprehensible. Such censorship has been widely panned by the community, to the extent it has even damaged the developers' reputation with their fans after they said they wouldn't.
** This not been alleviated when most post posts that try to criticize the developers' decision are locked or deleted and the user is banned from the forums.
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** In ''MIND CONTROL DELETE'', if you can manage to get the Lightning Reflexes and Super Punch hacks, consider that round won. Lighting Reflexes slows any bullets near you to a crawl, and Super Punch lets you punch the bullets back. You'll feel like Superman as you punch back shotgun blasts and assault rifle rounds with no fear of damage. The Mind enemies are still a problem, however.

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** In ''MIND CONTROL DELETE'', if you can manage to get the Lightning Reflexes and Super Punch hacks, consider that round won. Lighting Lightning Reflexes slows any bullets near you to a crawl, and Super Punch lets you punch the bullets back. You'll feel like Superman as you punch back shotgun blasts and assault rifle rounds with no fear of damage. The Mind enemies are still a problem, however.
Is there an issue? Send a MessageReason:
None


* BrokenBase: As of the 21st of July 2021, the developers have removed almost all scenes alluding to self harm or suicided in SUPERHOT VR. Even after the SUPERHOT Team said they would not remove it, as it would fundamentally alter the game. Originally, the devs put in a toggle function to obscure such content but later removed it completely due to alleged "criticism" of the subject matter. As a consequence however, this did effectively gut the story of the game and made the story mode incomprehensible. Such censorship has been widely panned by the community, to the extent it has even damaged the developers' reputation with their fans after they said they wouldn't.

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* BrokenBase: As of the 21st of July 2021, the developers have removed almost all scenes alluding to self harm or suicided in SUPERHOT VR. Even after the SUPERHOT Team said they would not remove it, it as it they said, 'it would fundamentally alter the game.game'. Originally, the devs put in a toggle function to obscure such content but later removed it completely due to alleged "criticism" of the subject matter. As a consequence however, this did effectively gut the story of the game and made the story mode incomprehensible. Such censorship has been widely panned by the community, to the extent it has even damaged the developers' reputation with their fans after they said they wouldn't.
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** This not been alleviated when most post that try to criticize the developers' decision are locked and the user is banned from the forums.

to:

** This not been alleviated when most post that try to criticize the developers' decision are locked or deleted and the user is banned from the forums.

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* BrokenBase: As of the 21st of July 2021, the developers have removed almost all scenes alluding to self harm or suicided in SUPERHOT VR. Even after the SUPERHOT Team said they would not remove it, as it would fundamentally alter the game. Originally, the devs put in a toggle function to obscure such content but later removed it completely due to alleged "criticism" of the subject matter. As a consequence however, this did effectively gut the story of the game and made the story mode incomprehensible. Such censorship has been widely panned by the community, it has even damaged the developers' reputation with their fans after they said they wouldn't.

to:

* BrokenBase: As of the 21st of July 2021, the developers have removed almost all scenes alluding to self harm or suicided in SUPERHOT VR. Even after the SUPERHOT Team said they would not remove it, as it would fundamentally alter the game. Originally, the devs put in a toggle function to obscure such content but later removed it completely due to alleged "criticism" of the subject matter. As a consequence however, this did effectively gut the story of the game and made the story mode incomprehensible. Such censorship has been widely panned by the community, to the extent it has even damaged the developers' reputation with their fans after they said they wouldn't.wouldn't.
** This not been alleviated when most post that try to criticize the developers' decision are locked and the user is banned from the forums.
Is there an issue? Send a MessageReason:
Broken Base added

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* BrokenBase: As of the 21st of July 2021, the developers have removed almost all scenes alluding to self harm or suicided in SUPERHOT VR. Even after the SUPERHOT Team said they would not remove it, as it would fundamentally alter the game. Originally, the devs put in a toggle function to obscure such content but later removed it completely due to alleged "criticism" of the subject matter. As a consequence however, this did effectively gut the story of the game and made the story mode incomprehensible. Such censorship has been widely panned by the community, it has even damaged the developers' reputation with their fans after they said they wouldn't.
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* SpiritualAdaptation: A game where you dodge bullets in slow mo, fight many, completely identical enemies at once, has a meta element in that the game is an InUniverse program, and the player is basically superhuman (in this case, able to slice bullets in midair, among other things). Are you sure this wasn't based on Film/TheMatrix?

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* SpiritualAdaptation: A game where you dodge bullets in slow mo, fight many, completely identical enemies at once, has a meta element in that the game is an InUniverse program, and the player is basically superhuman (in this case, able to slice bullets in midair, among other things). Are you sure this wasn't based on Film/TheMatrix?''Film/TheMatrix''?
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* ScrappyMechanic: ''MIND CONTROL DELETE'', at the end of the game. [[spoiler:The System "deletes" everything and requires the player to keep the game window open and running for eight hours to "restore" it]]. Most players were not amused. [[spoiler:This was patched down to just under three hours, and you can tab out of the window without pausing the countdown.]]

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* ScrappyMechanic: The finale of ''MIND CONTROL DELETE'', at the end of the game. DELETE''. [[spoiler:The System "deletes" everything and requires the player to keep the game window open and running for eight real-time hours to "restore" "recover" it]]. Most players were not amused. [[spoiler:This was patched down to just under three hours, two-and-a-half hours and you the player can tab out of the window without pausing the countdown.]]countdown. (The development team originally wanted the "recovery" period to be ''twenty-four'' hours long.)]]



* ToughActToFollow: ''MIND CONTROL DELETE'' has had this reception in some quarters. While it's not viewed as bad, the diminished story elements, combined with the mixed reception to the Roguelike elements has led to less of the buzz that surrounded the original game.

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* ToughActToFollow: ''MIND CONTROL DELETE'' has had this reception in some quarters. While it's not viewed as bad, the diminished story elements, combined with the mixed reception to the Roguelike elements and the fact that the developer team basically tried to create their own ''VideoGame/MetalGearSolid2SonsOfLiberty'' with this title, has led to less of the buzz that surrounded the original game. game.
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-->'''MILEAGE. MAY. VARY.'''

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* SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=p5xBUx8yTRY Psy Pawłowa]] by Republika, which plays during the credits, is rather catchy.

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* SugarWiki/AwesomeMusic: SugarWiki/AwesomeMusic:
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[[https://www.youtube.com/watch?v=p5xBUx8yTRY Psy Pawłowa]] by Republika, which plays during the credits, is rather catchy.
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* GoddamnedBats: The Addict in ''MIND CONTROL DELETE'' isn't as dangerous as the other two because its special ability can't hurt you. What it does do is steal your weapon when it swaps into you while discarding its own, and will interrupt you in the middle of getting the requisite kills needed to progress.

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* GoddamnedBats: The Addict in ''MIND CONTROL DELETE'' isn't as dangerous as the other two because its special ability can't hurt you. What it does do is steal your weapon when it swaps into you while discarding its own, and will interrupt you in the middle of getting the requisite kills needed to progress. It can be further problematic if it happens to spawn with (or steal from you) one of the more powerful weapons, because it's more aggressive with them and has to be avoided until it pulls another swap.
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* ItsShortSoItSucks: A common complaint. The story can be completed in under 2 hours, and the Speedrun challenges have you attempt to do that in even less time. However, some argue that the story is just an ExcusePlot and the main focus is on the gameplay.

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* ItsShortSoItSucks: A common complaint. The story can be completed in under 2 hours, and the Speedrun challenges have you attempt to do that in even less time. However, some argue that the story is just an ExcusePlot and the main focus is on the gameplay. ''MIND CONTROL DELETE'' lampshades the trope by playing the credits after about fifteen minutes of gameplay identical to the original game, allowing the real game to begin when the player character gets irritated with so little content and demands [[ArcWords MORE]].

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